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publié à l'origine sous : Please rebalance Resilience and other stats
Modifié par JazzyPaladin477 : 9/19/2020 1:44:18 PM
3
I play titan and maxing mobility still made the biggest difference by far in pvp. Survivability goes waaaaayyyy up over having max resilience which does nothing. Only way to make resilience worth anything would be to decrease the time it takes to deploy your class ability. Barrier is useless once you are already in a fight, deploy time is higher then most weapon ttk’s. if you could near instantly deploy it on 10 resilience it would be almost as valuable as a dodge ability. Same thing could be done for rift/resilience. Make it deploy faster or make its effects more potent with higher resilience.
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  • [quote]I play titan and maxing mobility still made the biggest difference by far in pvp. Survivability goes waaaaayyyy up over having max resilience which does nothing. Only way to make resilience worth anything would be to decrease the time it takes to deploy your class ability. Barrier is useless once you are already in a fight, deploy time is higher then most weapon ttk’s. if you could near instantly deploy it on 10 resilience it would be almost as valuable as a dodge ability. Same thing could be done for rift/resilience. Make it deploy faster or make its effects more potent with higher resilience.[/quote] I've been screaming about reducing Barrier cast time for literally years now. No one cares.

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  • titan barrier was conceived in the vanilla d2 with ttk’s above 2 seconds. It worked ok. Now with .6 seconds ttk on meta weapons (and below with damage buffs active) it doesn’t stand a chance.

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  • [quote]titan barrier was conceived in the vanilla d2 with ttk’s above 2 seconds. It worked ok. Now with .6 seconds ttk on meta weapons (and below with damage buffs active) it doesn’t stand a chance.[/quote] Absolutely, not to mention that Titans are locked into place when casting Barrier. Warlocks are as well with their... wells, but Hunters do not have that disadvantage.

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