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#feedback

Edited by D1eThx: 7/6/2016 6:08:29 PM
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Do you hear us PVE players bungie?! Do you hear us AT ALL?!

Because we've been begging you for YEARS to STOP NERFING PVE for PVP and you've not replied to us ONCE!! Here comes the game wide shoulder charge nerf!!!! I can't take it anymore. It's the absolute worst gaming experience I've had. And you know why? Because ONCE it was the best thing I've played in my life and I've had to watch it go down the drain bit by bit for years with ZERO respect given to me as a PVE player who has been trying to save it all along. I'm utterly, TRULY lost with you.
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#feedback

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  • Oh look, another PvE player complaining about nothing.

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    • It would be nice if, with the RoI, they separate the PVP/PvE experience a little better. It is probably impossible to do though. Really want to level PvP - give everybody the same weapons. Period. You'll either love it, hate it, or adapt. And they could change the load out every week.... crap - I hate PvP, but thinking' about it - I kinda' like the idea.

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      • I think once Bungie realised that they couldnt develop PvE content as quick as the community is consuming it, they wanted pushed the focus more towards PvP as it has better replayability Shame really, as I bought this game for the PvE side of things. Its also sad to see how PvP changes, more often than not, take away something from PvE

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        • It would be nice if nerfs stopped in general

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        • Bungie: "Did you hear something?" Activision:"No."

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        • Edited by DarthUriah84: 7/8/2016 4:52:17 PM
          I'm a month one player and I'm not buying Rise of Iron. Bungie has no clue what they are doing with this game. It is a sad shell of itself.

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        • Pve is easy now, in vanilla it was difficult. Its just pve man chill out

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        • They hear one group and one group alone. Butthurts that scream for nerfs. Apparently they're their target audience.

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        • What irritates me is Bungie essentially forcing players to play the activities (Strikes, missions, Raids, etc.) in order to get higher gear/weapons in their attempt to prevent people from 'farming'. I don't mind doing those things, in fact I enjoy them....however I cease enjoying them when the developer makes changes to attempt to force me to play them. It doesn't make me want to play those activities, it makes me want to quit playing altogether.

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        • What is PVE?

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        • How to Stop Nerfing Pve due to PvP: Step 1: Look at patch notes (example from 1.1.1): [quote]Shotguns Increased damage against all non-Guardian combatants by 2x (100% increase) Reduced high-end range values Damage falloff starts sooner Reduced starting ammunition in PVP[/quote] Step two: Add to any patch notes that reduce damage for a gun; decrease damage against Guardian Combatants. Step 3: Profit

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          • What's PVE? Oh yeah the reason I bought the game not knowing there would be no content.

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            • Who in the hell uses Shoulder Charge in PvE..........? On a serious note I heard Bungie quit listening to crybabies in general, not just the PvE exclusive ones. :)

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              • I mainly PVE and have no issues. So what's really going on here???

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                • Did you read what Bungle said in their news bulletin? Apparently, they only see three categories of player: PvP elitists, Raiders, and KinderGuardians. I am not making this up. I put a link to the News article here at the top of my thread. https://www.bungie.net/en/Forum/Post/208524687/0/0

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                • Who was it who said "PvE is a chore"?

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                • Here is Bungie. "Who the hell are all these pve losers. Why can't they just shut the hell up. " pretty much how it feels

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                • Btw I don't think they hear us

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                  • The game started as PvE and as others have said below, it's now for PvP Elitist's. Shame really. And Rise of Iron is where I get of this "milk them for everything they've got" train wreck of a game. Kind regards Richard

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                    • They won't because they want "balance" xD There cannot be balance as long as you have 3 classes with different ability they should make a choice. 1-[spoiler]focus on fun and fast game play let our class feel powerful with more abilities and more mobilty[/spoiler] 2-[spoiler]make PvP as a sport mood meaning it doesn't matter what class your using in PvP you all have the same jump, nade, melee and no super. No land beyond and universal remote completely removed from primary spot and re-work them. You are only allowed to use primary weapons special weapons will drop at certain times at certain location. Heavy weapons will only drop once or completely removed from PvP.[/spoiler]

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                      • Bungie wants the experience to be consistent between pvp and pve. But pretty much only them

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                      • And yet you still play. Why continue to cry and complain but do nothing else about it. Opening your wallet at Bungie's command isn't the way to go about fixing things. Also, they have mentioned it before as well. They said they want weapons to feel the same because in retrospect they are the same between PVE and PVP. In other words they are just too lazy to try and code things separately between the two. They have shown before they can do so, and then just like every single time they say the will change something for the better, they only go back on their word mere months even weeks.

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                      • Bump

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                      • Bump

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                      • They have responded to pve players wanting to separate from pvp and they keep saying screw us they want them the same. If we are going to accuse bungie of something at least accuse them of the right thing.

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                      • Honestly, what PvE experience has been ruined due to PvP nerfs? I play both, lacking in PvE to be honest, but I have never once felt a difference due to a nerf. Except for nerfs that came because of PvE exploits thanks to our beloved YouTuber community

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