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7/26/2017 6:32:19 AM
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"It was too hard".....this is ridiculous

https://www.polygon.com/2017/7/25/16029438/destiny-2-turbine-fixed Some searching is all it took and patience. Gamers these days are babied.
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  • Edited by Combo164: 7/27/2017 10:12:17 AM
    Ok yeah i noobed it up real hard in the turbine part the first time. Didnt think a nerf was need lol

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  • Edited by Crota bin Oryx: 7/27/2017 9:52:55 AM
    Wtf??!!! I can't believe someone wrote that shit. My 8yo knew what to do. This world is going cuckoo

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  • That article was ridiculous. Media is a joke these days.

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    • Is it just me or if they put more jumping puzzles in the actually missions maybe people wouldn't struggle so much come raid time

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    • Hahahaha. This is why this game gets worse and worse. They 'fix' the things that no one seems to complain about.

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    • It's a basic premise in gaming. Time your movements, avoid stuff, don't die. It was pretty well signposted what you had to avoid. I read the article and thought, hang on, there's turbines in the strike, not the story mission. I didn't die once so totally forgot about that section. Who complained about this again?

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      • Lol notice it was all the brown nosing noobs from reddit who totally failed. Now i understand why some of you still dont know what counter clockwise is, or how aksis challenge works, officially surrounded by morons, they have infested every part of society.

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      • Bump

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      • Edited by adamsmith12: 7/27/2017 9:12:31 AM
        not a knock on achievement hunter as i -blam!-ing love the guys.... but they did this section -blam!-ing easily... they arent the brightest people in video gaming.... but they are -blam!-ing fantastic at making content and being good at games when really required. Edit: if this got nerfed... imagine what they will do to the drill section in the strike when they get one person complain...

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      • I hope that the complainers will NEVER complete a raid with that attitude.

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      • I absolutely cannot believe this is actually a thing. Seriously what was so difficult about it?

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      • Edited by Demise: 7/27/2017 8:32:56 AM
        I don't know which one said this but it was either Luke Smith or Mark Noseworthy (Worthiest Mark of all Noses) and they said that they were actually surprised to see turbines in the beta build. Because the build they were playing only had a single turbine.

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      • I did it just fine when there was the two turbines...

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      • Except it looks like it was changed b4 the beta.

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        • Edited by eyes like panda: 7/27/2017 6:59:43 AM
          Lol removed it! It wasnt hard at all. How can one of the most over used level challenges in platform type games be too hard.

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        • Lol removed it! It wasnt hard at all. Hoe can one of the most over used level challenges in platform type games be too hard.

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        • It took me a 30 seconds the first time playing the mission. I played that part 4 times and only died once because I miss timed the swing bars. I died more on the mine shaft do to being stupid or trying to revive a guardian.

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        • Edited by $hirtless Captain Kirk: 7/27/2017 6:39:43 AM
          All you had to do was time the spinning things. Wasn't that bad, but I can see why they changed it. It was a little stupid and wonky.

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        • Should try the N64 version of the water temple. These turbines. It snuttin.

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          5 Replies
          • Too challenging ? Dafuq ? What's next?.. You log on for the 1st time and you get all exotics ? Because actually acquiring them is too... challenging ? I can't believe what I'm reading ©Shaxx

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          • Edited by x AcClaiMz x: 7/27/2017 4:25:43 AM
            Lol polygon? -blam!-ing cucks [spoiler]ban incoming?[/spoiler] [spoiler]wahh witcher 3 has too many white people[/spoiler]

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          • Holy crap, this article made me angry af! And bungie listens to them, but not us? I'm pissed...

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          • https://www.polygon.com/2017/7/25/16029438/destiny-2-turbine-fixed Quote from the article “That’s a great example of something that we implemented, we found it to be too challenging — you know, especially for that opening sequence of the game — and in the shipping game, we’ve removed it,” Smith explained. Removed it? See, whilst it was trial and error, it was very achievable (jump to middle, watch the timings, then duck!) It was hardly try kill Styrox with Melee, or guess where the floating TTK platforms are without your Ghost Stop nerfing things already!

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          • So instead of addressing any of the core issues of Destiny 2 beta - watered down gunplay, movement, and abilities, they're now watering down the scenery?... Whoever picked that direction to address the community's concerns, needs to be in an unemployment line, because at this rate, everyone else at Bungie will be soon.

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          • I have agree with you. Hard? Really? Yes on my first character I sat there for a few seconds, jumped down, died, respawned, jumped down again, died again, had a look around and a little think about it, proceeded to complete the "hard" part of the mission, all whilst explaining to another guardian how to get the beta install code and start the D2 beta installation. I hope that isn't as "hard" as D2 gets or the raid will be a huge disappointment. Have fun and may RNG be forever in your favor.

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          • It's the cod generation. They want dumbed down skill gap compressed social justice warrior games.

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