Ever since it was added to the game, Point-Contact Cannon Brace has been pretty much useless. It only buffs Thunderclap, but it's arguably the worst exotic for a Thunderclap build. You want damage? Synthos or Wormgod are better. You want to spam your T-clap? Skullfort is better. Cannon Brace has never really had a clear identity or role, it just kinda feels like it does a little bit of what the other options do, just not good enough for either playstyle.
In my opinion, if an exotic is gonna entirely revolve around the long windup one-shot ability, it should help that ability one-shot more reliably. Right now, it's more of an add clear ability that doesn't do much damage to stronger targets, but I think I speak for most, if not all Titan players, when I say we want this exotic to allow us to cosplay Saitama from One Punch Man, and one-shot the beefier enemies in the game too. It feels like that's what the purpose of a Thunderclap focused exotic is meant to be. It's such a high risk ability, with such a long windup and limited range, so an exotic that encourages us to focus on using it should make it feel as rewarding as possible.
It doesn't necessarily have to have a cooldown refund mechanic like Peregrine Greaves, if you wanna make it feel different. It could have some sort of heal, overshield, or damage resistance instead, to help us survive getting in close and winding up for so long. All that really matters is the damage. It's got to have REAL damage, not just a few dinky lightning strikes around us that just kind of tickle tankier targets.
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1 commentaire[i][b]FALCON PUNCH[/b][/i]
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1 commentaireIn my opinion, Point Contact Cannon Brace will forever be irrelevant while the Insurmountable Skullfort exists.
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5 commentairesModifié par IcyHorizons : 12/7/2024 2:19:18 AMOr.... You know...? Use Stoicism with Aspect of Contact (aka Point Cannon Brace perk) and use Thunderclap for the same effect and better ability regeneration.
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3 commentairesModifié par ACROCANTHUS : 12/5/2024 5:47:53 PMSomething like While charging Thunderclap, you periodically emit pulses that jolt enemies within point blank range (like 1m). Thunderclap deals significantly increased damage to jolted enemies Refunds thunderclap when it hits a miniboss or champion with a full charge.
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1 commentaireIt should 100% one shot Champs. . One of the highest risk Exotics for the lowest returns in the game. . One of the best looking Exotics in the game with such an underwhelming performance. . It should refund significant melee energy as well and then return energy based on kills/charge time/ad type.
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3 commentairesIf only Thunderclap wasn't too slow and clunky to use Hey enemies, I need a timeout to charge my melee , keep standing infront of me in the same position for 10-15 min
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1 commentaireMaybe it could increase the damage of the clap the more damage you take during the wind-up.