I think it should just restore health instantly and even if you take damage it keeps regenerating your health till it's full and give an over shield when you dodge for 10 secs.
Edit: obviously a lot of you got this as the bait it was some didn't ofc but I am glad for the continuation of the jokes.
[spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. See [url=https://www.bungie.net/en/Forum/Post/139533839/0/0]Cozmo's thread[/url] for more information about the #Feedback tag and its uses.
Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
English
#feedback
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Dodge should work like a Thanos snap.
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Absolutely. It also should make the dodge act as a mini FOH killing all enemies that are in melee range.
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It should also kill any titan who damages you or cries about it or anything on the forums in addition to killing warlocks just for that idiotic floating thing they call a jump.
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Dodging should spawn a titan barricade and warlock healing rift after each dodge
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Not even that op Others are just trash still
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Nah, it should spawn a friendly Xol NPC on dodge when within orbital range of any celestial body.
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[quote]Worm husk needs a buff[/quote] I agree except I shouldn't even have to equip the exotic. It should continuously heal me when it's stored in my vault. Also, it needs to be buffed so it even heals my warlock and titan when it is in the vault.
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How to make the Forums hostile Step 1. Suggest Wormhusk needs a buff Step 2. Duck
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Nah make wormhusk perk intrinsic on all dodges and make wormhusk instantly recharge your dodge.
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Every time you dodge you get an "A" for effort and -0.5% Ka/D.
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Yea? Why stop there. Also add in a double granade charge, increase weapon reload speed, add a double dodge charge, and the ability to have two overshields...
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On dodge, any enemies in your line of sight should die instantly.
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No. It's should refill super on dodge. All the way Plus increased damage And permanently gives you HoW era thorn.
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And 25% damage increases plus instantly refresh your dodge oh and bust movement speed by 100%
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Don't forget! It should also grant unlimited power ammo and infinite grenade energy for at least 60 seconds. Lol.
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Everytime you dodge you activate the Bladedancer!!😂😂😂
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Nah, remember the nuke from mw2? Yea the hunter dodge should start a nuke timer and then blow up the map. The team that loses gets one of their characters deleted, a two week crucible ban, and destiny gets uninstalled and they have to redownload it.
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On dodge, it should start Forsaken downloading on your system for free.
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Actually i think it would be great if Worm Husk and Graviton complimented each other! You know, like that titan vest and Sweet business. So when you dodge you start health regen but now Graviton auto re-loads and gives crit damage for a few seconds even on body shots! Who is with me?
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I think that every time you dodge it should automatically kill anyone near you. And refill you super and heavy.
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I think it should blind all enemies on a map, instantly recharge dodge, as well as heal. Then it'll be fixed.
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Modifié par ken31cayman : 6/22/2018 10:17:25 PMI love all buffs in this game. You actually got an instant upvote from me before I realized you were joking.
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So make an OP exotic that everyone uses even more op? Nah its alright
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I think It'd be cool if it spawned 3 hive yellowbar tank wizards. One wielding a 2-car-length long fire sword. One spitting OHK balls of seeking soulfire. One spamming neverending lightning balls. All killing the opposing team. Oh and everytime you dodge, the wizards also regen health.
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I agree 100%
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The hunter can’t get 10 recovery like the Warlock and Titan. Mobility doesn’t really change gameplay, so the hunter doesn’t have anything on the Titan or Warlock. You guys should focus on the bigger picture rather than focusing on the fact that a hunter dodged and you couldn’t shoot him/her and stop the health regen. Now hunters can have a fast health regen , but still not have as much resilience as the Titan or Warlock. As I stated earlier, Mobiltiy doesn’t really make a difference and should either be replaced or completely revamped, so that the hunter can have an advantage over the Warlock/Titan. After Mobility is changed, then you can start talking about nerfing the Wormhusk.