Destiny 1 and Destiny 2 are two entirely separated games, though touted as a singular experience Destiny has inherently been serialized and we all know Destiny 3 or more is in sight unless they run out of fan support. Below are just a few examples that show this separation.
Examples: Destiny 1 - Emblems, Emotes, Eververse Silver, Shaders.
Examples: Destiny 2 - Emblems, Emotes, Eververse Silver, Shaders.
The reason for this post is the lack of support for Destiny 1. Bungie has claimed they will support Destiny 1 going forward but for NO REASON they REMOVED TRIALS, IRON BANNER, SRL, and every active timed EVENT from Destiny 1. This shows how they feel about the Destiny 1 community, they removed content that had already been introduced into the game and access to loot that came with the content. Why would a game developer do this to it's community to feed a sequel?
Bungie please release the lock on the monthly and weekly rotating events that you have trapped in Destiny 1 limbo; let the players decide what they want to play, thank you.
English
#destiny2
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Honestly this is worrying for the Destiny franchise and the gaming industry as a whole never before has a developer/publisher so blatantly sabotaged the previous title and instalment of a franchise upon release of a new title and or next instalment of a franchise, the basegame/endgame content of Trials Of Osiris and Iron Banner should never have been locked out from consumers who had purchased this content!!!
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1 ReplyEdited by Qeylis: 12/13/2017 6:31:29 PMOr, scrap Destiny 2. Abandon this failed project. Instead, remake all future DLC for Destiny 1. Leave everything that we loved about Destiny 1 alone (IE: random rolls). OH! I have an even better idea! Make all future DLC for both games. See which one we buy. Destiny 2 is already in the bargain bin, it won't hurt Bungie's bottom line. But the experiment would prove which direction the community wants this game to go. There would be no doubt.
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7 Replieshonestly when i first herd about this game years ago i thought it was going to be warframe-like where they just build on one game and improve on it.
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8 Replies[quote]Destiny 1 and Destiny 2 are two entirely separated games [~] Below are just a few examples that show this separation. Examples: Destiny 1 - Emblems, Emotes, Eververse Silver, Shaders. Examples: Destiny 2 - Emblems, Emotes, Eververse Silver, Shaders. [/quote] sorry but am I the only one that doesn't get what this is supposed to mean? did you just accidentally copy and paste the same thing into both examples or is there actually a point you're making? or maybe this is some sort of staggeringly obtuse joke that I'm far too literal to pick up on...? erhmergherd ahm sew fuggin confoozed rynaow...
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They told us why
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20 RepliesWhy would a game over 3 years old still have support?
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That is one thing I can sort of understand. From a business perspective, they would not be making much from D1 anymore and want more people invested in their new D2. I am actually surprised they didn't completely pull the plug on D1. I am not defending Bungie in any way here, make no mistake. Timed events take extra time and resources to do so I can see them going away in D1.
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[quote]but for NO REASON they REMOVED TRIALS, IRON BANNER, SRL, and every active timed EVENT from Destiny 1.[/quote] The reason is that the Live Team is busy working on Destiny 2.
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The only thing really missing from D1 now, are live events, and the ability to continue to grow your characters. The game still has tons of stuff to do. People will still play it for a long time. But because there is a new game, D1 will stay frozen in time. Side note; to everyone saying it's not making Bungie any money anymore, you are incorrect, I guarantee it's still providing steady income.
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Because if you play a game you already bought, Bungie get no money and can’t pay people’s salary. If you buy D2 and D2 DLC, they get money and get to eat. Why would they go to work every day and work on something for months that has already been bought which they would get no money from???
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3 RepliesEdited by Kissker: 12/14/2017 8:07:34 AMwhy wouldn't it? it's an old game, it should be abandoned. Sadly they half assed it. they can't focus on anything if they try to focus on everything. the playerbase dropped. of course they are going to remove support for it. there is no reason to put that much effort (trials, updates, patches) when less than 1/10 the population that USED to play it - still plays it. Almost no one plays it for real anymore, espeically with D2 out. That's like saying, why don't we go back a console and play X game - because it had it's time - and now we move on.
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3 RepliesWhy focus on the Troll base over the actual Costumer base ? Only trolls "claim" they go back to D1 but fact is either they never owned or played it or dont intend on going back to that its just a tool for trolling for them anyways so i ask why ? move on... if you dont like D2 then move on i like it so i stay but you have no reason to be here, if you like D1 for what it is then go there but i doubt you will
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5 RepliesLast checked this evening (12/13/2017 18:00 PST) @Playstation Store (US) Destiny - [i]The Collection[/i] $59.99 Add-on Taken King $19.99 Rise of Iron $29.99 Level 40 Hunter/Titan/Warlock Pack $29.99 (each) Silver 500 $4.99 1000 (+100) $9.99 2000 (+300) $19.99 5000 (+800) $49.99 Now for in game, stuff that [u]automatic resets weekly[/u]. [i]Vendor stocks and handler bounties[/i] [b]Reef[/b] Queen's Wrath:Bounties House Judgement:Judgement's Honor/Elder's Sigil/Bounties Master Ives: engrams [b]Tower[/b] Zavala: Vanguard Elite Bounties Shaxx: Crucible Bounties Arcite 99-40: Weapons bounties and weapon perks Banshee-44: Field Test Weapons and Foundry Orders Speaker: legendary class items Master Rahool: engrams Faction vendors (FWC/NM/DO and VG) weapons perks [b]Iron Temple[/b] Shiro-4: Iron Lord bounties and armors Saladin: exclusive armors Tyra: Iron Lord artifacts and engrams Xûr Agent of the Nine visit every Friday with rotating stocks of surprises but mostly disappointment ;) Eververse Treasure of Ages (permanent) 1 box = 200 silver 3 boxes = 500 silver 5 boxes = 800 silver [i]Activities and Challenges[/i] Prison of Elders (HoW) Lv 28, Lv 32, Lv 34 and Skolas Revenge Prison of Elders (TTK) Lv40 and Challenge of the Elders (catapult/ fresh troops and super kill bonus) Crucible (This week) Mayhem Clash Clash (wish it was control) Rift Elimination (3v3) Skirmish Rumble Supremacy Private match (permanent) Weekly story playlist House of Wolves (Heroic/ Ironclad and Airborne) Siva Crisis Heroic/ Arc burn/ Juggler and Catapult Weekly Nightfall (Daybreak was featured last week) The Undying Mind (Epic/ Juggler/ Fresh Troops/ Airborne and Catapult) [u]gain additional reward for earning gold tier scoring with in time limit (30 minutes)[/u] Weekly Raid Ishtar Sink, Venus. [b]The Vault of Glass![/b] Templar Challenge Atheon Challenge [i]completing challenge will reward raid ornament and adept weapons[/i] The whole point of this is they are still marketing and charging full price for Destiny 1 the collector edition, booster and microtransaction. While every other stuff ingame can be in automatic reset/ rotation but Iron Banner, SRL, Trials of Osiris, Festival of Lost, The Dawning and Crimson Days can't be coded in rotation as the [b]Daybreak[/b] and [b]Featured Weekly Raid[/b] (which prove that rotation in order can be implemented if intended). Iron Banner could be set to be the following week of Daybreak then next week featured SRL, play maps could be reduced to 4-5 fan favorite maps from voting or poll. Same goes for Trials of Osiris pick 5 most popular maps that are symmetric and let it work similar to Xûr, come and goes on a set timer. Why Iron Banner and Trials of Osiris was pulled from Destiny 1 and the sandbox was left in its current state without any last final farewell update to address a few important stuff? Isn't it is just the same tactic that was used to lock players out unless they purchase the latest dlc? And try to get players that like those activities to pay another $80 - 100 to access in the form of a "new Destiny 2" rather than keep releasing new $20 - 40 dlc every few months for the first Destiny. [u]Destiny 1 still has a full price retail tag on it! [/u]
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They clearly told u why they no longer support d1 monthly events, there putting all there effort into d2. Get over it it is not coming back.
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6 RepliesI'm sure they want Destiny 1 to go away. it's a drain on resources that generates no revenue.
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19 RepliesEdited by TheShadow-cali: 12/13/2017 2:00:28 AMThey got your money so why do they care what you have to say about it?
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1 ReplyI would play it sometimes. Sadly my PlayStation Minus has expired since I switched to PC
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They only cater to Destiny 2 kids now.
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No reason for them to feed into Destiny 1 any more as Destiny 2 is the next instalment in the franchise and of course they're going to feed into that. However Destiny 2 should've carried on the greatness from Destiny 1, but it didn't unfortunately.
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1 ReplyRather play d1 if I could.
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1 ReplyEdited by Corrick II: 12/13/2017 3:29:25 PMThis happened when they decided to make D2 entirely separate and new and leave Destiny 1 behind, which in my opinion was a mistake. Not only did they cut off and abandon the content they'd developed over three years, content that we were sold as a persistent world that would stay with us for the game's lifespan, they also left behind the mechanics and features that were finally working after all the feedback, all the testing, all the "beta" jokes. Now we have what amounts to an orphan sequel, lacking the depth of D1 and too shallow to mean anything, much less keep players playing. It would be very interesting knowing the reasons they went down this path, but we'd probably just be disappointed in them. At least we'd know, and that would be something.
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Edited by Monst3r Status: 12/13/2017 10:01:23 PMIt was removed so more people who are into those activities will play them on Destiny 2. I know that's not the answer you want to hear but that's the reason. What you choose to do now is up to you. You can accept the decision and move on. You can accept the decision and do as bungie wants by playing Destiny 2. Or you can protest the decision and stop playing Destiny altogether, leaving one constructive criticism post about it in #feedback. That's it, those are your healthiest options. Edit: Because they're not coming back.
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D1 got the shaft so hard it sucks but whatever I still play
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12 RepliesSimple solution to this, release destiny 1 content as a free update in destiny 2. If they combined both games people would be in a much better place.
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Edited by xBuLL3tSp0nG3x: 12/14/2017 1:24:42 AMDestiny 1 takes up precious server resources...I say scrap all of it.
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Destiny 3 is guaranteed to happen and when they announce it, they will soon after cut support for D2. Game developers are solely guided by profits and sometimes their calculated decisions are not always the right decisions for you or them. I don't think they ever imagined that D1 crucible would remain as popular (isn't saying much) as D2 crucible months after D2 release. It's not so much about the ongoing success of D1 crucible as it is the colossal failure of D2 PVP. Problem is D1 PVP has been neglected and though it retains a small pool of players, it's not enough to support any ongoing investment. D2 PVP suffers from a more divided players base (3 platforms) and a low and dwindling population. Bungie can not create more game modes for D2 PVP players as it will further divide an already diluted and low player count which means the existing playebase will bore, quit and the vicious cycle continues. I wouldn't be surprised if Bungie abandons PVP entirely for D3, the player population and amount of resources it requires just isn't worth it imo. While D1 PVP and PVE were always close in numbers, D2 PVP has been another story. Unless they believe they can recreate the magic from D1 PVP in D3, execs will be arguing to focus on PVE.