I was playing Rekindle the Flames, a black armory mission, when it occurred to me to ask the question: Why the actual f does this mission exist. What is the purpose. I bought this game to play a SHOOTER. Not a platformer/jumping game. I am honestly clueless as to why Bungie continues to believe that we just LOVE jumping puzzles and weird/odd mechanics. NO. MOST OF US HATE THEM. I just wanna kill stuff but for some unknown reason am not enticed to play any of the endgame content because it always has useless mechanics like this.
Here’s my suggestion: let me shoot things in my first person SHOOTER. Make a raid that just has an amazing, overwhelming amount of enemies as opposed to these mechanics that most players don’t even begin to understand. I ran every single raid in destiny 1, and can honestly say I haven’t played one yet that I’ve enjoyed because the mechanics induce such unnecessary stress. I don’t care if I literally have to kill a million thralls, that’s more cathartic than having to stand on a platform and shoot this, punch that, and balance 5 spoons on my face, etc. You get the point.
This mission broke me, cause I guess I don’t understand why it would be so hard to make a end game activity without any mechanics like this. I mean Bungie already knows it works?!?! The early halo games were very difficult if you played LASO, just gimme a ton of very tough enemies instead of 1 that’s invincible til we fetch empowerment and a certain weapon and use a certain etc. you get my point.
Destiny’s draw, for me at least, has never been these mechanics. It is the fact that above all else, Destiny has excellent gunplay and movement mechanics. I love how the characters feel and fight. Lean into THOSE mechanics. LET YOUR PLAYERS FEEL LIKE BADA**ES. Don’t make them LITERALLY jump through hoops for you. I hope someone/anyone sees this
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Raid mechanics are the downfall of destiny. There is nothing wrong with having mechanics but make them fun not boring and wonky . Put the difficulty in taking out the boss and the enemy's like in a GM . I ran every raid and the most fun was just looking at everything the ads drop like flies and the mechanics were a big thorn of lame.