This is not a nerf, I do not want to see sunsingers thrown under the bus. The adjustment I'm proposing will help in PvP and PvE. The touch of flame buff that adds burn to firebolts and fusions needs to be replaced with a perk that applies melting point when grenades hit a target. Melton point ruins your vision and makes you take 30% more damage when it is active. This would help in PvP because if you get tagged with a ToF and Viking grenade you burn for 7 seconds and regen for 5-7 depending on recovery. This is too long of a time to leave your team in a 1 man down situation because you are 1 shot. They would still be a 1 shot headshot but won't burn forever and take you out of the fight for that long. In PvE instead of making a defender switch to Sunbreaker to punch a boss for a dmg bonus you could use the go to PvE class with self res and just tag a boss or a group of enemies with a grenade that makes them fragile.
State why you disagree in comments
-
2 commentairesSunSingers' burn needs a nerf, mainly just Viking funeral. -Coming from a person who only has played warlock since the beta
-
1 commentaireSays this is not a nerf...but I see "Wants the burn nerf" on the poll. Not sure if OP is on something or is stupid. I was called here.
-
There fine. Most other grenades would kill you but with a firebolt at least your alive. Being alive could mean the difference between going to the lighthouse or failing miserably. (I'm a hunter main).
-
4 commentairesFirbolt takes half of your health while lightning grenades kill you in two hits...
-
10 commentairesWarlocks want u to burn forever. Most of them are trolls and don't care about balance. Also the main guy on the Sand Box team Mains warlock. So it's not getting touched. That same guy is also telling Sage not to buff bladedancers. Which they do need one.