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Destiny

Discutez de tout ce qui concerne Destiny.
Modifié par TheRealRazgriz : 8/4/2015 6:54:42 PM
40

How do you feel about Year 1 guns and Year 2

I like the idea

486

I don't like the idea

292

I will wait and see

409

Personally I like the fact that year one weapons aren't carrying over, I also like that gear will be less detrimental to you reaching a certain level. In every expansion based RPG (Sure it's not an mmo, but it is an rpg with expansions) this style of thing has to happen. If you make guns like fatebringer, vision, and other raid tier weapons early and they are super powerful where do you go after that progression wise? Just allow people to carry it throughout the game? No, because then what the hell was the point of making new raid weapons for the new raid, and if the new raid weapons suck compared to the last expansion, then why make a new raid at all. And if you truly want to make a better gun that people want to use then it will become ridiculous and you begin ramping at an uncontrollable rate meaning a whole lot of game design theory to combat it to create balance. The problem with armor is that everything looks the same currently in destiny because of raid armor being "tops". Many people, me being one of them, wasn't happy with that. So bungie introduced etheric light to combat that, Which isn't inherently bad. But created the ability to be the best VERY easy. I reached "tops" In a week of HOW coming out. That is WAY too fast, which is why a lot of people felt burnt by HOW. This progression system they are introducing is a welcome change. It's not "invalidating" your effort. You were validated with loot from that raid which allowed you to do the hard mode and be higher level in PvP to help with level advantage. This coming system Will be like a wheel, that will keep you coming back and enjoying the game. Just my two cents Let me know your thoughts. Open discussion is welcomed. TL;DR the lack of year one LEGENDARIES (not exotics) carrying over is a good thing. It will allow for a better game and is a more sound game design practice than what is currently implemented. Chadogtha linked a post from Cosmo about the matter. I had seen this prior, But I am adding it incase anyone is "outraged" [quote]Per Cozmo https://www.bungie.net/en/Forum/Post/144097729/0/0/1[/quote]

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