Yet wards are still just getting by 😂 this game.
English
#destiny2
-
2 commentairesJust want to shout out to all those who expected one of the aspects to be shut down at the beginning of the season. Don't remember who it was but, they were right.. How many seasons are we going to get where previously tested items seem completely broken upon release and need to be shut off for an extended period of time. These are the things as a community we have been trying to get across, this is not acceptable, do better this time, not next time.
-
1 commentaireApparently you can use a Glaive in it which isn't supposed to happen. But meanwhile.. titan aspect gives God mode 30s forever lol.
-
I haven't got strand. I don't want strand. If I had the option to get strand, I wouldn't use it. It's just another spanner in the works together with stasis that has helped ruin this game. However, I agree with other posts that some classes are nerfed more than others. That has [i]never [/i]changed
-
2 commentairesIf it was a hunter aspect it would have been left untouched until season 23.
-
Modifié par Guardian, Archon Of Light : 8/26/2023 1:37:42 AMMeanwhile Titans will be escorting there fireteams safely through the thrall maze tuesday, untouched , it's pretty much God mode for everyone , I am a Titan main that will admit Banner Of War is much more broken than Restoration x2 lorely , and we don't even have to use an exotic this time lol , alot cheesier than weavewalkwer But let a Warlock ability be slightly good in PvP, and it immediately gets the axe,Bungie still can't separate the sandboxes, and they are supposed to be a triple A Dev lol
-
1 commentaireAll the Destiny Hunter Youtubers are happy.
-
Warlocks [b]always[/b] get nerfed immediately, but Hunters don't get nerfed for a year if they have something broken. Titans have been nerfed and buffed so often that everybody still thinks they are strong when they are actually rather squishy.
-
16 commentairesWarlocks are never allowed to have anything without people crying incessantly lmao yet hunters and titans can keep their toys for seasons at a time.
-
9 commentairesModifié par Guardian, Archon Of Light : 8/25/2023 10:02:32 PMIf it was a Hunter aspect it would have been left alone for 5 years, then get a 0.1% nerf
-
Same as stasis lock on launch. Bungie has been very vocal, “Warlocks are NOT ALLOWED to have FUN in crucible” we have to protect our titan and hunter player base. *insert first time huh? Meme with stasis lock here*
-
It's something OP and unintended for Warlock... of course it will be disabled before the first weekend. If it was on Titans, they would have been able to keep it until around the time the seasonal story was finished. If on Hunters, maybe addressed next season.
-
As a warlock main I honestly don’t care, I knew it was coming. My only issue is how fast bungie works on nerfing or disabling warlock stuff but hunters and titans are literally breaking pvp with their own BS and bungie doesn’t disable them. Shatter dive for example lasted months! The wards or the titan barricades that allowed titans to shoot through them lasted months before they finally got a decent nerf. Im not saying things shouldn’t get nerfed or disabled if it break pvp, I’m just saying its silly how fast bungie works when it gets to warlocks compared to the other 2 classes.
-
10 commentairesBungie are hypocrites. They constantly say they want Warlocks to be more than just support well of radiance. But as soon as Warlocks get something viable and fun it gets nerfed to the ground. At this point they might as well delete Warlocks all together.
-
Crutchlocks gunna cry
-
Modifié par Soul_Eater_42 : 8/27/2023 4:13:27 PMI'm pissed about them disabling it so quickly, but let's be real here: there were several unintended exploits, one of which allowed you to use the glaive melee while in the Weave, without going through the Weavewalk cancel animation first. That's the biggest reason it got disabled. The other 2 is that it allows you to carry and dunk the Spark in Rift, and capture the zones in Control, while actively using Weavewalk.
-
12 commentairesIt was fun while it lasted, too bad it'll be hot garbage once it returns as bungie will likely panic nerf it into the ground. If that's the case though they should honestly look into toning down that new titan aspect too then. Weavewalk: 90% damage resistance & and generates five threadlings at the consumption of one melee charge. While the negatives are: One fragment, can't fight back, drains melee over time and can't interact (pick up ammo, revive allies, interact with anything aside from Pvp's rift which needs fixing) Banner of War: Active from any melee, or finisher kill, then can be refreshed from any kind of kill for a pulse of mobile healing and a 40% damage buff to melee and swords. This Aspect comes with no known negatives to me, so do tell me if I'm missing anything.
-
5 commentairesPpl really in the comments acting like having 90% dr and being able to dunk the spark in rift/ insta melee with glaives is ok. But also, nerf Antaeus wards. There should be no form of immunity frames in pvp.
-
Dude it was broken
-
[quote]Yet wards are still just getting by 😂 this game.[/quote] I don’t know why things are being disabled because a dead playlist is crying 🤷🏼♂️
-
Play tested for sure
-
Got around to getting the warlock strand aspect and it was disabled lol. Just wait for the final shape dumpster fire . It will be the final nerf . I'm not going for the annual pass again way to many problems and nerfs and none stop ads. Might consider the final shape campaign if I can get it for 30 bucks or less. But that's all she wrote for a annual pass of problems and nerfs, that ship has sailed.
-
This must be that "dedication & commitment" to producing this game that Joe was talking about.
-
Modifié par Dante : 8/26/2023 10:09:16 AMeveryone at bungo brainstorm headquarters thou that 90% dmg resistance for crazy amount of time is totaly balanced kinda shows they doesnt playtest anything, preorder weapon about to be disabled too
-
Just another example showing that [i]nothing [/i]is [i]ever [/i]properly play tested in this game. Some clever Trevor comes up with the idea of a pointed stick that fires projectiles, and another smart Alec invents a subclass that's based on silly string. Used together, they are completely o/p. If the devs had stuck with the original 3 subclasses and weapon archetypes, or spent a considerable amount of time trying their ideas out beforehand, this game would not have ended up in this sorry mess. All the time, money and recources wasted on new rubbish, and then having to put it right when it screws up, should have gone towards fundamental upgrades that players have been asking for, and that benefit the game. Again, it's another indication that the original team is working on new projects, and Destiny has been left to YTS staff to keep it ticking over until it's rapidly approaching end.
-
Another post showing how very little understanding the destiny community has. Why don't any of you read before making yourself look stupid.
-
They use that ability to breeze on trials and rift. It is on YouTube. That was quicker wins on trials. They need change that ability strand as quick as possible.