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3/14/2023 10:51:00 AM
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At this point it seems like bungie is intentionally trying to run destiny into the ground so they can walk away from it to work on other things
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  • I don't think they're running it into the ground by any means. It definitely seems that the team are spread pretty thin due to other projects etc.

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  • Well D2 ends next year....

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  • Yes. They are purposefully running the only thing currently making them money into the ground. That makes sense.

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  • It kind of does in that theyve between 3 & 6 new non destiny games releasing before the end of 2025. These games will be nearing the finish now, started in 2018 so already 5 years deep into development. The last few old school bungie Devs just this last week said goodbye to destiny, most did it years ago, mains like Chris Barrat left destiny in 2019. All the new hires, mostly inexperienced or no experience, all said they where hired to work on lightfall & seasons. It could be that final shape is now finished or close too, they just got the lightfall money & the seasons are made 3-4 in advance so the next year is likely built, next 2 years finance taken care of. It's not too much of a stretch to think they're making destiny appeal to a tiny niche audience in the hope the lost players sign up on the new bungie game trains. Pretty much everything they're doing recently is pushing people away

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  • Pushing you away, maybe. I'm glad I have a video game that doesn't let me bot walk through 90% of the content. Hate they went back to the easy with the new raid, but oh well.

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  • Me, nah, but others, absolutely. There's hundreds of threads & posts of people saying it's not fun anymore, there's equal amounts complaining about bugs, errors, crashes, player numbers are plummeting & next season with no power rise will compound that. These people leave, you've no one to matchmake with. These people stop spending when they leave, meaning future budget isn't there for new content.

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  • 4 billion dollar check from Sony. Seems to me like they don't really need Destiny to make them anything other than chump change these days.

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  • That goes to owners & staff, it's nothing to do with the business profit loss, day to day running, or funding future games tbf

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  • False and that's an assumption. You and I will never get to see an actual p&l to verify if this is factual or not from Bungies side. However, Sony is publicly traded and I'm sure a deep dive into their filings could shed light. Regardless, I agree that that money includes payroll but it also includes the price of doing business. That's is called a profit.

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  • I've seen videos by gaming analysts & lawyers. I'm not sure of the split, it's vaguely 2b for bungie, that's the cost of buying bungie, the other 1.6b is staff incentives so they don't leave. The 2b goes to the owners. Sony have 12 games releasing in the next 3 years that they want to change into live service, they bought bunnies knowledge on live service, hence paying almost as much in incentives as they did for the company. The staff have huge value given how badly most live service games fail & Sony ties them in with big incentives paid over 3-4 years

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  • I'd be interested to read that or watch it one. By my understanding in business though, any ownership getting money out of this deal is a return of investment ie profit. Someone is making money. Source by chance?

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  • I'll have a look, but it's been a while since I read & watched it. It's all on Google probably

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  • No worries. Good discussion though. Ultimately though, need players to pony up cash to keep the engine going. And the engine is drying up for healthier fruit in the future dollar wise. Gaming is now filled to the brim with toxic elitists and or players, micro transactions and developers who make the least amount of content as possible for the most money possible. We used to get several really good games a year from AAA developers. Now we get one or two and everything else is a remake or reskin of another game filled with micro transactions. We need more games developed like Elden Ring for example over Call of Dooty in terms of quality.

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  • It feels like company's are more focused on profit than ever before, it's resulted in no risks being taken, not just gaming but movies too, remaking & reskinning, creativity is dead. I laugh when I see Sony apparently buy bungie for their live service expertise & success. Anyone playing destiny knows their live service model sucks. Most players are addicts & the game has had no direct competition in 9 years.

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  • Exactly, gaming companies need to be held accountable when developing games that are subpar, full of bugs, untested and released in the wild and overboard on micro transactions. Legislation if implemented properly and with consumer in mind would go a long way, but also a slippery slope that could result in a hindrance to the creative process that makes us fall in love with games to begin with. Another argument another time on this. That said, gaming today and gaming in the 80s and 90s and early 2000s is far and away vastly different. The games now cost more to make, hindered by deadlines and production costs and or handicapped by a scarab lord. Back then you paid your money, played said game and you either could beat it or not depending on skill level. No rose tinted glasses here lol. Enough ranting, I just want Destiny, in which no destiny killer could compete to be a great game for everyone to enjoy. Pipe dream I know.

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  • https://youtu.be/HZSlhuSzwUA That's one, very interesting.

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  • Sony bought them BECAUSE OF Destiny, not to throw it away lol. Come on. Nobody is buying a company to destroy it's ONE cash-positive property. It's just not happening. Sony didn't hand them 4 billion because the name Bungie is on the door and they liked their vibe lol.

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  • Sony only bought destiny for the movie and tv show end of things

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  • They bought them for everything OTHER than destiny. Ain't no one buying a free to play game, that brings in 300m a year, and who's rights cost just 100m, for 3.6b. They bought bungie to get bungie to help them build their twelve new games that sony want to be live service. Bungie also have 3-6 non destiny games releasing by the end of 2025, they've an anime series, & maybe a movie. Most of the 3.6b was staff incentives paid over time, it was something like bungie for 1.7b & incentives of 1.9b. This ties the staff there for 4-5 years, they want bungies knowledge.

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  • Yeah, you're just wrong. Like starting with your very first sentence. Just flat wrong. I don't have the time or funds to put you through business school but you do not acquire a business with one cash-positive property for BILLIONS of dollars just to dump that one property in favor of others that no consumer has played or purchased. You're just wrong.

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  • Edited by Doctor_DooOmE: 3/14/2023 8:07:11 PM
    Read the article on endgadget. Not only does it smell like 45% profits/investment money to me, but Bungie retained the rights to their studio and games and are not exclusive to Sony.

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  • No one said it's being dumped & that's not Sony's decision. Bungie maintain 100% control over bungie decisions. Why would they spend 3.6b for destiny, in your words, when it only brings in 300m a year. That's 12 years before they get that 3.6b back. Business school, please, you don't even have any common sense.

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  • Sony handed them $4 billion to help develop and spearhead more live service games based off of what they did with the Destiny franchise. You should read the article that came out regarding the deal that Bungie and Sony struck. Very informative and full of actual facts.

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  • They are working on other games they want to make sure they can drop destiny once those launch

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  • Lol ok. I believe you believe that. They're working on other games, for sure, but the rest of that is stuff you either made up or regurgitated from someone else who made it up.

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