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7/20/2019 2:22:42 PM
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Can we please get better Pinnacle weapons that aren’t comp weapons or exotics?

Could the next Vanguard or Gambit Pinnacle weapon be something to rival Recluse? Give the Competitive guys a sidearm because if they’re so good and all that then they can use absolutely anything. (Please make that sidearm trash) It’s just we could seriously use good PvE weapons that isn’t Recluse. A Vanguard Auto rifle that deals high DPS like no other Auto with a high rate of fire and perks that speed up its reload and damage and rate of fire. (To rival Recluse as it’s literally used in everything from PvP to PvE it’s a must have) A gambit Pinnacle Weapon like a hand cannon (besides malfeasance) that is equally as powerful as Lunas or Not Forgotten. Because Gambit is a PvEvP experience it’d be nice to have 21% get a buff for PvE and if we could get the Gambit PvP weapon to compliment our Gambit players. Or maybe a Gambit SMG that can rival Recluse. We could run the the Vanguard Autorifle in the Special slot and it’d have kinetic ammo. And the Gambit SMG or Handcannon in the Kinetic slot with kinetic ammo. Make the quest to get them something like 50 Nightfalls and 100 Strikes and 500 powerful enemies with Autorifles in any Strike playlist. 50 gambit prime matches, 100 gambit matches, 500 powerful taken enemies with SMGs in any gambit playlist. And if Comp players don’t like then “get gud or get out” But we seriously need more weapons that aren’t comp weapons but are equally as good. Also 21% needs a buff.

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  • Another participation award thread.

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  • Meh. I have a Range MW Fullauto Rangefinder Anonymous Autumn I like to use and can still regularly get 25-30 kills so... I wouldn’t mind a sidearm.

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    • Oxygen SR4 should’ve been a pulse rifle. Just saying.

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    • Meh. I have a Range MW Fullauto Rangefinder Anonymous Autumn I like to use and can still regularly get 25-30 kills so... I wouldn’t mind a sidearm.

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    • Modifié par coreoYEAH : 7/23/2019 11:40:52 AM
      To answer your first paragraph. That’s literally Breakneck? And it required no PvP inside gambit, so it is a PvE weapon. And also, less participation medal pinnacles would be nice. They mean more if they’re earned.

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      • Modifié par wolves_materhd : 7/21/2019 11:54:38 AM
        So here’s how I see it. I am very bad at pvp. My kd sits around 1. I thought that I would never get any of the crucible pinnacle weapons but I said to myself that I would get the Luna because it seemed awesome. So I grinded and grinded (95 percent solo) and I got not only the Luna’s howl but also the recluse. Flash foreword to this season and I’m at fabled and about halfway through the mountaintop quest. So what’s the point of my rambling? It seems like your complaining about the crucible pinnacle weapons from the viewpoint of “I can’t get these weapons so bungie needs to change their game to make it cater to me more.” Pinnacle weapons are pinnacle and I would say most of not all feel pinnacle. By saying make a new pinnacle crucible sidearm and make it trash you are actively asking bungie to make the game fit your needs rather than what is fair or balanced. You can get the crucible pinnacle weapons if you really try. Edit all pinnacles feel pinnacle but the hush lol that gun is in fact horrible.

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        • how about just "nerf recluse". make MoA only do extra headshot damage. simple.

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          • Bad cuz bad. Can’t get the pinnacle crucible weapons so you gotta cry about it. Pathetic.

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            • Modifié par Haunter : 7/22/2019 1:45:34 AM
              [quote]Give the Competitive guys a sidearm because if they’re so good and all that then they can use absolutely anything. (Please make that sidearm trash)[/quote]And with this line you completely threw out a good post. Smh. [quote]And if Comp players don’t like then “get gud or get out”[/quote] Most comp players are competent at all parts of d2.

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              • Modifié par Ken_Malibu : 7/21/2019 6:11:07 PM
                TL:DR: I'm very salty that I don't have Recluse and anyone who does have it is a "competitive guy" who only deserve trash sidearms.

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                • Breackneck - Good (Could very very good with an auto rifle buff) Hush - Good (Very niche but it is objectively a good bow, I could understand why you might think its bad if its not your playstyle) 21% - Decent (I mean its the best non-exotic arc LMG, that simple. If you need one, thats your go to) Loaded Question - INSANEly good (like, really, this is the best pve fusion far and away, its just a great gun especially on warlocks) Oxegyn - Decent (well, its the best gun with dragonfly in the game, and for trash mob clearing it does the job from a longer range and with more ammo and damage than anything else. For it to become worth the slot scouts will need a buff though) Wendigo - Great (Insanely high burst damage when needed, not the most DPS out of any gun but still decent. Also the only gun which allows you to pick up orbs of light with a full super, thus allowing you to use class perks like health/grenade regen which is really good) Yeah.... i think the pinnacles are fine.

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                  • Honestly I agree we need more weapons that can be earned in PVE. Also i think there needs to be a progression system in place. Like if you win 10 gambit matches or complete 10 strikes, then you get a unique vanguard or drifter sidearm. If you complete 20 of either then you get a unique auto rifle. 30 matches gives you shotgun or fusion rifle, etc. Etc. There needs to be an incentive to keep playing more of the game modes With unique weapons that hit hard and feel good to shoot.

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                    • I would like me a new sidearm, but what perks could be used to single it out, I wonder

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                      • Petrol TR1 - Solar TR - T0: Adaptive Frame - T1: Chambered Compensator - T2: Tactical Mag - T3: Radiation Matrix - Landing Rapid Precision hits (10) with this weapon sunders enemy armor for a short time, allowing you and your allies to deal increased damage. Killing sundered enemies causes them to explode. - T4: Field Prep Stats: - Impact: 6 - Range: 54 - Stability: 77 - Handling: 38 - Reload: 44 - Aim Assist: 100 - Recoil Direction: 75 - RPM: 1000 - Mag Size: 60 - Reserves: 540 Nimbus RL11 - Arc RL - T0: Aggressive Frame - T1: Hard Launch - T2: Impact Casing - T3: Static Generator - This weapon’s rockets release lightning strikes on impact. The longer the Rocket travels, the more lightning bolts it spawns. (1 bolt to 20m, 1 storm grenade up to 40m, Increases from there by adding 1 storm grenade every 25m. Max of 240m. - T4: Ambitious Assassin Stats: - Blast Radius: 22 - Velocity: 81 - Stability: 52 - Handling: 24 - Reload: 67 - Aim Assist: 36 - Recoil Direction: 50 - RPM: 25 - Mag Size: 1 - Reserves: 7 Steel Jaw - Kinetic FR - T0: Precision Frame - T1: Chambered Compensator - T2: Armor Piercing Rounds - T3: Feeding Frenzy - T4: Overbite - This weapon’s Boots can deal precision Damage. Stats: - Impact: 74 (Slightly reduced for balance purposes...) - Range: 67 - Stability: 66 - Handling: 32 - Reload: 39 - Aim Assist: 65 - Charge Time: 700 - Mag Size: 4

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                      • [quote]Could the next Vanguard or Gambit Pinnacle weapon be something to rival Recluse? Give the Competitive guys a sidearm because if they’re so good and all that then they can use absolutely anything. (Please make that sidearm trash) It’s just we could seriously use good PvE weapons that isn’t Recluse. A Vanguard Auto rifle that deals high DPS like no other Auto with a high rate of fire and perks that speed up its reload and damage and rate of fire. (To rival Recluse as it’s literally used in everything from PvP to PvE it’s a must have) A gambit Pinnacle Weapon like a hand cannon (besides malfeasance) that is equally as powerful as Lunas or Not Forgotten. Because Gambit is a PvEvP experience it’d be nice to have 21% get a buff for PvE and if we could get the Gambit PvP weapon to compliment our Gambit players. Or maybe a Gambit SMG that can rival Recluse. We could run the the Vanguard Autorifle in the Special slot and it’d have kinetic ammo. And the Gambit SMG or Handcannon in the Kinetic slot with kinetic ammo. Make the quest to get them something like 50 Nightfalls and 100 Strikes and 500 powerful enemies with Autorifles in any Strike playlist. 50 gambit prime matches, 100 gambit matches, 500 powerful taken enemies with SMGs in any gambit playlist. And if Comp players don’t like then “get gud or get out” But we seriously need more weapons that aren’t comp weapons but are equally as good. Also 21% needs a buff.[/quote] Why the -blam!- would you wish for a auto riffle..... At least ask for a good weapon not a spray and play weapon... Skilless garbage weapon

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                      • Gambit and vanguard and even crucible pinnacles need to have different requirements than get x amount of kills for example complete a 100k nightfall with 2 guns of the same type or kill invaders with only this element different challenges could lead to better overall quest design

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                      • I think they put the good pinnacle weapons in crucible to make people want to play it. Gain skills and earn it. PVE is pretty easy, just a time sink usually. No Need to put the best pinnacle weapons behind easy to obtain objectives.

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                        • So I wanna discuss a few topics in this post; [quote]Give the Competitive guys a sidearm because if they’re so good and all that then they can use absolutely anything. (Please make that sidearm trash)[/quote] This statement could have been left out. It's not only a rude statement to those who play competitive, but it promotes toxicity. [quote] A Vanguard Auto rifle that deals high DPS like no other Auto with a high rate of fire and perks that speed up its reload and damage and rate of fire.[/quote] This sounds very close to Breakneck, which is already in the game; obtainable through Gambit. It may not have the DPS you're asking for, but it does rival Recluse from an auto rifle perspective (Rampage + Onslaught increases damage output and reload speed, making it effective for ad clearing, which is what Recluse is mainly used for). [quote]And if Comp players don’t like then “get gud or get out”[/quote] Again, this could have been left out; just more toxicity promotion. Finally; [quote]But we seriously need more weapons that aren’t comp weapons but are equally as good.[/quote] This statement I'm torn on. For the most part, all the pinnacle weapons are good in their own special ways (except for maybe Oxygen SR3, but as previously stated by others, it should get better in Shadow Keep with a buff to Scouts as a whole). Some are good weapons to help with ad clear (Breakneck, Recluse, Loaded Question, Hush); some are good for DPS and major clear (21% Delirium, Loaded Question [this fusion is actually pretty versatile when it comes to PvE], Wendigo GL3, Mountaintop); and some are designed to be used for killing other guardians (Luna's Howl, Not Forgotten, Revoker). PvP pinnacles have shown their potential, and that's okay. I'm not gonna sit here and say it's not difficult to get these weapons, because for some guardians, it's not that simple. Having said that though, these weapons are not the "end all be all" for PvE activities. There are plenty of weapons that can be used effectively in any activities. If you want to discuss anything further, I'd be happy to talk about it. Have a good day. :)

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                        • 21% is great loaded question is great breakneck is good I guess not my cup of tea. Issue is recluse is super fantastic great and makes rest look meh but I can sense a recluse nerf coming in shadow keep it's to good. And then guns like oxygen are just lame making situation worst or mountian top just being worst grind possible or maybe just me with that but since ppl using kill lobbies for it probably not just me

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                        • [quote]Could the next Vanguard or Gambit Pinnacle weapon be something to rival Recluse? Give the Competitive guys a sidearm because if they’re so good and all that then they can use absolutely anything. (Please make that sidearm trash) It’s just we could seriously use good PvE weapons that isn’t Recluse. A Vanguard Auto rifle that deals high DPS like no other Auto with a high rate of fire and perks that speed up its reload and damage and rate of fire. (To rival Recluse as it’s literally used in everything from PvP to PvE it’s a must have) A gambit Pinnacle Weapon like a hand cannon (besides malfeasance) that is equally as powerful as Lunas or Not Forgotten. Because Gambit is a PvEvP experience it’d be nice to have 21% get a buff for PvE and if we could get the Gambit PvP weapon to compliment our Gambit players. Or maybe a Gambit SMG that can rival Recluse. We could run the the Vanguard Autorifle in the Special slot and it’d have kinetic ammo. And the Gambit SMG or Handcannon in the Kinetic slot with kinetic ammo. Make the quest to get them something like 50 Nightfalls and 100 Strikes and 500 powerful enemies with Autorifles in any Strike playlist. 50 gambit prime matches, 100 gambit matches, 500 powerful taken enemies with SMGs in any gambit playlist. And if Comp players don’t like then “get gud or get out” But we seriously need more weapons that aren’t comp weapons but are equally as good. Also 21% needs a buff.[/quote] Uh loaded question is pretty damn good

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                        • As long as the weapons require skill to obtain why not. If you're asking for them to be cakewalk quests or just mindless grinds then no.

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                        • Modifié par Fear of Missing Out : 7/21/2019 12:33:00 PM
                          I think a Vanguard kinetic shotgun would be awesome. You could give it explosive pellets, but also a greatly widened spread to keep it from breaking Crucible. Crucible could have an Omolon burst sidearm that fires in a triangular spread instead of a burst or something like that. Gambit could have a Rocket Launcher that fires extremely slow rockets with a massive blast radius.

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                          • I would actually love a pinnacle sidearm from crucible. Heck, from anything, as long as it’s in the energy slot.

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                          • Pinnacle legendary trace rifle in kinetic slot with rampage zen moment

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                          • Loaded Question and Wendigo are great and I do think spike grenades (so Mountaintop) and Recluse will both be getting nerfed in PvE in the future. 21 % is also good at ad clear rather than DPS. I think the issue is the fact that the PvP pinnacles are the best PvE weapon’s when I don’t think they should be - strong yes just not no.1. I think all PvP pinnacles should be weaned in either Comp or Rumble but the quests should be structured more like the Revoker.

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                          • I agree with this. There should be pinnacle weapons that we should be able to achieve by just doing quick play. E.g. get to legend rank in quick play and get a certain number of kills to get the weapon

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