if they truly wanted to stop spawn trapping they should have gave players a second or 2 of invicibility where they can't attack either, but just enough to prepare themselves for a fair fight
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Honestly I’d maybe even argue to give this for trials too. Spawn sniping is so brain dead it’s not even funny.
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Trials is a different story. If you are dumb enough to rez your mate in front of a sniper without putting a barricade/shooting at the sniper you shouldnt be rewarded with a successfull rez XD
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Not a bad idea for 6 v 6s i think, give us immunity until we can get control of our characters and like 0.3 second to at the least fire back, should help a little bit in stopping us from being shotgunned or sniped upon spawning