Nearly all the changes were fine, The ONLY thing they shouldn’t have touched was the melee range.
It was fine as it was and with the speed reduction would’ve made it way easier to dodge, the range decrease was completely unjustified.
What made the Warlock melee strong was the insta freeze...
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Exactly, maybe not 38 meter's, but not as much as they did
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it was 28 meters and some feel like thats too short in pve, Personally I think it should be at least 20-22 meter in range otherwise its complete unreliable in pve.
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I agree 100 percent
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Everyone even warlocks were on board with tuning the super back as well as how long any frozen effect lasted. Being able to shatter someone across the map should have never been in the game in the first place but the melee range nerf was overkill it quite literally made the ability useless every where.