[b]I love destiny and I dont want this to be seen as a hateful post. I've had lots of fun with RoI and will continue to play it every day. However, I've noticed several problems and I want to archive them here in the hopes that bungie might learn something from it so they can improve in the future.[/b]
1. Fuse Offerings for Archons Forge. The drop rate is pretty low, you can only hold 1 at a time, and no in-app transfer. This seems to be the biggest community complaint
2. Archons Forge is much too far from initial spawn.
3. Terrible light grinding system. We are basically forced to farm the 320 Omnigul strike to reach 365.
4. Grimoire loss. Apparently this has been happening to people? All I've noticed is that the grimoire on one of my characters will be different than the grimoire on another. Very irritating.
5. Legendary weapon engrams only drop Taken King weapons.
6. Legendary engrams cap at 365 light
7. "Comitatus" New Monarchy ship still has a bugged drop rate. Personally opened 116 packages on my Hunter since its been added to the game and still haven't seen it. I'm not the only one to report this.
8. Awful change to the postmaster. People are losing exotics and legendaries as they get pushed out by blues and greens.
9. Deceptively short campaign. Obviously the missions were high quality but extremely short.
10. Presicion hits on Spliced fallen are much more difficult to get than on any other enemies. Also, you'll be punished for getting a presicion kill by the red orb of death.
11. Radiant Treasures/ornaments/silver dust have a very bad economy. 1 a week is laughably low and I would recommend they at LEAST make them a possible drop in nightfalls.
12. Nightfalls still have garbage loot
13. Several instances of frame rate drops, something I've never seen until this dlc.
Anything else?
English
#Destiny
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7 RepliesYou forgot the real #1 thing wrong with RoI: Little bitches that complain about everything.
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1 ReplyChallenge of elders scoring is still horrible. Needs to be fixed. Shooting the boss and score still goes down.
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Lol. I stopped reading as soon as you were dumb enough to say that you're "forced" to grind at Omnigul. That's only if you're some raid hungry fiend who doesn't believe in having to work for anything in the game.
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Edited by Barrier: 9/27/2016 3:39:15 PMNumber 10 is only for the Spliced Vandals & the red orb is a mechanic... Just don't shoot them in the head of you don't want to deal with it Also, that raid teaser showed cinematics. What happened to those? Greens really need to stop dropping Bungie
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I've gotten frame rate drops before- for example when you tether thrall in the center before the shade phase on Oryx, or during Omnigul in the final room. But I've never had the frame stutter or pause- as has been happening frequently in patrol.
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2 RepliesBattlefield 1 tho
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2 RepliesEdited by EquipDubs: 9/27/2016 3:22:29 PM[quote][b]I love destiny and I dont want this to be seen as a hateful post. I've had lots of fun with RoI and will continue to play it every day. However, I've noticed several problems and I want to archive them here in the hopes that bungie might learn something from it so they can improve in the future.[/b] 1. Fuse Offerings for Archons Forge. The drop rate is pretty low, you can only hold 1 at a time, and no in-app transfer. This seems to be the biggest community complaint 2. Archons Forge is much too far from initial spawn. 3. Terrible light grinding system. We are basically forced to farm the 320 Omnigul strike to reach 365. 4. Grimoire loss. Apparently this has been happening to people? All I've noticed is that the grimoire on one of my characters will be different than the grimoire on another. Very irritating. 5. Legendary weapon engrams only drop Taken King weapons. 6. Legendary engrams cap at 365 light 7. "Comitatus" New Monarchy ship still has a bugged drop rate. Personally opened 116 packages on my Hunter since its been added to the game and still haven't seen it. I'm not the only one to report this. 8. Awful change to the postmaster. People are losing exotics and legendaries as they get pushed out by blues and greens. 9. Deceptively short campaign. Obviously the missions were high quality but extremely short. 10. Presicion hits on Spliced fallen are much more difficult to get than on any other enemies. Also, you'll be punished for getting a presicion kill by the red orb of death. 11. Radiant Treasures/ornaments/silver dust have a very bad economy. 1 a week is laughably low and I would recommend they at LEAST make them a possible drop in nightfalls. 12. Nightfalls still have garbage loot 13. Several instances of frame rate drops, something I've never seen until this dlc. Anything else?[/quote] 1. I agree completely. 2. Dumb complaint, it takes hardly any time to get there. Not really something Bungie needs to focus on right now. 3. That's just not true at all. Just grind heroic strikes. You don't have to cheese Omnigul. 4. Needs to be fixed if it's happening, but not that big of a deal. 5. Of course they do, everything is reskinned from year 1 and 2. 6. This isn't a bad thing. If they didn't even more people would have been 385 before the raid even came out, and it would be far too easy. 7. Just a ship, it needs to be fixed some time but not something they really need to focus on yet. 8. Greens don't get transferred to postmaster. Having too many blues is a dumb excuse. Just decrypt them. Edit: So they do sometimes, I was wrong. Just keep your stuff decrypted and pick up greens when they drop and dismantle them. 9. We've known how long it would be for a long time. Nothing deceptive about it. 10. It's annoying but not a bad thing. They're more difficult to get because they have helmets and it'll just take some time to get used to. The orbs are the same way. They're just annoying, not bad. 11. It's purely cosmetic. If you don't want to wait then buy silver, that's what they want anyways. They're not going to change it since the point of them doing this is so we buy silver. 12. The loot is fine, you got unlucky. 13. Heard about this a lot and it's happened to me a little, probably should be fixed but I'd be fine if it wasn't.
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1 ReplyPrecision kills are harder to get because some of the spliced fallen have to he helmets on. The precision area is more towards the eyes
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It's good to see someone post about the 'bad' stuff as constructive critisism instead of a rant. [quote][b]I love destiny and I dont want this to be seen as a hateful post. I've had lots of fun with RoI and will continue to play it every day. However, I've noticed several problems and I want to archive them here in the hopes that bungie might learn something from it so they can improve in the future.[/b] 1. Fuse Offerings for Archons Forge. The drop rate is pretty low, you can only hold 1 at a time, and no in-app transfer. This seems to be the biggest community complaint 2. Archons Forge is much too far from initial spawn. 3. Terrible light grinding system. We are basically forced to farm the 320 Omnigul strike to reach 365. 4. Grimoire loss. Apparently this has been happening to people? All I've noticed is that the grimoire on one of my characters will be different than the grimoire on another. Very irritating. 5. Legendary weapon engrams only drop Taken King weapons. 6. Legendary engrams cap at 365 light 7. "Comitatus" New Monarchy ship still has a bugged drop rate. Personally opened 116 packages on my Hunter since its been added to the game and still haven't seen it. I'm not the only one to report this. 8. Awful change to the postmaster. People are losing exotics and legendaries as they get pushed out by blues and greens. 9. Deceptively short campaign. Obviously the missions were high quality but extremely short. 10. Presicion hits on Spliced fallen are much more difficult to get than on any other enemies. Also, you'll be punished for getting a presicion kill by the red orb of death. 11. Radiant Treasures/ornaments/silver dust have a very bad economy. 1 a week is laughably low and I would recommend they at LEAST make them a possible drop in nightfalls. 12. Nightfalls still have garbage loot 13. Several instances of frame rate drops, something I've never seen until this dlc. Anything else?[/quote] I do get new legendaries from engrams from time to time. But a lot of TTK too. Nightfall loot is bad. However people underestimate the worth of a 21 SC drop. Which is like two exotics. I would however still be more statisfied if they added rep boosters or days of iron ornaments and silver Dust as a secondary drop. I feel like the legendaries will be dropping higher than 365 in a few weeks. It was probably introduced to prevent people from speed levelling. Which I agree is a valid Reason. I get sick and tired of people complaining that it takes too long to level up. It's not been a week yet, so unless you play fulltime you're not supposed to be max level yet. That's like that in Any mmo or mmo like game.
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2 RepliesNot enough exotics. We only got 7 new exotic weapons and 7 new pieces of exotic armor accross all classes. That's a total of 14 new exotics! Woah! Also I'd like to add that more exotic ornaments should have been added so at least 3/4 of all exotics have them.
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The siva offerings drop rates are ridiculous, and only being allowed to hold one at a time makes it all that much worse!! Bungie need to address this problem.
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Local fireteam issue and skeleton key drop rate.
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1 ReplyMajority of list is garbage, only real complaint is siva offering drop rates everything else is personal salt and opinion, and you know what they say about opinions and a$sholes...
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Yes. Residual energy effect visuals remain on screen. Such as: Fire & smoke trails. Taken healing energy beams (these are the worst and most common). It usually goes bad for up to a minute before the residuals disappear.
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2 Replies"Forced to farm Omnigul to get to 365" I've been doing strikes and using ToC and I'm at 370. No raid.
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I can't headshot a Splicer Vandal to save my life.
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[quote]3. Terrible light grinding system. We are basically forced to farm the 320 Omnigul strike to reach 365.[/quote] You can also level factions, run CoE, spend marks at vendors to hit 350, turn in legendary engrams, run the strike playlist. So. Many. Options. [quote]5. Legendary weapon engrams only drop Taken King weapons.[/quote] While this may bother some, I don't really care. I have all the weapons I really want and used legendaries from engrams as infusion fuel. [quote]6. Legendary engrams cap at 365 light[/quote] Also had a changing cap that was lower than max each time in TTK. This is a non-issue as it should have been expected. You only have yourself to blame for any disappointment here. [quote]7. "Comitatus" New Monarchy ship still has a bugged drop rate. Personally opened 116 packages on my Hunter since its been added to the game and still haven't seen it. I'm not the only one to report this.[/quote] You just may not have opened enough. Keep at it! [quote]8. Awful change to the postmaster. People are losing exotics and legendaries as they get pushed out by blues and greens.[/quote] Blues have [i]literally[/i] always gone to the postmaster. The only greens I have had go to the postmaster are Warlock bonds. I'm pretty sure you can even track postmaster items in the app. Again, a player issue more than a Bungie issue. [quote]10. Presicion hits on Spliced fallen are much more difficult to get than on any other enemies. Also, you'll be punished for getting a presicion kill by the red orb of death.[/quote] Looks like the Fallen finally started wearing helmets. You can also avoid the red orb of death (ROoD) by [i]not killing them with precision damage[/i]. [quote]11. Radiant Treasures/ornaments/silver dust have a very bad economy. 1 a week is laughably low and I would recommend they at LEAST make them a possible drop in nightfalls.[/quote] Totally agree. Needs to be the three weekly drop like Sterling Treasures were. [quote]12. Nightfalls still have garbage loot[/quote] Nightfalls still have better loot than year one. You could get nine Strange Coins from the hardest difficulty on the Heroic strike, while only getting two Strange Coins from the Nightfall. Totally legit drops back in the day. [quote]13. Several instances of frame rate drops, something I've never seen until this dlc.[/quote] Seems like they're trying to run a lot at the same time. Only noticeable frame drop for me happens at the siege engine. But that's only when heading towards the first blockade and it goes away fairly quickly. No way last gen could have run this.
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The taken King weapons from the engrams is the worrrsstttt. So over every single one of these weapons and their horrible perks. Not to mention the perk trees on the new weapons are 100 times better but we can't really get them without grinding rank ups.
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Bump.
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[quote][b]I love destiny and I dont want this to be seen as a hateful post. I've had lots of fun with RoI and will continue to play it every day. However, I've noticed several problems and I want to archive them here in the hopes that bungie might learn something from it so they can improve in the future.[/b] 1. Fuse Offerings for Archons Forge. The drop rate is pretty low, you can only hold 1 at a time, and no in-app transfer. This seems to be the biggest community complaint 2. Archons Forge is much too far from initial spawn. 3. Terrible light grinding system. We are basically forced to farm the 320 Omnigul strike to reach 365. 4. Grimoire loss. Apparently this has been happening to people? All I've noticed is that the grimoire on one of my characters will be different than the grimoire on another. Very irritating. 5. Legendary weapon engrams only drop Taken King weapons. 6. Legendary engrams cap at 365 light 7. "Comitatus" New Monarchy ship still has a bugged drop rate. Personally opened 116 packages on my Hunter since its been added to the game and still haven't seen it. I'm not the only one to report this. 8. Awful change to the postmaster. People are losing exotics and legendaries as they get pushed out by blues and greens. 9. Deceptively short campaign. Obviously the missions were high quality but extremely short. 10. Presicion hits on Spliced fallen are much more difficult to get than on any other enemies. Also, you'll be punished for getting a presicion kill by the red orb of death. 11. Radiant Treasures/ornaments/silver dust have a very bad economy. 1 a week is laughably low and I would recommend they at LEAST make them a possible drop in nightfalls. 12. Nightfalls still have garbage loot 13. Several instances of frame rate drops, something I've never seen until this dlc. Anything else?[/quote] 1) agree 2) too far? Seriously? 3) nobody is FORCING you to do anything 4) it is weird 5) I've noticed too, not sure why 6) so what?? 7) I got it no problem 8) don't let the postmaster stack up 9) deception how? They told us it would be 5 missions and said it wasn't as large as TTK 10) I seem to have very little issue getting head shots; also just shoot the red ball 11) increase drops ... Sure why not 12) haven't done it so I can't comment 13) I've noticed a bit yes
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You can't transfer the offerings because people were clutching them while they transferred them. Allowing them to keep it. Kudos to Bungie for stopping this.
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4 RepliesYeah, number 8 is stupid. Imagine in the middle of the raid: "Hey, I gotta transfer some stuff to my vault so I can pick up all these engrams and dismantle all the green ones so that my exotics don't get thrown out."
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Siva infected Fallen precision shots are on their chin. Armor is covering their head, it's not bugged..
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Splicer vandals have odd precision hit boxes. You have to hit either the eyes, or the throat to get a precision kill. And even then, weapon bloom makes it difficult to hit those spots 100% of the time.
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1 ReplyEdited by Seamus Awl: 9/26/2016 3:44:36 PMMe thinks you are one of those who demand entitlements and free hand outs. 1). Yes this is an issue. They should either allow us to carry one of each type of offering or to increase the drop rate (at the very least, increase the drop rate in the forge). 2). Its really not that far. The fastest way is to go left through the Bunker and Forgotten Pass zones. When you get to Archon's Keep, its immediately up the hill on your left. 3). This shows a lack of understanding of the ligh leveling system. [spoiler] - Blue Engrams max out at 340 - Legendary Engrams max out at 365 - Exotic Engrams max out at 400? - Strike Bosses drop blue items up to 365 - Strike Chest Items are over 365 - Archon's Forge rewards are over 365 - Crucible legendary rewards are over 365 - Faction Packages are over 365 - Normal WotM Raid drops are up to 385 Legendary engrams are weighted to mostly give at your light level or 1 higher. These are not worth farming. Farm the Forge while completing bounties and questlines for faction packages. Use 3 of Coins everywhere as Exotics still drop with much higher light (3-5 light higher) Lord Shaxx's weekly bounty gives higher light items (3-5 light higher) STOP farming Omnigal and play the damn game. You will have more fun and still progress. [/spoiler] 4). Grimoire is outside the game. At best it shows how experienced you are. 5). Haven't noticed. But then again I am going after faction packages and not engrams. 6). See answer #3 7). So what! Timeless Tereshkova is identical and is a quest reward. 8). There was no change. Quit farming Omnigal and actually play the game. You will have more fun and rank up almost as quick. 9). Deceptive? I saw no attempt at deception, especially when Bungie said it wasnt going to be as big as The Taken King. I also understood that this was a filler DLC because Destiny 2 was delayed. If anything, I am impressed with the amount of content that got provided. 10). While it is annoying that you are rewarded with a very slow moving SIVA bomb, you can shoot it. 11). There isnt that many ornaments. So 1 box is fine with me. 12). RNGesus. Like everything else in destiny. I got garbage on one character and good drops (3-5 light higher) on the other 2. In year one i got garbage from the end of October to the first half of January (3 runs weekly). 13). Haven't noticed any drops. Are you on XBone?
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Number 5 really gets me going. Like I've been getting TTK weapons for a year, and now that there are new weapons I'm still getting them? Nah son