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Destiny 2

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Edited by Pliekace: 12/1/2018 6:52:15 PM
9

Ideas for buffing the 3 weakest supers (Nova bombs and Quiver)

I see many people complain about, at least, decent supers like Burning Maul(which I believe its problem is its neutral game, not the super), Blackhole Tether, and yadda yadda. At least those kinds of supers don't actively work against you like Cataclysm Nova Bomb or just fail to make an impact like Vortex Nova and Mobieus Quiver. Since these 3 supers just suck, I'm attempting to pitch some ideas to at least garner more people to vocalize that these need buffs. Here are my ideas Since hunters are the majority class by about 2~3% and also this being the weakest of the 3 supers(imo), I'll start off with Mobieus Quiver: •Remove the bonus damage for hitting tethered targets with extra arrows, but replace it with each consecutive arrow on the same target increases its Radius, Duration, and Debuff Percentage. -Debuff would increase by ~5% per arrow. 35>40>45>50>55>60% -Creates the strongest debuff in-game with crowd control and range, but needs time and a super charge. [spoiler][The main problem with Quiver is that its intended uses (distant group tethering & tether Dps) just didn't have enough umph to them. Instead of just buffing it all around, I decided to just double down on the Dps and try to reach out a bit to D1 Shadowshot.][/spoiler] ---------- Cataclysm Nova Bomb: •Just replace the slow, weak, and non-worthwhile Slowva Bomb with a plethora of enhanced Nova Seekers. -First of all, how could would throwing a wave of steroid-pumped axion darts be? -Attunement of Chaos? A slow, purple testicle isn't chaotic. [b]This[/b] would be chaotic. [spoiler][I enjoy maining Attunement of Chaos.. I really do, but when my axion bolt grenade is more consistent in crowd control and actually hitting things than my super is... That's a problem. It likes to track into a wall or the lonesome dreg far apart from everyone else, most mobs can easily avoid most damage just by quickly moving to the side, it can be shot down in pvp, and the current Nova Seekers don't do much 90% of the time. Please Bungman... pls][/spoiler] ---------- Vortex Nova Bomb: •Increase base blast radius and damage while also adding a pull in effect after initial detonation. -Pull in effect is instantaneous and not persisting. Would not pull enemies into the explosion, just the vortex. [spoiler][Though I don't really use Attunement of Hunger anymore, I still feel the pain of launching my Vortex Nova against an enemy super only for it to explode about 3 feet from them and not even fully break their shield. Now, you would need to almost entirely whiff it to not kill them, and even then the pull in effect might save you.][/spoiler] Pls Bungie bro, these poor children need your help.

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  • Burning Maul decent? Lol

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    • Cataclysm's seekers are unreliable. Most of the time, they prematurely detonate upon spawning which defeats the purpose of having them in the first place.

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    • Nova Bombs dont need a change. They only seem underwhelming because the alternative (Nova Warp) is beyond broken.

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      • As long as FoH gets buffed in PvE too then sure, why the hell not. [spoiler]Thundercrash too. It does decent damage already but a damage buff definitely wouldn't hurt.[/spoiler]

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        • I love my slowva bomb (together with skull of dire ahmankara). I don’t want them to touch it for fear of them breaking it.

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          • Edited by Infamous067: 12/1/2018 9:13:23 PM
            I would replace vortex nova bomb with lance while also increasing the speed animation of all nova bombs and increasing blast radius so it doesn’t feel like only blade barrage is the best shut down super in the game. The top tree nova bomb needs to travel faster and the seekers needs to travel really fast and not go off on their own whenever a hunter dodges. I never understood why its ok for hunters to escape anything thats tracking them by dodging. As for nightstalker I would simply make it so the arrows one shot players, the top tree needs to activate tethers instantly after landing a hit and increased armor so players don’t die immediately after using the super. Only the top tree needs armor though, the bottom tree has more kill potential so it wont really need too much armor.

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          • Replace Vortex with Lance

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          • Stormtrance could also use a range buff and a huge damage buff, I think. Well, maybe it's fine in PvP, but it's incredibly underwhelming in PvE. It takes almost half my super to kill a single major.

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            • One small thing. Tether already has unlimited range. How would increased range affect it?

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