JavaScript is required to use Bungie.net

Forums

4/9/2016 5:03:56 PM
1
In what way is it too much, it does not kill, other vrenades can kill instantly, we use two perks in which we could use other perks to justify the length of it, and if we are talking of range on grenades, then i know they have a large range but so do tripmines, lightning, arcbolts, axion bolts, vortex grenades and solar grenades, so what is your point? Nerf the range of almost all grenades
English

Langue du message :

 

Modifier
Prévisualiser

Jouez selon les règles. Prenez une minute pour lire notre Code de conduite avant d'envoyer le message. Annuler Modifier Créer l'escouade Publier

  • The Firebolt grenade alone makes a whole 3v3 team lose ground, with not much skill required. Face the fact, everyone knows how strong they are in 3v3. THAT is why they are too much. Trip mines have a very compact damage, not much range, and an angular damage capability of only 5*, not the 360* damage of FIREBOLTS.

    Langue du message :

     

    Modifier
    Prévisualiser

    Jouez selon les règles. Prenez une minute pour lire notre Code de conduite avant d'envoyer le message. Annuler Modifier Créer l'escouade Publier

Vous n'êtes pas autorisé(e) à visionner ce contenu.
;
preload icon
preload icon
preload icon