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10/17/2019 10:33:28 PM
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The Week at Bungie - 10/17/2019

Check out this week's [url=https://www.bungie.net/en/Explore/Detail/News/48319]TWAB[/url] for info on an upcoming Bungie Bounty with the Big Show, some upcoming sandbox changes, Armor 2.0 info, and more. https://www.bungie.net/en/Explore/Detail/News/48319
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  • Well this is going to be five years of hell.

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    • If I earn the season pass ornaments on my hunter do they transfer over to my titan and warlock?

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      • Season of the undying nerfs. I can tell you now bottom tree Striker is gonna be hot garbage. The striker subclass is already pale comparison to its former D1 self. D1 fist of havoc was far superior in every way but I will admit bottom tree had excellent mid game potential and synergy. Such a shame it will be booty in the next up. Still not hit detection fix on sentinel or a good fix for underused burning maul

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        • Bungie! Please disable the one punch melee for the titans. That shit is the most broken thing ive seen in crucible to date.

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          4 commentaires
          • Modifié par Wardog Keith : 10/20/2019 1:46:27 PM
            Why are people complaining about recluse like it's a problem. Its strong in pve granted but in no way game breaking. And pvp it's really not an issue in the slightest. People get killed by it alot becuse alot of people use it.at its range fusion rifles and shotguns are far stronger. Jotun is by far the most op weapon to use in crucible.you literally start with heavy every time but recluse is a problem? I just don't see it. I have recluse, prefer main ingredient all day.

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            • Modifié par Lore Oradon : 10/22/2019 4:54:26 PM
              Hello Cozmo, I was wondering if you could investigate an issue that iv come across. When I use bottom tree sunbreaker iv noticed that the melee kill will not activate the sun warrior perk. Didn't know if others have came across this issue. If you could look into this that would be great. Thanks from I_Am_Oradon aka clonemock1

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            • [quote]Check out this week's [url=https://www.bungie.net/en/Explore/Detail/News/48319]TWAB[/url] for info on an upcoming Bungie Bounty with the Big Show, some upcoming sandbox changes, Armor 2.0 info, and more. https://www.bungie.net/en/Explore/Detail/News/48319[/quote] Has Bungie created a toxic community?

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              • So when are you all going to let us get Izanagis Burden :/

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                • Check out our #Destiny2 clan! https://www.bungie.net/en/ClanV2?groupid=3837392

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                • Cozmo, this is probably off topic but not sure where to post to hopefully have a Bungie employee read this. I have been a lover of auto rifles since the start of playing D2 over a year ago. Even when other players hate on them I continue to use them. I have been grinding two characters and have started my third since the beginning of the new season. 6-8 hours a day average. I see clan members that casually play get the Monte Carlo and dont even like it, yet no matter what I do raids, strikes, Gambit/Prime cruc, IB etc it won't drop for me. I am losing my drive and incentive to play when the most favorite weapon D2 has feels unattainable. Why not post that a certain event has a higher chance of dropping an exotic or give us a wish list for priority exotic weapon/armor to be rotated to the top of the rng list. Obtaining the exotic isn't going to make players quit playing it will do the exact opposite and give them a renewed zest for playing the game. I have played on my Dad's account and I dont like playing it if I dont have my type of weapons and armor. I cant wait to get back to mine. There has to be a better way for new exotics in the game. BTW it's not just the Monte Carlo I am also waiting on Liar's Handshake which has eluded me since Jokes Wild started. I have gotten so many year one and Osiris repeats it becomes really frustrating. Please consider making changes to the loot system it is frustrating to say the least. I appreciate the hard work that goes into making this game and support all of you with in game purchases and purchases for clan members/friends that aren't as fortunate as me.

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                  • We didn’t need an explanation as to why the decision was made to make mods energy type specific. We wanted an estimated time frame that this pathetic design choice would be removed/changed

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                    • [quote][b]1. Give players the freedom to experiment with builds, while also requiring players to make creative choices when putting together those builds[/b][/quote] I think this could probably be the greatest bull**** ever said by Bungle. How am I supposed to be creative and take choices if you stop me me by doing so with a stupid restriction as Armor/Mods Elemental Affinity? How am I supposed to have fun when you force me to use certain Artificat Mods ONLY on certain Weapons that I feel uncomfortable with? How am I supposed to feel when I see that some of the best Mods are restricted only to Subclasses that I don't like/enjoy to use? Information overload? This is your justification? Really?

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                      • Any chance the team may allow us to reacquire year 2 legendary armor? Please update this in the collections for all of us who accidentally deleted armor that we worked hard to get. You can have bad perks on it, fixed rolls, ect. We would really like collections to be accessible. This would allow us to mix armor 1.0 effectively with armor 2.0. It could allow for a lot of flexibility and creative builds, as well as make the collections a place where resources matter so much. There is no need to limit the players by having so many items there that are unable to be acquired. All of the optimacy sets for year one are there to buy. We got those from eververse, and we can purchase them to use at any point. The vanguard dare set we also got from eververse, but it cannot be purchased because of random rolls. It would be absolutely amazing if we could purchase that set as a fixed roll, allowing us to get the same value we did when we discovered the optimacy set. Just a player that loves the armor your team designs so much that I want to be able to use it, not just as an ornament (which I do appreciate so much!) but also as armor. Armor Icons, 1.0 perks, and having that armor work the same way as year 1 optimacy would be a great application for collections without breaking the game. There are lots of fans that would enjoy this.

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                        • Why would you nerf OEM and bottom tree striker? Its totally balanced

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                          • Two unrelated questions - 1) why, at 949, am I getting 750 legendary armor Florida? 2) if I have no special ammo, why do special bricks drop when I die? This is the reason there’s too much special in PvP.

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                            • Modifié par SouLFeeS : 10/18/2019 6:29:52 PM
                              For the first time in years, I’m not understanding most of our feedback to Bungie. Here’s the relevant part, imho, from the Armor 2.0 section of TWAB. [quote]Giving mods an energy type allows us to limit the scope of combinations within a single armor piece ([b]making their use cases easier to predict and balance for[/b]), and also gives us room for other perks and mods (for example, artifact mods) that break these restrictions. This means the perks and mods that break the rules can be compelling choices, without them having to also be significantly stronger to be appealing.[/quote] I would also add that explains the idea behind seasonal mods. It effectively puts a time limit on any mod that breaks sandbox in a really bad way, as well as allows us all to preview mods that might enter the permanent pool. Given how out of wack the sandbox can get, how is that bad? It seems like we should be asking Bungie to agree that specific mods can be moved into the pool, especially if there are specific mods that affinity locks out but shouldn’t and bc they specifically said they’re already looking to do so. This oversimplified argument to “play how I want to” is not helpful. This isn’t an enhancement core type issue of progression. You can still play with whatever. I still see the same tired tropes in PvP. [spoiler]We need to be specific. Otherwise, it sounds like complaining for its own sake, or worse, for the sake of building dissent. Either way, the argument is weak against the detailed logic behind the system.[/spoiler]

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                            • Modifié par SquattingTurtle : 10/18/2019 3:42:31 AM
                              I don't care if you nerf how much super energy everlasting fire gives from guardians, but for the love of god why nerf PvE? Attunement of Flame is one of the worst designed attunements in the game. -Awful melee ability that can be used up but not activate and worse than a single shot of sunshot -absolutely NO neutral game that has to do with "flame" There just isn't even much to say about this attunement, it has nothing. Yes the PvP super extended should be tuned, thats fine, but for once just think about PvP separately. Just how is the solar wizard class so lacking when it comes to casting solar space magic? I don't understand. Sorry if I sound entitled, I just see a sun wizard and question why I don't feel like one.

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                              • Ib is awesome I love running the same 2 maps over and over

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                                • Modifié par TheShadow-cali : 10/19/2019 11:40:41 PM
                                  .....

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                                  • Why does every touch enemy have a ridiculous stomp. The kind that hits no matter how high or how far away. In 5 years you cant come up with something new?

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                                  • You guys really should make iron banner clash. Control is just lopsided games after another, mercy city. I thought you guys went over data? I must say, your new crucible experience is actually worse, more players are leaving matches there’s more mercy, more of the same terrible experience. The pvp devs are done, fired should be their next assignment. You probably think it’s funny but google the worst pvp game available and see how many times this game appears 😂😂😂😂😂

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                                  • Randy’s throwing knife quest is broken. Im half way into my 3rd valor reset and im at 56% for enemies killed and medals progress. I know people that reset there valor twice and have Randy’s. Fix the damn game man. With my progress going up so slow Im lucky if I get Randy’s by my 6th valor reset

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                                    • Is anyone at Bungie discussing the possibility that you all might of overnerfed this game? When you have LVL 960+ streamer fan boys hiding in corners to complete a nightfall the message sent is, why the heck do that kind of grinding nonsense for a couple of shards and maybe a +1. The grind is insane, the sci-fi power fantasy is gone, and the rewards are stingy.

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                                    • And They Kept Saying Activision Was The Problem

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                                      • That twab is a real boost to cosmos crucible whining punks. Nerf anything that seems to powerful so his sweaty little Punks don’t get killed by avg players. SEPARATE THE GAMES, let them have their nerfed out meta, Then cosmo and his glory seeking punks can play by themselves. They should not include pve gear with theirs they should have there own weapons armor supers etc.

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                                      • If you do the menagerie now and get menagerie mods to drop do you know which armor piece it goes to cause I'm not seeing it at all

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