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#feedback

Modifié par Cozmo : 11/15/2016 12:43:00 AM
42

Accuracy shouldn't be involved with RNG.

Accuracy shouldn't be effected by the distance between your gun and your target. Here's why: 1.) No other competitive, first person shooter, hit scan game has RNG based accuracy. Where ever one's reticle lands, is where a bullet will go. This should be the case in Destiny as well. 2.) I understand that Bungie doesn't want auto's or hand canons to be killing outside of their optimal range. But rather than have the bullets go into random directions, why not just have the damage fall off accordingly? Like every other game as well. 3.) [b]THE MOST IMPORTANT REASON[/b] with this being within this game, it makes a skilled hand feel less rewarded. It frustrates the wielder of said weapon. The whole purpose of video gaming is to have fun, so eliminating frustrating problems, and making players feel more rewarded for their accuracy should naturally be a goal Bungie should be aiming for. Thank you Destiny Community for your time. I wanted to provide a good argument and reason for my call for a fix. If you agree, or disagree, please comment why! Thank you all, -Caleb, or, RealTrashy [spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. See [url=https://www.bungie.net/en/Forum/Post/139533839/0/0]Cozmo's thread[/url] for more information about the #Feedback tag and its uses. Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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