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publié à l'origine sous : Incoming Developer Commentary about Destiny.
Modifié par broseph502 : 11/29/2017 3:54:52 PM
5
The people I feel the worst for, besides the console platform players of this franchise (which Im a part of), are Deej and Kosmo. Having to champion and speak on behalf of the product we received in early September hasnt been a joy, Im certain. I use the word product with intent because this game in many ways devolved from a break through game riddled with flaws but deep with the promise of greatness. Destiny 2, in my opinion, broke the hope of this games greatness and make it feel like a product. It was gorgeously crafted, had a deep and amazing story in the grimoire (albeit lacking implimentaion in its vanilla form during game play) and posessed the absolute best shooting mechanics I had ever experienced in a game. In Destiny 1, I could play for hours without any reward, just for the joy of the fight. The only thing to ever mar the shooting mechanics was a lack of sound networking infrastructure. I am not your average fan, I liked grimoire and pvp. Destiny 2 kinda breaks my gaming heart. I was a diehard "fanboy" tbh. My hobby aside from gaming was defending this franchise, hell I got my AoT shirt ordered with in days of it going live and have a Destiny shirt or hoodie for everyday of the week. Most of all the outcry that has been sounded from within this community I can understand. Sure it would be sweet to have goals outside of a weekly milestone to work toward like exotic class item bounties or level achevements from a faction or regional npc. Absolutely a more rewarding loot system that gave us the "gjally drop" moments of old, would make the new worlds and activities feel like the house you grew up in as a kid. But as a very niche minority, these arent the glaring issues from which my gripe stems. Upon playing the beta something felt wrong and it wasnt just because it was a beta version. The lack of random rolls, that gave me an investment system to happen upon a weapon that felt like mine, Id learn to deal with. The new weapon system that made the game feel slower and less like Destiny will be easier to balance and will work out better in the end, less chance for power creep. And the sorry connections of old in D2 werent as bad as D1s at their worst, but felt off even at their best (other than the ps4 danger testing days). When the pc beta dropped the lack of parity was alarming. As I watched my favorite community members stream the pc beta I couldnt help but wonder why it wasnt the same. The shooting was playing out differently. Some of the things that felt broken in the console beta were working without issue on pc. I was worried. Game came out and it felt like a moderately hollowed out version of the Taken King. It was a decent movie without the John Grisham novel to refer to in grimoire. The story was better but everyone felt like Cayde with their dialogue and delivery. And well Gary was just a poor mans Bane. The game was lacking the reward systems of the Taken King as well. But the shooting was still off, it wasnt right. The inequities of the beta never left. Pc came out and I dont have a gaming pc but I can watch on Twitch. And as I watched the previously unthinkable, became apparhent. *They did the nuanced tuning to the games mechanics for pc, not console then scaled. The updates to the old engine are calling for MORE processing power and ALL consoles have become the Xbox 360 and Ps3. The physics engine isnt being properly hashed out on my console and the 30fps that I couldnt get, held the magic that made Destiny what it was. The info tab of the Skull of Dire Ahamkara was speaking about my console and the lack of reality was the experience I would forever get of Destiny 2, on my console. I was Destined for nothing more then the cardboard guardian in the crucible and only thing left was the cheap theatre because the joy of this shooter was much less real. * Its been stated by members of the Bungie staff that pc and console have the same sandbox but anyone who has watched or played both can see, this is not evident. The community is angered about many things right now. And these thing are real but pretty evident. And with QoL these complains should subside some. But after the first balance patch the song will change because it will be more clear to the average player who looks into it or pays attention. "On console we are happy to sell you this product with all the same content. But Mr/Mrs Consumer we regret to inform you that your console (no matter which one you own) is seen as an underpowered legacy platform to our engine. Even though you are the majority, your hardware limits you from receiving the same game." QoL can be addressed but the lack of parity between the experiences the different platforms gets goes beyond timed exclusive content and into the realm of "if I dont have a gaming rig, am I even getting to play Destiny?"
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