Like seriously who designed this and thought this would be a fun or unique idea and to make it mandatory no less for the exotic and rank up ? This has to be one of the most tedious and frustrating game modes I have ever played in Destiny and I have over 3k hours racked up on steam.
Like its to the point where the developer wanted to actively make you hate the mode via malicious intent and make it nigh on unplayable with the fracturing mechanic, that is clunky, frustrating and unfair feeling. That they wanted to make it as painful as possible to get through the mission. It does not promote team work if that was the intention.
It just feels like a slog and impossible to do without comms and LFG and was created distinctly to slow down and punish player fun.
Thanks, I hate it Bungie
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2 RepliesThey all require mics/keyboards to play, which in itself is bad game design. However, they also have mechanics designed around three players that don't adjust for two. Like, why does the Witness Fracture debuff need to inflict a Fracture Recovery debuff? Punishing players for figuring out and solving mechanics is even worse game design.
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6 RepliesIf you are a solo player, it either means not obtaining this or you have to put in a mic and actually coop play. As for the LFG.. its ridiculous how you can only apply to one post at a time for 3 minutes hoping to be selected.. and then joining onemore.. How about let the applicant apply for as many jobs as they want and the one that picks you first.. likely is the one you will take.
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2 RepliesThis and the dual destiny $hit3 made me loose interest in the game. Jury is still out whether I uninstall this $hit3show
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Edited by Zodleon: 7/4/2024 2:23:56 AMI was kinda disappointed this wasn't the actual legend campaign. As the legend campaign duo, trio, or solo, was kinda easy till the last fight.
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Edited by SoSpry: 7/4/2024 10:19:14 PMI have no issue with this content, it’s a fair challenge. My biggest gripe with some endgame content is not being able to overlevel the content with the artifact. Imagine if it was power capped and scaled to 3 players like the campaign? I think what they did was absolutely fair for the coop focus missions.
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1 ReplyIconoclasm was bullshit. The Calus fight last expac was put there for a sore spot. I'll never play either mission again.
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I thought they were a great challenge and intro to raid mechanics.
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5 RepliesI do not think it’s that bad.
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Edited by ABADDON_WOLFFE: 7/3/2024 6:53:08 PMIt's not that bad lol Come on dude it's simple mechanics. And the enemies are the same lvl as legend story + fireteam size does not impact difficulty unlike story.
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5 RepliesWhy do all you steam players have the exact same hours played when you mention it?
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Its a multiplgame jfc, stop crying so much... You don't even need voice if you got sone brain :) Tbh i think it should be harder. The design is good and feels fitting. Hard without champions is kinda new and i like it.