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Edited by JaBBerSmack: 4/21/2016 9:18:46 PM
312

Titans need an equal melee

I know this may get people angry, but it needs to be said. Hunters have a throwing knife, warlocks have a sniper range melee and titans have their shìtty t-rex arms. Something needs to change. I think titans should have a little more of something something besides a range buff to their melee. Not trying to start an argument. [spoiler]Please don't say anything about shoulder charge. It is not our melee.[/spoiler] *Edit* Good lord! How do people not understand that shoulder charge is not our default melee perk? It's an ability! Here's an example of what is a melee perk: storm fist. See? It's not that hard. *Edit* the sniper range melee was an exaggeration to those that didn't know.

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    all it needs is more range, the striker melee (not shoulder charge) is really good and does like 170 damage.

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  • Hunters need a buff of some sort. Like make vanish in smoke with complete invisibility and no outline.

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  • In my opinion, the only thing that needs to change with the Titan is that our over shield should proc ON HIT like the Warlock's, not on kill. (When we are in Defender spec.)

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    • I'm very grateful for the range buff. I can't get away with saying we have T-Rex arms without feeling like I'm whining unnecessarily. But I see what you mean. In a perfect world Titans would have the best melee on all fronts. But we don't live in a perfect world do we?

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    • Shoulder charge may not be every Titans melee, but throwing knife isn't every hunters melee

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      • Oh really? I couldn't hear you over the sound of this: Shoulder charge: One shot melee, only activated after running However: Storm grip overload: Deals 7/8th health of a guardian instantly and can be spammed with increased melee speed and range.. Also if you are 330 Titan and you see a 300 you can literally one shot melee them legit .. Bitch Titans got the best melee

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        • Throwing knife takes a lot more skill than a shoulder charge and doesn't even OHK, I know you said shoulder charge doesn't count but in reality it's a melee and does count regardless.

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        • Are you shitting me? You obviously haven't seen the struggle of hunters

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          • Whether it's a standalone perk or not, with your logic, it means that hunters and warlocks should get an extra perk on their subclass that gives them another melee option. When hunters and warlocks get that, then us Titans deserve a ranged melee in the melee perk tree.

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            • Dont count shoulder charge? Why? That is your [u]exact[/u] melee equivalent.

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              • I put one shot into someone with the hawkmoon and then punch them and they are dead. Not underpowered just need to use it correctly.

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              • Edited by KNIGHTofLIGHT I: 4/19/2016 6:09:38 PM
                With the titans melee if the enemy is just been damaged a little bit the melee can take them out while their shields are about half way (if striker), so if it had the range of warlock melee then everyone would be complaining about the titans. the hunter knife is hard to land (I main warlock tho so I don't have a lot of practice with it). And I don't now what t o say about the warlocks melee. It has a lot of range and does a fair amount of damaged and can 1: give a shield 2: extra range 3: heal them (if they kill the target with the right subclass build or RAM). I think titans are fine. This is just my input and I would not like to have an argument over it.

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