I really feel like GL buffs constantly get the short end. You never see Rockets catch a buff with the disclaimer that the overall damage buff will vary because of a weapon stat. I sincerely hope the GL sandbox will get looked at so it's less of a headache to be optimal
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I think they should consolidate the archetypes into two per weapon type, & let exotics wander into extra ones. It's just too hard to balance 3-4 archetypes per weapon type.
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2 RepliesI think it depends on how the damage is split between blast radius and impact based on the blast radius stat
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5 RepliesIt basically is... the difference will be a range of 2-4%... so 13-17%. Most of the buff is for direct impact... meaning there's a winner... dbl fire direct impact & a loser - proxy's on anything.