I like everyone saying Bethesda. I can understand why because Bethesda has moved into catering to the casual crowd. But for people like me who were fans of Bethesda [i]before[/i] Skyrim, I'm incredibly disappointed in how they have pushed action ahead of RPG elements and an immersive story. Seriously, Fallout 4 has no morality system and the worst you can be is "kind of a dick I guess, but you're still technically a good guy story-wise".
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But I don't care about a morality system. It was just another useless thing to keep track of that penned you in to play a certain way for certain outcomes. If I really wanted to kill this guy I couldn't because it would lower my morality. That shit was stupid
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You didn't have to care about it if you didn't want to. My point was that real choice was entirely removed from Fallout. The morality system just accompanied the choices.
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Well most people do play video games for pure entertainment, so that's why it's casual.
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I understand. But I've come to expect a certain style from Bethesda over the years. They've moved away from catering to their fanbase to make more money. I shouldn't have to rely on modders to have that real Bethesda experience.
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Sadly, it seems that more and more businesses and whole industries have decided to make the most money by doing that sort of thing.
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Someday everything will be a CoD clone and I'll never have a new game to buy. While that may suck, it'll save me a ton of money.