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Edited by xXlukiedukieXx: 11/19/2019 8:00:11 PM
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Bungie please look at high impact fusions, Exotic perks should not roll on legendaries

Why is an exotic perk now on legendaries? Why is it so easy to just use fusions the whole time with no primary gameplay? Why are they so consistent at short, medium and long range? Yea you can say "just dodge" or "play cover" but that only works for a short time. They can consistently at range spam a OHKO weapon down a lane without precision. Why is that a thing? At the safety of range, get a one hit kill without precision? They are too easily spam-able and rewarded for doing so. In this new vid from Brose his opponent gets 20+ elims in high comp without using a primary. Thats a problem. This is agains good players who know what they're doing and still he can just spam fusion till he picks up the kill. Honestly Brose is right, it makes crucible not fun. The only time Im having fun is when Im not playing fusions. Im fine with any other cheeky build or armor piece or weapon or class, but when fusions enter the game its just BS to get mapped without standing a chance. Because with back-up plan once you hear the charge its already too late. Edit: the only reason posts calling for a high impact fusion nerf cant get upvotes is because theres too many erentil crutch users down-voting it to oblivion.

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  • Edited by deadly-cause: 11/19/2019 7:38:53 PM
    Firstly, brose is a whinger who always complains when he gets outplayed. Look at his videos, always has something to cry about. (Plus he’s probably salty because he got bagged... well deserved lol), secondly, zealots reward (the fusion he was killed by) is a rapid fire Frame (think the one I have has a 500 charge time (same as most of the crooked fang linear fusion rifles). He was within the optimal range for that archetype fusion. High impact fusion rifles (erentil, wizened rebuke in particular) do have insane range, if they were to be nerfed, a range reduction would be sufficient. However, they can be countered, the ammo for them is pretty minimal as well, apart from the insane range, I don’t see any other issue. Tired of people calling for nerfs for everything. Look where we are now. Adapt, overcome. If you get outplayed chances are they’re better then you, not that what they use is “op and deserves to be nerfed” lol

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    • The problem is that everything else has been nerfed making fusison shine more. The biggest issue now is that high impact fusions live in HC range and can OHK unlike HC's.

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    • 0 upvotes lmao Nothing wrong with fusions dude. Let it go

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      • Something needs to be done about high impact fusions for sure. You are literally seeing more and more nerf threads by the day and still these fusion crutchers defend it and claim it’s “not in high comp” so it’s not a problem, clearly they don’t play high comp because it’s every game

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        • Bring back Plan C and make it the fastest of fastest strongest of strongest cheapest of cheapest and most malevolent fusion rifle in the game and yanno just make back up plan slightly less powerful! Boom kinda solved... unless someone thinks otherwise, which is A okay to have a different opinion!

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        • The dads would explode... they just about recovered from the recluse nerf but erentil as well!! Honestly I just think back up plan needs to go

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        • Edited by Coyote_Joe_304: 11/19/2019 7:06:17 PM
          Damn, recluse nerf was just announced and we're already wanting more nerfs? GTFO Downvoted for whiney content

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          • I hate when people mindlessly hate on fusion rifles, but I agree that Backup Plan is unnecessary. It completely negates the weakness that a fusion has. Another change that should probably be made is to change fusions back to being projectile weapons. Lower impact archetypes of fusion rifles however, need a buff. They suck.

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            • [quote]Why is an exotic perk now on legendaries? Why is it so easy to just use fusions the whole time with no primary gameplay? Why are they so consistent at short, medium and long range? Yea you can say "just dodge" or "play cover" but that only works for a short time. They can consistently at range spam a OHKO weapon down a lane without precision. Why is that a thing? At the safety of range, get a one hit kill without precision? They are too easily spam-able and rewarded for doing so. In this new vid from Brose his opponent gets 20+ elims in high comp without using a primary. Thats a problem. This is agains good players who know what they're doing and still he can just spam fusion till he picks up the kill. Honestly Brose is right, it makes crucible not fun. The only time Im having fun is when Im not playing fusions. Im fine with any other cheeky build or armor piece or weapon or class, but when fusions enter the game its just BS to get mapped without standing a chance. Because with back-up plan once you hear the charge its already too late. Edit: the only reason posts calling for a high impact fusion nerf cant get upvotes is because theres too many erentil crutch users down-voting it to oblivion.[/quote] In that situation he did not really have any fesible play regardless trying to cap the flag. Cant sit in super against a shutdown super, short range and shotty vs midrange and fusion, and hes in a spot that has 5 avenues of attack. And that was maybe a 20 meter shot. If that.

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            • How can you use a shotgun in comp, currently still have recluse and izinagi equipped, and call fusions a crutch. In that clip you were getting slapped either way bruh, you were easily in fusion rifle range backing away from this dude while you still had shotgun ammo, I don’t see why you need to blame fusion rifles for terrible plays

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            • Edited by $hirtless Captain Kirk: 11/19/2019 4:33:33 PM
              When I put on this gun it's probably cuz I see you using dust rock or another shotgun. People keep saying it doesn't take any skill but they don't use it themselves. The charge time is pretty slow and it's pretty easy to get your ass killed if you don't know what you're doing Stfu on nerf any fusion rifle. If you're dying to them, you're too exposed or stationary. You might find the nerfing Fusion rifles kills the game literally. That hasn't been a meme around here for no reason for f****** like 4 years

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              • Good players tend to make anything they use look OP. If the weapon is that OP, 2 things would be happening. 1 everyone would be using it. 2 everyone would be finishing with a positive efficiency.

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                • Brose got killed by a Rapid Fire Frame fusion, not the Erentil with Backup Plan. Even he doesn’t even seem to realize it. So this topic post proves nothing other than whining about fusions as usual. No shock there

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                  • When idiots stand still they get killed. That could have been a shotgun , sniper , grenade launcher, etc.

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                  • 2 weapon types that I think are bad for PvP are fusions and sniper rifles.

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                    • Edited by Pord: 11/20/2019 12:36:20 AM
                      I just realized that this guy wasn’t even talking about High impact frames with back up plan. He’s just salty at that point.... And he was playing like an idiot. He turned away right as he peeked. Someone could’ve hit him with a sniper body and finish him off anyway.

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                      • The problem described isn't just the fusion rifle itself. Yes "Back-Up Plan" can make for a very annoying perk on it, but it is only a single factor in a situation that has multiple. The players that can and do 'main' their shotguns and fusion-rifles in Crucible can be an annoyance to play against partly because [u]they are allowed to consistently use them[/u]. The way the special ammo economy works in Crucible can directly feed into a players use of special weapons, or more precisely shotguns and fusion rifles. Combined with scavenger perks, a player can consistently use their fusion rifle for almost an entire match, and pretty much avoid the main balancing factor to special weapons: ammo availability.

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                        • [quote]Why is an exotic perk now on legendaries? Why is it so easy to just use fusions the whole time with no primary gameplay? Why are they so consistent at short, medium and long range? Yea you can say "just dodge" or "play cover" but that only works for a short time. They can consistently at range spam a OHKO weapon down a lane without precision. Why is that a thing? At the safety of range, get a one hit kill without precision? They are too easily spam-able and rewarded for doing so. In this new vid from Brose his opponent gets 20+ elims in high comp without using a primary. Thats a problem. This is agains good players who know what they're doing and still he can just spam fusion till he picks up the kill. Honestly Brose is right, it makes crucible not fun. The only time Im having fun is when Im not playing fusions. Im fine with any other cheeky build or armor piece or weapon or class, but when fusions enter the game its just BS to get mapped without standing a chance. Because with back-up plan once you hear the charge its already too late. Edit: the only reason posts calling for a high impact fusion nerf cant get upvotes is because theres too many erentil crutch users down-voting it to oblivion.[/quote] How can such an underused weapon be a “crutch” (dumb meme) used by enough players that they down vote these threads? This is another meme thread repeating content creators with 0 upvotes because high impact fusions are strong but not even close to being over powered. If you watch the game play he never gets mapped. He does short range to his own bad play. He wasn’t even slaying out against the other teammates and shut down by some “unfair” fusion kills. The only real complaint he actually has seems to be special ammo economy which applies to all special weapons and nerfing a class of weapon that isn’t over powered doesn’t help. Like all players who are trying to force shotgun/HC he should take note of the existence of a fusion in his lobby and play accordingly. Instead he is pushing out of cover and dying when he dodges into a wall and gets stuck there....or a point blank mountaintop shot in the middle of the lane. This video is outrage click farming. This post is just begging for nerfs of a weapon that doesn’t need them because players don’t want to have to improve at the game to force their play style. Oh and back up plans? Its not a great perk if you can time your charges because it costs you a range perk which is the only way to keep fusions consistent enough to be worth running. Even if it only existed on one exotic fusions users who rely on it could just run that exotic. It’s not like there aren’t a ton of viable legendary weapons in the other slots. There are a ton of viable weapons in every slot which is why high impact fusions are not ever the most used energy or special weapon. DRB/LH have been for an actual year.

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                        • Edited by Eucadia: 11/19/2019 10:45:12 PM
                          What is that video supposed to prove? He's just another example of a NF + DRB user who's used to his loadout being universally effective and cries for nerfs for anything that can counter it. I mean look at the opening clip. He's just standing there in the open aiming his NF 24/7 and is surprised he gets killed by a Fusion from less than 20m lmao. Btw that Fusion requires 6/7 bolts to kill and its charge time is intrinsically so fast that using BP on it makes no difference. If anything, this video exposes how these players like to act Erentil is the only Fusion they have a problem with, when the truth is they have a problem with the entire weapon class. Forsaken: "Telesto is a problem, not Erentil" Now: "Erentil is a problem, not other Fusions" Later: "Other fusions are a problem, they need a nerf too." Anyone crying about getting killed by a Rapid Fire Fusion in the current Sandbox should not be taken seriously lmao.

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                          • It ain’t all of them, it’s more certain perk combinations. IB did hand out a ton of these with good rolls. The max range and or min cone spread is the issue. So basically the highest effective rage the weapon can reach rather than the base weapon stats. From there, changing ammo to count each individual shot in the burst instead of all as being a single ammo number, would allow them to make canceling a charge cost some ammo. That’s fix close range effectiveness with people spamming charge but not actually firing.

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                            • Erentil, among with a few other guns and exotics, are literally just crucible training wheels. They take zero skill or finesse to use, you just w+m1 and win

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                              • The erentil advocacy group indeed showed up like they do in every other fusion post. Seem they don't understand that a special weapon shouldn't perform the function of their primary. But surely a non-sniper hitscan special weapon with a base range of 40 meters is justified by... "Shotgun counter." Primary counter. My only chance in outgunning a precharging -blam!- is a three tap with the last word. Even by then I'm shaking in fear of getting out of cover, high chance of missing. Strafing won't save you, sliding won't; impending doom.

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                              • Edited by DuBChiri2: 11/20/2019 12:08:43 AM
                                They could always change back up plan to reduce the damage based on the bonus granted. Like in PvP if a 900 uses back up plan and it drops it to like ~400 charge time, the damage should be like 34-35 as if it were a rapid fire frame. The effective range wouldn't change, but the damage changing would be understandable. As an avid fusion rifle user, back up plan is pretty cheesy in crucible. Essentially what is the flaw of the weapon is negated by this perk and I'm not against them having it so much as I think it's annoying when used on the high impacts and precision frames. But I would only want this in PvP as I quite like it in pve on the curated tempered dynamo.

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                                • I want projectile back , I missed being one of the only fusion players in d1 . Now it's pretty ubiquitous :(

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                                • Just reduce special ammo... Why is it need nerf nerf nerf. Never solving the actual problem.

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                                • Agreed. HIGH IMPACT Fusion shouldnt be able to roll Backup plan but the first clip you showed was not from a High Impact Fusion Rifle. Either way I agree that High Impacts shouldnt be able to roll it.

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