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Destiny 2

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9/8/2022 4:52:54 AM
7

Arc soul the neglected first child

give arc soul some love

109

leave it neglected

23

let it burn for killing me in pvp

29

Bleak watcher is affected by grenade buffs and deals stasis grenade damage and inflicts slow and it does it fast enough to freeze freeze being one of the best debuffs in the game. Child of the old gods deals void damage slows and weakens and additionally based of your rift you either get health or ability recharge and on kills of affected enemies you get ability energy back. Arc soul deals arc damage can be given to teammates and slightly speeds up rift reacharge when teammates are near I did not mention in the starting bit but this is where my opinion comes in as a bottom tree arc pseudo main as I never really had the ability to main it in pve due to its lack of viability in pve anyways back to the point. Arc soul sucks compared to its stasis and void counter parts it is pathetic when it comes to high end add clear and awkward when it comes to build crafting this should not have been a problem in arc 3.0 but it still is and the solution is simple arc soul should have gotten a debuff if it got be it jolt or blind it would be fine as that would give the player leverage for builds and provide a much needed utility for storm callers kit and it would strengthen the support aspect for teammates too as both debuffs would makes the adds spend less time shooting team mate this would be perfect. PS I have tested this solution in a very convoluted way so I can confirm arc soul would be excellent with jolt

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  • They need to added the ability to let arc souls jolt when amplified with or without the fire rate increase also arc web needs to come back for arc warlocks and be stronger then it was before

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    • You've obviously never used arc souls in an arc shield spamming, arc burn GM. Its actually pretty tight (looking at you, Scarlett Keep/Lightblade)

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      • It just got buffed with the amplified essentially doubling its ROF.

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        • Arc soul multiplies itself. Giving the buff to allies is huge.

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          • I don't know a whole fireteam with the little -blam!- can just make ad clear even easier. I think it's strong enough as is.

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            • Maybe give it the effect that while amplified, successive hits by the arc soul jolt the target (between 5-10 hits). T With how strong jolt is, that simple change would make it a much more viable option, especially in endgame content.

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            • Slightly un-nerf arc soul in pvp un-nerf it fully in pve and give a damage bonus on top make. Not sure how to balance amplify in pvp but give it a damage boost in pve maybe make it so if an amplified arc soul kills a target a jolt will hit any target near the one it killed.

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