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publié à l'origine sous : Antaeus Wards are Extremely Oppressive.
4/21/2020 7:24:38 PM
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Put them on and see how “easy” they are to use. If a guy is consistently deflecting your shots then I’m sorry, but he’s going to kill you with or without them bc that’s mastery right there. I’ve been using them forever and it’s so easy to tell who just slapped them on and who’s put the hours in with them like some of us have. All through forsaken and past seasons with them being bugged, giving us time to perfect the timing of when to deploy a shield or how far away to start sliding knowing when that shield will proc. I know when to slide on an opponent with a shotgun or a fusion bc I know shotgun kill distance and fusion charge rate to deploy my shield at the right time or distance and pick up the kill. I know how long after until I can slide again to deploy a shield. Every class has broken stuff that enhances the positives of the class, titans are the tanks and the apes of guardians and this exotic is the essence of titans.
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  • it can reflect novabomb btw

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  • Thank you!!! Ever since forsaken came out, I haven’t taken the boots off. They require LOTS of skill to use and are not easy to master

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  • By the time you have your shield deployed and are shooting your half way through your ttk, while the other person who has started is being damaged by their own billets, not to mentions your getting super energy, this is going to be another one eyed mask fiasco where titans have thier broken exotic for 2-3 season before bungie sees, I don’t think it needs to be nerfed into the ground but I think it needs to be reworked, if you’re less than full super it should only shield in front of you and if your less than 75% it should still allow the chip damage it did before right now your basically getting the middle tree hunter super by sliding

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  • Do you have your own ideas or does CoolGuy think for you too? Yea it needs to go back to how it was but by god people saying they take no skill clearly haven’t played on a hunter with wormhusk or stompees.

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  • I'm a Hunter main, and it took me literally 3 minutes of game play to understand "hm me slide means me no take damage." Maybe I can't reflect my opponent's bullets back into him, but I sure as Hell got my fair share of free kills because I mastered pressing the circle button.

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  • You do realize you are in an auto rifle meta and there are waaay more rounds in an autos mag that you can slide and deflect for the .5 secs its up, especially at range, when they are not going to be deflected back at the user. I beg you to try that. You would be dead and dead quick

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  • Yeah, I did. You realize you don't need to hit the guy with his own bullet for it to be effective? Just slide, and while you're still invincible, you just get the first half of your opponent's health off before they're even allowed to damage you.

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  • Only if you are close to him. If the wards user is being hit from any kind of range, I've found the rounds are not being reflected back to the shooter, or are at least not hitting the shooter. And why is it I've found that backpedaling or strafing left or right as they are sliding seems to work fine against wards? Do I have some kind of super power that makes me capable of beating wards users more often than not?

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  • You might be playing more 6's, they're definitely stronger in a more controlled 3v3 environment, or you could just be winding up against people who don't really understand how to use them. And it's not the bullets being reflected back at the shooter, it's the fact that you can still shoot while the shields are up. So if you start the fight by sliding into the engagement, you'll have time to shoot your opponent while they are literally unable to damage you. Range isn't a factor in that.

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  • On paper vs applying it is different. Slide early you’re dead, slide late you’re dead. A good opponent knows you that you are committed to the slide so it’s easy to combat. Most that use the slide facing right around the corner, time your jump and shoot after the shield while in the air. Or single jump so it doesent give an audio queue in where you are. If you keep engaging shotgun duels the same way everytime then that’s on you and you’re just begging to be outplayed.

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  • Again, I'm saying this as someone who used the wards. They aren't as hard as you're making it out to be. Click L3 and hold forwards, and if you're about to engage, press circle. Shoot while invincible and win. I won so many engagements that I didn't deserve to because I pressed the circle button. That's in half an hour of use time, imagine if I actually sunk in time to get better with Titan movement (probably played 3 hours of Titan since Forsaken), and actually "master" reflecting the damage. You're describing "outplay" scenarios, but everyone who attempted to use them on me just got invincibility'd because I pressed circle. If I died when I had the Wards on, it was because I was a dumbass.

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  • Yea they got Invincibilitied because the came at you head on or fought you in the open, you put yourself in a condition to win. Someone running at me committed with a shotgun deserves to lose to the wards bc they are so focused on the kill and boom, deception. They have a skill gap, you have to use your head to outplay it. Everytime titans get something hunters just come across wearing their wormhusk and stompees saying “TiTanS Op pLs NerF tO GrOunD thX - signed JuMpy bOis”

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  • Again, it's not just shotguns. They'd be at a disadvantage literally because they chose to engage me using Wards. Press circle before going around the corner, and I've immediately gotten a full free pulse rifle burst, or one or two hand cannon shots, and it's a free gunfight win unless I manage to choke. The "skill gap" is realizing that you need to press circle more and you win.

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  • I mean the same can be said for wormhusk. Losing a gun duel? Just get some health back while the other person doesent. You can’t just ape around a corner bc you’ll get teamshot, console movement is deferent than pc so yea there’s going to be huge usage differences.

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  • For clarification, I play on console for 99% of the time as far as crucible is concerned. And yes, Wormhusk is annoying, but you can still shoot the hunter while he's dodging during it, effectively cancelling out the effect, or even outdamage the heal, all while they aren't able to fight back. Plus, the post is about Wards, Husk is mainly an annoyance, not overpowered. And before you mention it, no, I don't ever use Husk.

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  • It’s just as annoying as wards, you win duels bc you have more health, and usually it’s ran with the deft dodge bc why would you run husk it without it? The wards have a half second shield so if you see someone challenge with the wards and you have a option to change the way the duel is going then you can. Like I said people dying to wards are the ones sprinting around corners or standing in the open or only engage in shotgun or primary duels one way. I even have a clip of me beating a wards player easily without having to use mine I didn’t run straight at him or play him in the open. I waited, changed my approach to where he had to push me and I beat him. Just change your position.

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  • Dude, if you're going to bring up my skill level, I've got a 1.8 Trials KD, not KaD, and a top .3% elo, and that's with running random ass LFG fireteams most of the time. I understand positioning, I understand baiting, I still think wards give too much reward for too little risk. Sure, I'll lose an engagement due to Husk health every now and then, but Wards make a player significantly scarier than they have any right to be just because they equip the big boy boots.

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  • I’m not questioning your skill level bc that’s not what this is about, but there is a difference between a good wards player and a bad wards player. But also you are giving the player base the benefit of a doubt that they are doing everything the can to not die by them. There are a lot of players that don’t think the same way we do, and they have trouble with more than just wards. They’re just catching heat bc they’re newly strong and shake things up for titans. I mean look at all the heat autos are catching, bc they are newly strong and shook stuff up. Autos make low level players strong due to the buff they got, it’s the same thing you’re saying about wards. But a good auto player will stand above them and then they come here and say it’s op.

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