Why don't you give us control freelance?
Why don't you give us right to choose the maps we want to play?
Why don't you make a vote ban system to kick those metas out of PVP before you have time to discuss how to nerf them?
Why don't you stop teaching us how to play your game and taking all the fun away?
Do you want to become the Massive who ruined Tom Clancy's The Division?
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1 ReplyBecause this games player base isn’t large enough to split it up so many ways….
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1 ReplyTrack only win/ loss in quick play. Track matches completed vs incomplete. No KDA. Forces people to play the objective. Let them quit all they want because there are no KDA stats being tracked so they have nothing to pad.
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1 ReplyI respectfully disagree. Quitter penalties don't belong in quickplay. We already have a competitive playlist and SBMM already brings control close enough to that as it is. Imho, Bungie need to stop looking to punish and push people away and rather ask themselves what they can do to incentivise people to stay. How can they improve the game for people now that SBMM is here whether we've wanted it or not, we've stepped into a war with the Cabal on Mars. So let's get to taking out their command, one by one. Valus Ta'aurc. From what I can gather he commands the Siege Dancers from an Imperial Land Tank outside Rubicon. He's well protected, but with the right team, we can punch through those defences, take this beast out, and break their grip on Freehold.
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How about I don't get a quitter penalty when one of the 1000 random Bungie errors codes boots me from a match when I least expect it......
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Better yet- why didn’t they take the time to update their ranked playlists, rather than shifting a whole game mode into it without incentive? Sounds like a soft taper for bigger problems
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Maybe once a certain threshold is met quitters should only match with other quitters. lol At least until they complete a certain number of games. And every game in that queue is on Disjunction.