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7/3/2016 2:45:24 AM
4

It'd be cool to have a 4th subclass

Kinetic. These guys have extremely more powerful abilities, supers and such but it's all kinetic. I have an idea for hunters: Ninja Name: Ninja Description: "Based on an ancient method, used by the underdogs to reclaim what's theirs, these stealthy assassins stay true till this very day" Agility: Max Recovery: Standard (for hunters) Armour: Standard (for hunters) Grenade: Shurikens- Medium damage (40 body shot crucible, 1.25x more on headshots), can recharge in stacks of 3, high velocity, no arcing, recharge in 9 seconds each Perks: No escape- Shurikens have decreased recharge (1+ second for each Shuriken) but relentlessly track targets Highly reactive- These Shurikens bounce off walls 4 times, gaining a 2x damage boost with each bounce, stacking 4 times. Cutting edge stars- These pierce through enemies and deal 4x more damage. Stack only up to one. Decreased cool down (9->11) Melee: Grappling hook- Aim at an enemy or a surface and be pulled to that location. Very short cool down of 3 seconds Perks: Longer chain- Hook length is increased Spider- You may stick to walls and surfaces infinitely after immediate release of the melted button after a successful grapple Battle hook- The hook can be used to pull equal sized or smaller enemies towards you and sends you flying towards larger enemies. Decreased range. Super: Blade of the Warrior- A mighty blade heavily increases melee damage, grants unparalleled agility and speed and deflects/counters all attacks. Last 20 seconds. Perks: Warriors spirit- A quick slash forward sends a terrain cutting projectile at high velocity to cut down enemies. Warriors strength: The sword deals more damage, has more range and last longer. Warriors mind: Pressing and holding R2 teleports the wielder next to the closest opponent and cuts them down. While holding R2, you are vulnerable to attack. Increased cool down and shorter duration of sword. Passive perk: Meditation- Sitting folds your legs. You clear your mind and for the duration you sit down, you gain much faster speed, much speedier recovery, much more armour, much more melee damage and faster cool down on all abilities once you stand up. Progressively gets weaker the more used in a single life, whittling down to 30% effectivity. Skill 1 Perk 1: Stealth of the Ninja- You can toggle invisibility with R3 and invisibility last much longer. Skill 1 Perk 2: Powerful mind- Meditation even further makes you stronger and your radar detects invisible enemies and highlights any special or more deadly enemies. Skill 1 Perk 3: Unfamiliar condition- Using "Blade of Warrior" from death allows you to return back to life with the blade in hand but unable to revive teammates or use weapons for an extended period of time after the blade is put down. Skill 2 perk 1: Deadly assassin- Meleeing while invisible remains you in invisibility and deals 4x more damage Skill 2 perk 2: Unparalleled Footwork: You gain an extra jump and you can climb walls, ceilings and climb up cliffs and hang on ledges. This allows you to drag down opponents near the cliff. Skill 2 perk 3: Way of the Ninja- You gain the ability to slow time, dodge attacks unwillingly at chance, dodge roll (on land and air) and attack very quickly and with highly increased damage and speed after locking onto them allowing you to dash between them at high speed and killing them. A much more powerful class but I say is worth it. It'd be awesome if we had stuff like this in the game for all classes. Wizards for warlocks and Gladiators for Titans. Each specialising in their own category. Please bungie :)
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