The division will have trading added to it in a free content update in April.
EDIT: ALSO FROM LAUNCH HAS OPTIONAL MATCHMAKING FOR EVERY ASPECT OF THE GAME
Trading will work as follows;
If you are playing in a squad with people (4 max) and you find a good weapon but your friend needs it, due to him being in yor game when you acquired it you can trade it to him.
If a player isn't in your instance when you found the gear then it can't be traded.
This is a good system that won't spread the whole ruining finding good loot aspect that bungie seems to be worried about as only friends that were with you when you found that gear can get it.
Why destiny still hasn't added player trading like this system I will never understand.
Hell we got a bloody roadmap for all the content currently planed this year in the game..
The weekly update didn't help either, you would think that bungies goal would be to Entice players with juicy info before they leave for a game that will give them the fill they can't find in destiny anymore but nope, silence.
Get yor shit together bungo
Edit: a lot of people seem confused and claim that people will just sell shit on eBay with this trading system but it doesn't work like that.
Say bob and Lucy are on a team together and only just met today, any weapons prior to their meeting can't be traded to eachother. Say bob found an awesome weapon during the game with Lucy, he could trade that to her because they were in the same game when he found it. Lucy leaves and comes back, bob can't trade with Lucy and give her guns from the earlier session since she left so bob must now find guns in the new session to trade with her again.
Then say Kevin joins mid session. Kevin can only trade guns that have been found since HE joined bob and Lucy's session and the same thing happens when he leaves. It's to prevent the whole selling of weapons.
[u][b]Edit 2:[/b][/u] would like to add that yes not everyone likes 3rd person games but there is no reason to talk shit about people that do in the comments. There are many great third person games (mass effect, gears, spec ops the line, tomb raider, uncharted, read dead, GTA, ect).
[quote][b]Ninja edit:[/b] [spoiler]This thread has been moved to the #Gaming forum. [url=https://www.bungie.net/en/Forum/Post/140396851/0/0]See Cozmo's thread here[/url] for more information about the #Gaming tag and its uses.
Feel free to private message the moderator who moved your post, [url=https://www.bungie.net/en/Profile/254/4878]Spawn,[/url] for further clarification about why this topic was moved.[/spoiler][/quote]
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46 commentairesModifié par Walrus Walter : 3/4/2016 12:40:58 PMDestiny's gun aren't just guns. They're trophies. They're personal. Divisions guns are just a mechanic in the game. There's nothing special about them. You feel no remorse for trading with them because you have no connection with them. My friend loves the red death. He got it from crota and has held onto it ever since. That gun has a story. If trading was implemented in Destiny, you wouldn't have that same feeling, like a child on Christmas Day. It devalues all the rare and powerful weapons. It will make the all the exotics bland because you can just get them without trying. Would you rather hear the story of how a guy got traded the vex or about how he battled Atheon and took him down with his final golden gun shot to get that vex? This is why I dislike 3 of coins. Even though it makes exotics easier to get, it devalues them because you can just "get them" whenever wherever. This is also why I hate he community. They wonder why their exotics don't feel exotic anymore, it's their own damn fault for complaining about exotics being so rare in year one. Also I don't understand why they would add optional matchmaking in a game that has friendly fire and promotes team killing and betrayal for that person's said loot. Seems more like a survival game than an RPG. Also, here's the probably I think you and the majority of these short sighted forumgoers don't understand about optional matchmaking. The skilled people are still going to use lfg. Majority of the hardcore already have friends, clans, and fireteams. Adding optional matchmaking will only add you with a bunch of casuals who may or may not even know how to cooperate with the rest of the team. At least going into lfg, you know they have some sort of experience. But with just matchmaking, you're left blinded. What I'm trying to say is that no, these will not fix the problems with this game.