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1/18/2020 11:42:06 PM
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Tifer

Raids are intimidating

Thought I'd psyche up my friend to do a raid today. We used to raid in WoW, and I did VoG in D1 a few times, but otherwise my only experience was one run of Leviathan where my group disbanded after spending the whole day in the Pleasure Gardens. So I took to YouTube to watch a guide or two and figure out which raid we should shoot for-- I watched a video for Last Wish and another for Garden of Salvation.. What I saw was 5% shooting and 95%: [spoiler]"okay now team two has to tickle team one's earlobes but only when the harpy boss's leftmost tentacle is glowing but only if it's glowing blue and only when team three has five stacks of the "playing the game" buff but hasn't stood on the sixth plate in their rotation yet but first team one and two need to trade places and skip rope with a tether in the pattern shown here and acquire enough stacks of the "whipped cream tango" buff to open the door in the mid-left of the back third of the upper level of the map where team 3 needs to dunk the orb team 1 passed them... and with this, you may now shoot the boss for a little while."[/spoiler] I usually use fireteam finder for content that requires more than three people, but with this mess, where do I even begin? Is it as agonizing as I think it'll be to try it with randoms?

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  • The Raids aren't made for players like you or me anymore. About 5 percent of players complete the raid now. Everything about this game is designed for the hardcore community and streamers. I am convinced they don't care if 95 percent of the players never finish a raid or master nightfall. To them it an achievement, they made a really difficult activity, patting themselves on the back. To the other 95% it a reason to never spend money on this game again. The player base is falling fast. I quit after 5 years maining this game. It's turned into a streamers, YouTube, live service, money hungry, catering to the Fortnite generation game. Is it me or is all that's left is a bunch of asshole elitists? They have the foundation to a truly amazing MMORPG, that sadly will never be made. The only way we have to understand this epic Sci-fi drama is through a YouTube content creator. Smh. And... OH my God I'm rambling on 🤦‍♂️, man I've grown to hate this game.

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    10 commentaires
    • I like raiding in destiny tough part is finding people willing to teach every one wants u to have watched every YouTube video before your first attempt lol

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    • If you're new to raiding I suggest trying Scourge of the Past first. It's not too complicated and you can easily 5 man the whole thing.

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    • Yup. Exactly. Way too mechanic heavy so that it just isn’t worth the frustration.

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    • No one does Riven legit. So you are absolutely correct.

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    • Modifié par Hy6riid : 1/20/2020 4:59:44 AM
      I’ve lfg’ed almost every raid I’ve done they aren’t that bad

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    • Raids have always been super PVE sweaty and not something just any group has ever been able to just jump in and get done. They all require teamwork. But I agree. The mechanics of this last raid are a nightmare and take the fun out. Past raids you could go into and take 2 or 3 newbies and have a chance of getting it done. COS and this last one make it almost impossible to do. This last one ends in failure if just one person can't keep up or makes a mistake on the final boss.

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    • They’re not intimidating, D2 raids just suck and are a waste of time. Add a few toxic neck beards in your team and watch the fireworks.

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      1 commentaire
      • Raids aren't intimidating, the toxic poisonous players in the community is. These are the same people who use net limiters in Garden and cheese riven. The same people who think glitching is an okay thing to do and from where I sit deserve a ban for life from any videogame, but alas I'm rambling. Most guides on youtube aren't too bad. To be honest you learn more from doing the raid yourself than you ever will watching in a video. Weighing it up though. Last Wish is probably the most satisfying raid to do legitimately. Garden falling close in second and maybe crown of sorrow after that. You'll get there eventually. Just step in and wear some anti toxicity shields.

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      • I’d rather less “puzzle” mechanics and just have enemies hit harder so you have to use better evasive tactics. Still requires communication and coordination, but more enjoyable for me. [spoiler]I do like mechanics. But let’s not go overboard![/spoiler]

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        3 commentaires
        • Raids should have some mechanics, but Bungie needs to remember that most people play the game to have fun. It would make sense to add heroic raids with the wipe mechanics, but regular raids should be more forgiving.

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          • Modifié par SwankyButters : 1/21/2020 2:27:51 AM
            THIS is why this game needs Match Making for raids (For everything actually), so people can go in and learn at their own speed. There is no other solution. After a while, those who stick with it will make clans or use LFG or whatever but at least they will learn. PS: Thanks to you folks who gave me a thumbs up, much appreciated. One day maybe, some of the current players will see that match making in this game would do nothing other than get some engaged who normally don't bother.

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            34 commentaires
            • Nobody will tell you this, but you're right. Not about the intimidating part, but about being too mechanic-heavy. Bungie was trying too hard to make the raids unbeatable on day one, or not possible by a team of two, that they forgot about the enjoyment of the game. That's what sets D1's raids apart from D2's. Even in D1's most mechanic-heavy raid, you still felt like you were playing a shooter and not a game of Twister...

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              33 commentaires
              • 0
                Ah yes. Less than 4 hours spent in all raids combined, 0 clears, didnt even try 3 of the raids, immediately runs to the forums to complain. How surprising...

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                5 commentaires
                • I wish that they had a starter raid. One that had either extremely easy or no mechanics. This could be a starting point for any new players or more casual players to get started with raiding. Ideally it would have a full set of armor and weapons and have multiple stages. I thought the vex offensive was the closest activity to this. I just wish they had something like that but longer and with more loot. If they had that, I wouldn’t have a problem with Bungie doing something that catered to only the best players as well. I just wish there was more of an entry level raid so less skilled players wouldn’t feel so overwhelmed by raiding. Just as a note, I’ve had a few friends swear off raiding because it’s way too stressful and they end up having anxiety attacks. It’s ended up pushing them away from playing Destiny.

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                • D2 raids are behind all D1 raids in my opinion. Once they started having revive tokens, revive timers, and making every encounter need 6 people to run some mechanic that requires so much coordination, ruined it. Gone are the days where you could bring in 1-2 people who didn’t really know what to do and teach them as you went along. Or when you could have 1-2 people die and still beat an encounter. Now since it requires 6 people who know what they are doing, LFG is just 6 people joining and the first time the team messes up, everyone leaves. I used to do LFG all the time in D1, but I stay away from it now and run them with my clan just because it’s not a constantly revolving fireteam.

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                  2 commentaires
                  • Raids are actually pretty easy. It comes down to you being able to remember the mechanics. But they aren’t impossible and certainly not more difficult than D1. And you really think there’s only 5% shooting? Lmao.

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                  • It seems a lot harder than it actually is. After watching videos for crown and garden I was worried it was too much to remember but when I actually did them they’re actually really simple. Though might I suggest scourge of the past as a good raid to do. If you’re doing with with a fireteam there are easy places they can put you where killing adds is the main task, or you’re doing the same thing as another person so you can follow their lead, and it’s the most simple in terms of mechanics.

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                  • Raids aren't intimidating. They aren't even difficult. The problem is 2-fold. 1. Rick Khakis, Datto, and all other raid video tutorial makers suck at explaining everything. 2. For some reason, a lot of people in this game don't like it when you're not just mindlessly blasting through solo-friendly horde modes that require zero talking with anybody. The first thing I do when I sherpa people is tell them to forget everything they watched in video format because those idiots say 500 words when 50 will do. The second thing I do when I sherpa is I explain what we're doing and the goal we intend to achieve before I show/tell them how to get there. These are raids, the pinnacle endgame activity and the ONLY event in all of Destiny 2 that requires you to talk to people and think about things. 100% of all failed raids come from poor communication and bad teaching. You don't blame Bungie for that, you blame the community. I plucked 4 LFGers out of the ether with my buddy just a few hours ago and we sherpa'd 2 of them through eater if world's in about 90 minutes. They one phased everything and I would've gone flawless if I hadn't died intentionally to get hidden chest. Don't blame the game for the idiocy of some of its players. Lots of people don't know, don't listen, don't talk, or just want a free carry through events designed for participation with 6 people.

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                  • it's not the raids it's the toxic players.

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                  • They're supposed to be. At least I wish they were

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                  • Call of duty exists if you want a brain dead shooter.

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                  • Modifié par ManBlaster : 1/20/2020 11:01:22 AM
                    If you are unable to make every public event heroic on a regular basis, just do yourself a favor and don't bother with the raids. Raids aren't just DPS a strike boss and delete it. Its about communication and coordination. Being able to repeat complex steps as a group. There are few people willing to memorize the convoluted mechanics and, personally, I can agree the LFG with randoms IS the most scary element of raids. I've had some good experiences with helpful people. But, most of my experiences have been pretty awful with entitled and hypocritical teens and just all sorts of socially handicapped people. If you can find a competent group that gets along together Raids can be tedious but fun, and mildly rewarding at best right now.

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                  • I flawlessed the GoS raid with a LFG team two nights ago. I'll admit, there are plenty of toxic people on the forums and LFG, but if you're direct with your post and have adequately prepared yourself you should be fine raiding with strangers.

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                  • Imagine using your brain for once lmao

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                  • Raids should be intimidating. Why does everything need to be a participation trophy?

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