I agree with what he said about raid encounters being very formulaic..
I like challenging content, but not so challenging as to alienate lots of people.
That's why challenge modes work so well, and things like flawless raiding. Take Scourge. Yes, it's a relatively easy raid for people who raid often. Not so easy to learn at first if you arent a competent raider. But easy to master. But it isnt easy to achieve Blacksmith...u nless you're Datto and friends I guess........
Take Wrath. Same thing. It was relatively easy to learn normal and very difficult for some to do challenge.
But Bungie probably thinks it is too much work to produce normal and hard/challenge especially with their raid lead gone. Hard means more spongey enemies....that's it.
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For what it’s worth, SoTP was the first raid developed by the new guy
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Would be cool if they would speak with us. I dont get the whole secrecy thing. Maybe its to keep them from yelling back at us.