I feel sniper is too strong actually in pvp. it decides game alone, it should be heavy ammo.
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1 ReplySpecial weapons as a whole are too strong since they decide games too much. We could go back to double primary and slow down player movement to make positioning matter more but majority of people hated it since they couldn’t use a primary weapon to save their life.
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Sniper rifles in a game with these ranges are pretty dumb. Usually such weapons are used for longer engagements.
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1 ReplyAce range does nothing to change the fact that this game flinches snipers on to people heads
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Edited by an Ape with a d2 addiction: 11/4/2020 1:58:34 PMLeast on mnkb snipers could really use smaller hitboxes + flinch that doesnt reset towards the target on it's own. And less bodyshot damage in general. It's silly I can bodyshot someone, swap to my HC and shoot him with it once to finish him off and that whole combo's faster than a regular primary's optimal ttk. And double bodies on adaptives kill as fast as a good primary's optimal. At any range. Precision guns by the way.
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5 RepliesAre you a sniper user who finds it too easy, or the guy getting domed all the time currently? I'm in the middle of that, if not the latter half. Snipers seem just fine to me.
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I’ll take that as a compliment
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Why don't you use one?
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lol this game needs less revoker
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19 RepliesSnipers definitely need more nerfing.... specially to hitboxes and flinch... Hand cannons are too rewarding... require very little skill so no buff needed
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6 RepliesAce doesn’t need a range nerf. Ace needs to retain Memento Mori after stowing. Period.