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7/1/2020 1:28:18 AM
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RamDac

IB without SBMM: Mercy after mercy

Please Bungie, check the stats on the amount of mercies that are happening right now in IB. Just a hunch, but I think it might be an indication of how the removal of SBMM is impacting the average PVP player. I just finished playing 15 matches. 6 or 7 of them were ended by the mercy rule. Bungie, I have a question: Where do the average skill PVP players fit in this new landscape without SBMM? Where do we go to PVP other players at our skill level? Right now, the answer is we don't fit and there is no experience for us in PVP other than being fodder for folks waaaaay above our skill level. Trials, Survival, Elimination - competitive playlists all utterly dominated by high skill players. The only place we could [i]compete[/i] was in the non-competitive playlists with SBMM. And over everyone else, high skill players can attest to the fact that the one thing that matters most in PVP is that the player feels like they can compete. I think most of us "casuals" understand and accept that Trials isn't for us, and that we can't compete in the upper tier of Survival and Elimination (still have SBMM enabled) - we're average skill players. Of course we don't get to compete with the highly skilled players - they the best, we the rest. So why is it hard for seemingly you, Bungie, and the some of the sweats to understand that casuals deserve to be able to compete in PVP? Please revert the decision to remove SBMM from non-competitive playlists.

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  • Edited by WulfPak666: 7/2/2020 12:05:34 AM
    Please, I lost 15 games in a row to mercy when SBMM was on. It's not a new thing just because CBMM is on. Same with 6 stacks. 99% of the time you are definitely not playing against "stacks" just a clan or group of friends who are average. 6 average Joe's can feel like a stack if you and your team play reckless. People are literally complaining about the exact same stuff they complained about last Iron Banner. Only difference is that instead of your own skill or willingness to grab your own team of 6 you have something else to blame.

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    • Edited by zombdestroyer: 7/1/2020 11:42:42 PM
      I’ve noticed no difference, IB always has a ton of mercy games cause you can prevent the enemy from scoring while gaining 3x points (capture all zones, lasts for 30 seconds or so). All it takes is one team capturing all 3 zones and spamming supers to go from a tie game to an absolute one sided blowout. Always has been.

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    • Last night, I had a match start up with just me versus a full team. 1 v 6. Frustrating experience....

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    • IB with SBMM: constant lag fest. There’s been plenty of mercy rule games, stacked teams, and one sided stomps before. The main difference is that with these settings the connection is much better, and that’s all that matters.

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      • God damn cry babies IB is no different except it doesn’t take near as long to match make

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        • Hey bungie check your IB pinnacle drops because my four didn't do sh_t for me stop screwing us. Drop them in are lowest slot. Are you people related to satan.

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        • Correct me if I’m wrong but it does say skill preferred MM on the graphic when you hover over it...

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        • Edited by Bull Bulkowski: 7/1/2020 11:13:43 PM
          I was just hovering over the IB graphic ingame and it says that the matchmaking is "prefer skills" I am not 100 percent sure but I am assuming that is SBMM right? I also looked at the other Crucible like the Classic mix and it says Connection is preferred. Check it out and correct me if need be. So then if what I am reading is correct IB is skill based matchmaking? https://steamcommunity.com/sharedfiles/filedetails/?id=2150210732

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        • SBMM or CBMM is not the issue at hand. It's the fact that fireteams aren't being matched up with fireteams. A ton of games with PvP matchmaking have this feature. Take Overwatch for example. If you queue with a stack of any kind, it'll try to match that. Got a three stack? You'll likely go against a 2 stack/3 stack/ 4 stack. People stack in IB because it = easy mercies. Easy mercies = faster tokens. Faster tokens = easy grind for good gear.

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        • Now that I’ve adjusted to it, I’m okay with no SBMM. I just have stream on in the background so I can distract myself during mercy games.

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        • Edited by Nenya: 7/1/2020 6:38:20 PM
          They are not going to bring SBMM back, cause they don't give a sh*t about casual players. We are just cannon fodder for their amusement. Here's my advice: as soon as you see you are getting stomped, leave the match and find a better one. You will enjoy your games more, I guarantee you.

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          • All the sweats are -blam!-ing gay -blam!- that can't suck their -blam!- properly. They need to get shot.

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          • Average players in a CBMM environment by very definition will win about 50% of the games they play. Unfortunately, if you find your getting stomped literally every game it just means you are significantly below average.

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            • [quote]Please Bungie, check the stats on the amount of mercies that are happening right now in IB. Just a hunch, but I think it might be an indication of how the removal of SBMM is impacting the average PVP player. I just finished playing 15 matches. 6 or 7 of them were ended by the mercy rule. Bungie, I have a question: Where do the average skill PVP players fit in this new landscape without SBMM? Where do we go to PVP other players at our skill level? Right now, the answer is we don't fit and there is no experience for us in PVP other than being fodder for folks waaaaay above our skill level. Trials, Survival, Elimination - competitive playlists all utterly dominated by high skill players. The only place we could [i]compete[/i] was in the non-competitive playlists with SBMM. And over everyone else, high skill players can attest to the fact that the one thing that matters most in PVP is that the player feels like they can compete. I think most of us "casuals" understand and accept that Trials isn't for us, and that we can't compete in the upper tier of Survival and Elimination (still have SBMM enabled) - we're average skill players. Of course we don't get to compete with the highly skilled players - they the best, we the rest. So why is it hard for seemingly you, Bungie, and the some of the sweats to understand that casuals deserve to be able to compete in PVP? Please revert the decision to remove SBMM from non-competitive playlists.[/quote] https://mobile.twitter.com/Charlemagne_Bot/status/1278075161430749184?s=19 Its literally the most popular IB ever. Sorry!

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              • I think the control mechanic is the biggest reason for that tbh

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              • I played a lot of iron banner this morning. There were a few mercies either way, but this is NO different than before. As for CBMM I urge you to watch this: https://youtu.be/sHqiawMXHtI

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                • If you’re complaining about the new matchmaking you arent an average player...

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                • Iron Banner is designed to have a lot of mercy matches. You can literally lock your opponents out the zones and run the score up. Mercy matches in IB has absolutely nothing to do with CBMM.

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                • 6
                  Please. It was mercy after mercy with SBMM. Teams skew lobby balancing. That's just how it is. Period. That problem exists regardless of the matchmaking system in place.

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                  • Edited by LeafyBeans: 7/27/2020 5:32:06 PM
                    --

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                  • [quote]Please Bungie, check the stats on the amount of mercies that are happening right now in IB. Just a hunch, but I think it might be an indication of how the removal of SBMM is impacting the average PVP player. I just finished playing 15 matches. 6 or 7 of them were ended by the mercy rule. Bungie, I have a question: Where do the average skill PVP players fit in this new landscape without SBMM? Where do we go to PVP other players at our skill level? Right now, the answer is we don't fit and there is no experience for us in PVP other than being fodder for folks waaaaay above our skill level. Trials, Survival, Elimination - competitive playlists all utterly dominated by high skill players. The only place we could [i]compete[/i] was in the non-competitive playlists with SBMM. And over everyone else, high skill players can attest to the fact that the one thing that matters most in PVP is that the player feels like they can compete. I think most of us "casuals" understand and accept that Trials isn't for us, and that we can't compete in the upper tier of Survival and Elimination (still have SBMM enabled) - we're average skill players. Of course we don't get to compete with the highly skilled players - they the best, we the rest. So why is it hard for seemingly you, Bungie, and the some of the sweats to understand that casuals deserve to be able to compete in PVP? Please revert the decision to remove SBMM from non-competitive playlists.[/quote] https://destinytracker.com/d2/profile/psn/Rappo000 https://i.imgur.com/xISBXQF.jpg Best Iron Banner EVER. 7KD after 25 matches hahaha. YES!!!!

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                  • It says there’s skill based match making in the playlist...

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                  • Just stop playing pvp or switch to comp. Once the YouTube/streamers start crying about sweaty matches, bungie may actually start to care, maybe.

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                  • [url=http://www.example.com]https://twitter.com/Charlemagne_Bot/status/1278400947249545216?s=19[/url] Here's your stats, there are more players playing.

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                    • SHHH... you're getting your 3 blues quicker when the game ends quicker. *thumbnails for YouTube clickbait* "Fastest blue item farm" "Do this before patch"

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                    • Hey you know what really sucks about SBMM? one word: Laaaaaaaaaaaag Kinda defeats the purpose honestly. How can you have a skillful match when lag gets in the way? RNG is already awful as it is, we gotta deal with shitty latency times too? Nah bro, naaahhhh. But hey, I’m actually a pretty okay player, so I’m biased

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