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Destiny

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Edited by SinbadBaki: 11/21/2016 3:42:22 AM
79

Lets have another update for subclasses and weapon balancing. Who's with me ?

I think it's time we had another update to refresh destiny. Primaries need to get buffed. Snipers need to have less flinch. Some Heavy need to get buffed (Sleeper simulant) (Gjallarhorn) Subclasses alike need to be tweaked.

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  • They'll just nerf grenades and horseshoes again and buff guerrilla fighter.

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    • Member when RoI came out? Member when bungie made this massive shit about how the matador is coming back? Member??? Bungie, you assholes.

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    • Sorry. You are going to have to wait 6 months for non tested Nerfs and buff.

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    • Buff fast rof shotguns, buff medium and slow rate of fire pulses and autos. Bring back double down and field scout perk for snipers. Buff "accuracy" on hand cannons buff hawkmoon range and stability, buff thorn range or increase dot damage. Buff all class exotic weapons except tlaloc Make exotic khostov work like how it should when using scout rifle and pulse rifle modes. Buff arc bolt, buff solar grenades, buff pulse and thermite grenades, remove melee glitch on warlock that causes you to miss melee when enemy is lower than you (sliding, crouching) Buff melee damage in PVE, buff sunbreaker melee (more damage on initial hit, less burn damage but time of dot is same) Buff blink (most bladedancers use better control jump that says a lot about the state of blink) Bring back the shotpackage or make shotguns consistent, warlocks are op in shotgun fights because long melee range especially stormcaller, making shotguns consistent removes this advantage. Fix the damn backstab (frontstab) make axion bolts destroyable by simply shooting at them with primary, same with skip nades. Buff swarm grenade tracking and damage, buff flux and magnetic grenades to the same level with fusion grenades. Buff firebolt range and fuse time. Buff fastest rof hand cannons (legendaries) more stability and range. Give more artefacts for pve (rabbit's foot "better chance of enemies dropping legendary engrams") Give armor telemetries. Make ldr, longbow, devil you know, etc obtainable from engrams also. Just some few ideas, some will love some and some will hate some.

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      • December update is going nerf clever dragon and matador, and buff thunderstrike. Seriously though, something is wrong with thunderstrike, it only lets me snipe half way across widow's court and sleep stimulant can out-damage it. #buffThunderstrike #nerfskeletalkeydroprate

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        • Agreed, add another elemental class such as wind or earth etc. And rework specific weapons because a lot don't make any sense at all

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          • Edited by Erijian: 11/22/2016 6:55:30 AM
            - Nerf Matador and Party Crasher Shotgun archetypes - Nerf Grasp and Hawksaw Pulse archetypes Easy. High impact shotguns have always been a problem since Vanilla, and it's about time they get hit with the nerfbat like the 1000-Yard archetype did.

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            • Nerf blind perdition archtype Buff blink Buff rocket proximity Nerf scatter grenades Nerf skip grenades Buff rangefinder/universal remote perk Nerf smoke grenade Nerf high caliber rounds Nerf stormtrance range Buff axion grenades Im not going to list change for other guns cuz i could go on all day. But this would be good start. Oh AND cbmm with dedicated servers with sbmm option!

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              • Use. Your. Primary. The Crucible is thoroughly infested with tumors of Shotgun runners. See that hunter in the distance? Oh you got him down to 1/4 of health? He blinked and you're dead thanks to a matador 64. It's so easy to just run up to someone'a face and press R2. Trials used to be fun but, hell even the crucible used to be tolerable too bad Bungie's sense of balance is flipped on its head.

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                • Edited by Lord Corignis: 11/23/2016 5:59:07 PM
                  Let's ACTUALLY FIX higher rate of fire pulse rifles and Stormtrance in PvP while maintaining PvE balance! [spoiler]Oh, and fix Thorn. Buff burn damage, reduce rate of fire to something like Ill Will.[/spoiler]

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                • 01000011 01110010 01110101 01100011 01101001 01100010 01101100 01100101 00100000 01101101 01100001 01101011 01100101 01110011 00100000 01101101 01100101 00100000 01100100 01101001 01100101 00100000 01101001 01101110 01110011 01101001 01100100 01100101 00101110

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                • Nerf shotguns. Remove SBMM. Fin.

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                • Buff auto rifles

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                • Hopscotch/Nirwens take 3 bursts to kill. Clever Dragon can kill in 3 bursts with 2x the rate of fire. Case and point. Not much to argue against it. Quite ignorant to put that into game to begin with, but worse that it just stays for 2 months. Nothing needs to be nerfed, just make medium rate of fire pulses kill in 2 bursts & low rate of fire pulses kill with 1burst to body & 1 to head. And Always remember to check your math kids!!

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                • December Update

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                • It's possible that there may be a balance update for srl, but I'm not going to get my hopes up.

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                • Lmao. Is this the joke of the day? Bungie will replace primaries with sticks, secondaries with stones and heavies with I don't umbrellas.

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                  • Snipers don't need less flinch. They are a precision based gun. They need that risk to be more rewarding. Otherwise it's just makes the game boring

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                  • I'd love an update but bungie has shown they buff things very slightly, & nerf with the hand of God. If that's the case just leave it as is.

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                  • Fix Bloom and you will see a huge increase in weapon diversity. Until then its a HoF pulse rifle, shotgun show.

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                    • So there's a lot of responses to this post, and most of them make sense. But there's one thing that absolutely must happen... [spoiler]Nerf fusions[/spoiler]

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                      • Increase primary damage, clue is in the name... primary. Shouldnt be special ammo dominating maps in pvp.

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                      • - Remove the grasp of malok and matador archetype. - reduce lightning grenade radius - go back to cbmm like in y1 Now pvp is balanced again. If you disagree with something try to make a logical argument.

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                        • I don't snipe ; so I can't have too much of a valued opinion. But I cannot tell you how many times I've died this weekend while lighting up a sniper with my pulse & still getting my shit pushed in... I don't get how any player can consistently snipe through the flinch but it happens to me allllll the time. using HCs, clever Dragon, PDX-45, Hawksaw...just getting domed either way :/

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                          • this game is trash it was designed in a trailer park

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                          • Edited by A Syrian Refugee: 11/22/2016 5:49:36 AM
                            This is it: -Remove High caliber Rounds from High ROF Pulses. As a pulse user I am logical enough to see it isnt needed and it just gives Clever Dragon another advantage it doesnt need. -Buff Auto Rifles Subclasses are fine Anyone who thinks Warlocks need nerfs need to just.........Oh Im not going to say it but you Hunters need to stop. I already see it down below...just stop

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