Remember in D1 after beating the raid if you waited to be kicked it would show how much damage everyone did? Bring that back so we can see who did the most and figure out what needs to be improved. The Prophecy dungeon has it so why can’t raids?
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16 RepliesEveryone more or less knows the meta after a week or so. If someone isn't running it, you know they're going to be doing less damage. You dont need this. Let them work on something more important.
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Im not opposed to it, but its actually pointless. If we wipe, we can see who needs to up their game and make adjustments. And if we get the kill, the info is pointless as we obviously did enough to get the win. So either way its a non issue. And if you're somebody who knows how to min max anyway, you know youre gonna be topping the dps charts with 2M+. I guess im just wondering what the point is. If im at Atheon, and i know from my set up that i can do around 2 mill out of the 8m needed, then the screen at the end is only gonna confirm what we already know.
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8 RepliesNo,it promotes toxicity
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It's funny we have asked for this since Destiny 1 and they still haven't put it in the game. It's bizarre that it shows on a wipe and not a completion. Makes zero sense.
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8 RepliesIf they were going to do this, I'd rather see them have a damage output & also a "time dealing damage on the boss" stat just to show how much time you managed to get to deal boss damage. For instance, if a team wipes & a guy has significantly lower damage than the others, you'd assume he was butt cheeks & about to be kicked.. But what if he was the guy detained twice in a row & lost a good amount of DPS time? It'd be cool to see so the actual DPS could be calculated & you could get idea of who's doing more efficient damage. But honestly, they're a lazy developer when it comes to QoL things so it'll never happen. They'll put more effort on shitty eververse content.
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Edited by mja calg: 12/2/2021 10:38:22 PMIt is totally stupid. Fallout 76 Special Ops gives me enough stats to choke a horse! Why not Bungle on a Raid? But that would be work, and we know "Work is Hard" according to Luke "Master of the Density Universe" Smith, so that's likely why they won't do it. But they will do it for "Matter".
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Not sure why it's a thing for some activities and not others? It's a great way to see if you are performing and gives you the opportunity to try and test load-outs without forcing a wipe to check data. This is how I know Witherhoard + threaded needle out-performs 1KV + fusion by a whopping 30%
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1 Replythe whole 'afraid to hurt peoples feelings' shouldn't be the reason they don't add it especially since it's shown on wipes.
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Edited by Nebutronical: 12/2/2021 7:48:56 PMIt was useful a you could help to optimise builds…but was also used in a toxic way to find the ‘weak links’ and kick them. I can honestly see why they don’t show this now for that reason. Edit: I forgot this on wipes so actually my argument above doesn’t make sense. I can’t think why they don’t do it!!!
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5 RepliesDoubly confusing is that they do it for Dungeon bosses. I know some people can be toxic about it, I'd just offer advice if it was wanted. Or even needed.
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What? I must not remember D1
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3 RepliesHehehehe yes give me the power to talk down to people with facts and numbers!
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20 RepliesI've seen people claim this'd lead to toxicity, which just doesn't even make sense. I just want to see how my build is working.
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1 ReplyOr just add it into your history via app. Click on activity you just completed and see all the stats. I'm sure it's out there and just needs to be displayed
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1 ReplyI did a pit run the other day. Which does have a damage screen at the end. However, it said we all did zero damage.. We melted him in one phase.
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11 RepliesIt's posted on wipes for that reason.
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it should always show it after a boss defeat. for the love of god I cannot figure out why it doesnt