I understand why there are blue items early on in the game. They are a necessary component of the early game light level mechanic.
I don't understand why they continue to be presented to players who are playing end-game content. What function do they serve to players running dungeons, raids, and nightfalls?
They create an unnecessary item management exercise that forces players to pause or face filling up a mailbox.
Losing rare goods from the postmaster stings and makes the game less fun.
Please consider eliminating blue items from high-level content.
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2 RepliesEdited by Brother_Hesh: 6/6/2022 10:32:04 AMThey are there to knock out important items from the post master. It’s not a coincidence that there is a cap on prisms and shards.