Every map caters to shotguns and hand cannons, give us some more maps that don’t cater to shotgun apes.
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Also Bungie should have like a 12v12 mode
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The freaking doorways for every map are SO FREAKING SMALL
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Any word if we’ll get more maps with the next dlc?
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Or.... Make guardians smaller....
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Yeah there’s only one big map they should have more
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Equinox is a big map, yet everyone hates the shit out of that because it’s apparently a bad map
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Little skill to use scouts and known sniper lanes. Sorry you’re no good at a more skillful play style that involves movement and outplaying your opponent.
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Why? You don’t like getting wrecked by shotguns and Telesto noobs?
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They did in Destiny 1 and people complained so they removed them from pvp. Huh. Forums. Forums never change.
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Please!!! These maps were meant for 4v4. They should just move these maps to Comp and make new ones meant for 6v6 Or Redesign the 4v4 maps to make them fit the 6v6 style.
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Make some big maps then have a game mode for them with 25 vs 25 elimination.
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If they did that then 98% of the pvp community would have to think about their loadouts. Cant have any of that biznasty
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This game is beautiful! https://youtu.be/rmyybZXymzo
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Bungie should nerf Telesto and Jotunn so I can keep aping with my shotgun
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Aka fortnite?
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Bring back all D1 crucible maps. They were designed for 6v6 and it would double the available catalog of maps.
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Every map will cater to some form of one shot kill
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it's too hard - Luke Smith
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All they need to do is reduce the team sizes to 5v5.
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Why? People are gonna camp no matter what size the map is.
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I miss the big team battle with vehicles
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It’s because these maps were designed for 4v4 because everyone at Bungie has downs.
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I love big maps like Vostok. Would really like to see more big maps made too.
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Modifié par TheShadow-cali : 1/18/2019 12:46:38 AMMap designs play a big roll in PvP these today verse Halo days when you didn't have unlimited sprint and slide that made a world of difference. IMO Bungie is not taking just them 2 things alone into consideration. They had the same issue in D1 making too many small maps with tight areas that are going to case gamers to use weapons like shotguns, Telesto or other short range weapons more often. Hell, in most of the gamers minds they are most likely thinking why not? when I can zip from one side of the map to the other in no time at all.
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RLs are all pretty much dog crap right now. Heavy machine guns and the Whisper are the only guns being utilized in the heavy slot nowadays. (Maybe 1k if you’re lucky enough to have it?) You read the TWaB and the twat employee says that Bungie looks at the data and knows what weapons and archetypes are being under utilized and also over utilized. Yet, they make zero mention of the heavy issues as they are focussed on buffing the 600 and 720rpm autos and the non-precision scouts. Both archetypes that are not the preferred ones for gameplay. Why Bungie? Players want precision scouts and 450rpm autos to be buffed and Bungie turns a blind eye to this. Once again, Bungie doesn’t listen to the community.
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And "Combined Arms" for D2 please.