Almost half of the hits do not connect the way they used to, why is that?
Perfect Example Below:
https://youtu.be/WMcBeBx2nMk
Edit: HOLY CRAP 300 comments! Surely are whispers will soon be heard! Don't let this issue die down please! Help a subclass stay alive
Also the reason Mask of Third Man doesn't seem like it does much anymore is because we have to constantly swipe extra to compensate for the possibility of our super not doing its job and that's really depressing! Haha
Any other hilarious hashtags will be posted here haha
#LetTheBladesDance #NobodyPutsBladebyInThecorner
#AllTheseBladesNWeStillDontConnect #BladeDancerLivesMatter
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Hopefully they address this with the coming update.
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6 commentairesGet a higher grimoire/medal score and we'll talk.
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Took me 4 swings to kill someone the other day in crucible. I had good connection.
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Ok ty its not just my dancer. Would like to get more than two kills with it. Lol
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Truuuuuuu- needs to be fixed this was my favorite class
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Yep, hits don't connect, and I bounce off them most of the time, arc blade takes two hits to kill someone these days, the first hit for some reason doesn't even connect half the time
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Also saw that when in arc blade it depletes faster
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1 commentaireI hate it when someone has a bad connection and you waste your whole super blading a dude in a corner.
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Ya I have hit almost all my targets and it dose not register it's bs
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Yeah. I had to get about 15% more kills for the exotic bounty.
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I agree, melee hit detection has been wonky at the least lately. On my Hunter, using blink strike just means I bounce off of the person and do no damage or vice versa. Same thing with using scorch on my warlock.
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Obviously there's something wrong. It's in the game. [spoiler]#satire[/spoiler]
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I agree mate
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I've not used blade dancer, since just before TTK came out. It felt like something changed with it and I didn't like it. The grenades was weaker, how long it lasted felt shorter, and the blink nerf really made BD a less viable option for pvp, when you have shadow shot and GG.
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Has anyone actually observed to see why they aren't connecting? (What kind if movements your target makes and stuff like that I mean)
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1 commentaireDon't know if this is also a common problem but it seems like the health regen only procs whenever it feels like it as well.
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4 commentairesYou guys honestly need to learn to time your hits if the connection is fine. But yeah, fix it anyway. -A BD main
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1 commentaire
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1 commentaireBump bump bump Fck your dumb sparrow racing. Fix your shit game
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5 commentairesDon't worry there's going to be sparrow racing. [i]~Bungie Logic[/i]
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The Melee mechanic in general gets whacky when you're trying to hit someone in mid air.
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8 commentairesGet a higher grimoire/medal score and we'll talk.
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Modifié par cuzzybubba1 : 12/6/2015 6:32:09 PMI quit using it as they trashed it beyond repair, hits don't register and the blink animation is broken. I used to love BD but finally let it go and moved to Gunslinger unless I see some serious improvements. I tweeted Weisninski just 2 days ago about this. This idiot went in and added frames to delay just about everything on this subclass that's why it feels so clunky. Quickdraw, blink, blink strike all was delayed Via this addition that's why it seems so robotic and broken. Hit detection has always been an issue but it's gotten to the point now that it's a 50/50 if it registers..
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1 commentaire
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2 commentairesYeah I agree with you, something is off. They should look into it but they probably won't unless enough people "cry" for change like they did back in Y1 because it was OP and like what is going on with the Sunbreakers in Y2. If enough people want it, they will change it. Until that happens they won't do anything because to them it is now "fixed".
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You should also mention how keen scout marks target when simply ADS on a target and not doing actual dmg to the opponent.