I dont get how they're redoing spawns on maps that small anyway, if the enemy is at A you spawn C and vice versa, if both are occupied by enemies you spawn B.
Where are these changes supposed to spawn you? In middle of the map? In between zones which would mean less cover and more insta death?
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Well and what if there is an ennemy on B, on A and on C ? 6 players can cover some maps entierly pretty easily. The issue is more about small maps.
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I think that some modes should have specific maps. like the huge maps in d1s 12v12
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So if the plan is to remove it from 6vs6 entirely I could understand it even if I feel it's a great map across all modes. But the plan seems to be to redesign spawns