We agreed a meta can be defined. Therefore we can define meta for every activity and determine an overall winner.
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But you can’t for something like PvP, as I just said
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We agreed a meta can be defined. Therefore we can define meta for every activity and determine an overall winner.
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Okay…how do you do that for PvP, as I just asked?
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It would be a whole multitude of things. I really don’t have the energy to pull teeth with you again We agreed a meta can be defined. Therefore we can define meta for every activity and determine an overall winner.
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We defined a niche strategy that only works under specific circumstances on only one platform. But I’m done with this. Simply put, when picking a class, play style and preference mean the most imo.
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We agreed a meta can be defined. Therefore we can define meta for every activity and determine an overall winner.
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Except for PvP. Or console. Or things like survivability.
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We agreed a meta can be defined. Therefore we can define meta for every activity and determine an overall winner.
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Except for PvP. Console. Or things like survivability.
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We agreed a meta can be defined. Therefore we can define meta for every activity and determine an overall winner.