[quote]Again, see: Witcher 3, a larger game, made by much less experienced devs, with far fewer glitches.[/quote]
Can't argue with that
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Plus he isn't addressing the real issue presented here either! The guy Blasmo is replying to told him basically what I did regarding bugs and coding. His response had nothing to do with actually fixing bugs, as he knows nothing about it. Blasmo using Witcher 3 as an example of a [u]better[/u] game does not deal with the issue of fixing bugs present after a game is released at all lol..
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Actually you can lmfao. Heavily. Would be a waste of time as OP seems to be trolling regardless.
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Go for it then. Don't just say you can
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Edited by What I Look Like: 6/19/2017 5:19:14 PMBug talk in Witcher 3. [url=http://www.example.com]https://www.polygon.com/2015/6/8/8746053/witcher-3-glitch-exploit-infinite-dps-intensity-invincible[/url] Map size is debatable at best. Skyrim map size is close to the Witcher, but the combined Delves and DLC drastically increase surface size of Skyrim's map. Witcher is a surface world with a lot of pretty looking nothing in between stops. Few scripted events and similar things make the Witcher 3 not really feel alive, Skyrim feels like an actual world when combined with its many hidden alcoves and secrets. Edit - so my point is that all your points are opinions and really boil down to personal preference. Witcher 3 does not have a bigger map, amount of bugs is not comparable to the degree of buggery (I don't have any invincible glitches in Skyrim, they all hurt the player and don't ever help) in Witcher 3. Plus, coding isn't as simple as finding a bug and fixing it.
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Not against me I'm not the with all the info op is.... Lol
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Edited by What I Look Like: 6/19/2017 5:29:33 PMOP ain't giving info out either. Like when he says the dev team is less experienced in W3.. name the devs without Google? Name their prior experience or lack thereof? What other games did they work on? He can't answer a damned thing dude. Has no idea what he's talking about, and wouldn't know where to start fixing all the shit he's complaining about. No need to be mad about paid mods. They are optional and meant to help aspiring modders get more practice with experienced game designers. They are meant to generate any sort of profit for Bethesda, which literally means more money for better games. Creation club wouldn't exist if people actually donated to modders instead of expecting free content forever from people who dedicate a lot of their time creating said content. No need to talk all that shit about milking Skyrim, they aren't. Nintendo approached them, why would they not announce that (Skyrim on Switch) at E3? It's their game and they are legally obligated to. And a majority of people expressed excitement at a mobile Skyrim, so now what's with the hate? Either that or they negatively assumed it wouldn't really be on Switch, they assumed the commercial was a lie to generate Switch hype. It wasn't. And now they still talk shit about it? It's like half the people who post here, OP included, just wanna complain about shit. Easiest way to do that is sit back and say "Oh well this game was better (an opinion, btw), so why can't Bethesda do it?" OP also clearly has no idea how to go about really fixing a bug. Coding is hard fcking work and takes entire teams of people to work on one issue. Altering code means you're changing multiple lines to try to fix a single problem, which usually causes more bugs. You can't alter a single line of code to fix a bug. Some bugs aren't worth the trouble to fix, as attempting to do so will only create more bugs from freshly altered lines of code.
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Well I already stated twice in this thread I LIKE Bethesda so idk what your trying to convince me of : p. That op doesn't know what hes talking about? Could be but that would require me to do research but I love both games so I have very little incentive to do so beyond which studio is bigger to sate my own curiosity. Which bethesda in fact is huge but just gaming development side of thing there twice as small as cdpr. If you want MY opinion which it seems you do I think they despretaly need a new engine. I was hoping for that at e3 along with a new elder scroll announcement. Though if they are making a new engine I imagine it's sill atleast 2 years off but one can hope
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I'm posting what OP was asking for. It isn't just for you, and since it's online he can easily read it as well.
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Edited by wojo55: 6/19/2017 6:14:17 PMOther then there need for a new engine I can say they have been shady on the business side of things with mods and there overpriced lackluster dlc But as I own it on pc this mostly a console problem
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Edited by What I Look Like: 6/19/2017 6:26:09 PMI keep saying this; how are paid mods shady? The system isn't replacing our current free mod option. You don't HAVE to buy a single mod. Only bit that's true about the DLC.. well that only really applies to F4. And THAT only applies to the season pass. They upped the price on it for a few weak DLC and only 2 strong DLC. Name other Bethesda DLC from other games that are actually bad or lackluster. Have you ever played the Shivering Isles, for example?
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Edited by wojo55: 6/19/2017 8:01:44 PMAs someone who mostly plays bethesda games on pc who's never seen mods cost anything its absurd to see it monetized. Why is it completely free with more freedom with the DLL then console mods where users are greatly limited cost money? If anything it seems backwards. If I had to hinder a guess the mod community doesn't get nearly the same support from the players on console but thats all guess work Yes the dlc thing is recent and only time will tell if they'll continue this behavior. This doesn't mean they should get free pass on it and should called out on it. Still like Bethesda and their games