Removing High Caliber Rounds for MIDA Multitool removes it as a end game PVE weapon all together. Since it is apparent that Destiny is ONLY catering to gun balance for PVP, I sugguest either leave high caliber rounds or remove snapshot or field scout and replace with high caliber rounds. That is the most logical thing to do to keep it in both PVE and PVP.
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You're wasting your time
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3 RepliesLol, bitch please.
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Edited by Church: 4/8/2016 3:13:36 PMI might as well use a legendary now, treads upon stars or something, -blam!- bungo or booolean :)
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Signed
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9 RepliesEdited by Fk x Monsterz: 4/7/2016 8:51:41 AMHow does it remove it from endgame PvE? It melts low tier enemies and realistically that's what it's meant for.
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4 RepliesWho uses mida in raids or end game pve content?
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It should be fine bro, the damage didnt get tagged.
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Who cares - anyone who used Mida from year one and the old school users never cared for high caliber. Radiant dance machines and agility is where it's always been at. Stop ya whining. It's not attractive
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Mida was great even without the hidden perk given by bungie because ppl said it wasn't worth an exotic!
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Signed
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8 RepliesMIDA never was an endgame PVE weapon. It's fun to use yes, but that's all.
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They are going to ignore this completely. The nerf-babies win again. Yet another great PvE weapon weakened.
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7 RepliesWho cares? Mida still melts and agility is way better. Not getting hit is better than slightly higher stagger effect. Pve the changes won't do squat
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Edited by What I Look Like: 4/7/2016 2:21:12 PMThey aren't gonna actually fix it m8. Eventually every gun in this game will shoot nerf darts and purified water.. the ones that don't already.
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3 RepliesI just hope this doesnt make it any easier for snipers.