Can hunters have an agility buff? Yknow to make them stand out somehow... a bit more.... it's a bit depressing that Titans get max armor and can be faster, Warlocks can have high recovery and under the right conditions be faster than us and we're just here like..... I got this cloak though.... I feel like Hunters need something like that to define them a bit more. People who play hunters play them because they identify to the core, give us some love please? Oh... and can we get some of that warlock autolock melee too lol nah jk I've seen my warlock friend smack the wrong person and get killed too often.
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27 commentairesModifié par TYPE-00 : 9/20/2016 3:54:02 AMNeed something to define them a bit more? You mean as well as the ridiculous agility? Or as well as the cross map melee(s)? Or as well as the target tracking? Or as well as the enhanced radar? Or as well as the shadestep? Let's put it this way - watch a 100m sprint final - they're all OTT muscular - a Titan build. Big muscles = power = speed. That's nature. Ergo, titans should be the fastest class. Although those 100m guys do have a thing for spandex... 🤔
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Hunters have defined themselves as being complaining brats in the forums
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Modifié par DSharp018 : 9/22/2016 3:27:55 PMHunters have the highest base speed. And certainly have some of the best vertical speed. All in all, I think you should be asking for the ability to use your cape to glide and prevent fall damage instead.
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I just want hunter's to have better recovery. If I get into the red, I cannot continue to fight that gunfight until I recover, which is usually 10 seconds later.
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6 commentairesHunters are the fastest... when they have bones of eo, max agility and controlled jump. The problem is that for the supposedly stealthy/speedy class we have to sacrifice so much to get it.
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It's by far the toughest class to play, had I known then what I know now I probably would've made a warlock for the self revive and fast recovery. But I love my hunter despite all of his disadvantages (armor is practically nonexistent) .
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9 commentaireslol 1. Bones with directional control gives by far the best mobility in the game... if you don't know what I'm talking about, try it 2. Speed=\=agility
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4 commentairesThe new boots seem to help with the speed issue.
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Yes I agree, the class that's supposed to be about agility has one exotic for tighter turn radius. Whereas Titans now have two. One of those two Titan boots is a combination of radiant dance machines and frostees. Titans were already faster, but that was fine because they weren't very agile while running, but now they can be faster and more agile than a hunter, and that's broken.
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Frostees... Nuff said
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Speed=/=agility buddy. And armor=/=tanky in crucible, recovery indicates that because being able to survive a fight and then be immediately back at full health means a lot more than 2 extra health
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2 commentairesAnd I'm just sitting behind a rock wishing I had the Wolverine Healing Factor like Warlocks.
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I hear you. Under very few circumstances should a Titan outrun a Hunter. On the flip side, under very few circumstances should a Hunter have more armor than a Titan.
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5 commentairesSo what your saying is... Nerf fusion rifles right?
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11 commentairesBlade dancer. Max agility build + the perk that boosts sprint speed. Mida multi tool. I was easily outran by a titan "skating". IDC whether they fix/Nerf/change other classes, but as of now playing a hunter feels like a joke particularly in the crucible. But I'm not playing any other class for real... Now thats loyalty.
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It's like you don't even own a pair of bones
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3 commentairesYou have shade step and blink to fill that space in and gunslinger have a long ass range super [spoiler]so you don't need a buff to your agility [/spoiler]
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I main hunter, and I say I'm fast enough, gunslinger specked for as much agility as I can manage, and it shows.
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Titans beat hunters traveling straight but have little control. Hunters are agile with more control.
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Hunters are extremely competitive in PvP right now. I too would like to see agility affect sprint speed, but I main a Nightstalker and with MIDA, Graviton Forfeit [i]and[/i] Keen Scout, I'm a goddamn space ninja and can confidently say I'm far more elusive than a Titan or Warlock will ever be. (Except for the rare lock who has mastered blink and the Titans who've mastered TG.)
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Double jump can make you move like a catapult titan if you're near a ceiling. In a straight sprint race, hunter will win. Jump height is also highest excluding jump abilities unless you have bones. Imo, hunters need the highest recovery and agility but least armor of the classes to fit the scout role.
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Hunters are a very mobile class. Control jump is great enough on its own, but it super fast when combined with bones of eao. Combine that with shadestep, and you've got an unpredictable, highly mobile subclass. Hunters have great mobility. Warlocks are the ones who bed a mobility boost: they're the ones without any sprint or slide perks, evades, or a fast jump. Warlock hopping at its best struggles to keep up with even amateur Titan skaters and hunters.
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So you're saying nerf tripmines again?
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3 commentairesHunters should be the fastest class period. Max armour Titans blow hunters away in a straight line( cuz a tank always beats a corvette in a race lol) and now bunny hopping warlocks are everywhere lol. I don't think anything should be taken from the other classes but a hunter, by the definition and lore of the class, should easily be the most agile and fastest class.
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There should be a perk at the end of each subclass for each class. Hunters get +2 agility Titans get +2 armor Warlocks get +2 recovery They could then scale it down for pvp if needed.