Pretty much made most of the same complaints last night with members of my clan.
In vanilla D2, one of the biggest issues was that abilities and supers were ridiculously slow. Bungie addressed this over time by adding in masterwork weapons (so we could get our fasters faster), then added in the Go Fast update. Forsaken feels like the Go Fast update has been reverted and masterwork weapons are few and far between. So we're back to vanilla D2 where we're waiting forever for grenades, melee, and class abilities unless we get a lucky roll on gear. But since most of us are still treating gear as disposable (no real point until we're closer to 600, not with the insane costs on infusion), even if we get a good roll, we might not have it long enough to matter.
Infusion is just stupid. I had no issue with the increase in glimmer, shards, and planetary mats but masterwork cores is absolute overkill. Especially since we need more of them now to, you know, [i]masterwork[/i] our gear.
And lastly bugs... too damn many to count. In fact, I just logged out from frustration due to one. I finished all three of Petra's weekly bounties but the damn offering to the oracle bounty DID NOT count towards the weekly challenge. I was at 1/3 after finishing the Ascendant Challenge last night, 2/3 after finishing the Blind Well grind one today. Hoofed it to the watchtower, gave the offering, bounty completed and turned in... Petra still shows 2/3.
Spent the better part of my weekend game time grinding Tier 2 Blind Well events and still haven't seen a single subclass item drop. Did another 4-5 today working on the bounty, still nothing. Locking subclasses behind an Archon's Forge style RNG system is ridiculous.
Yeah, I'm putting this game on ice for a while. It's lost its luster already, one week in. If you're not grinding all of these multiple reward systems several hours a day every day, you're screwed. Even if you do, you might be screwed by idiotic bugs.
English
-
Tried to warn ‘youz.