There's a page each for Hunters, Titans, and Warlocks. Each piece of gear has its estimated stat % at 335. [b]Although 97% is usually considered the baseline for tier 12 gear, I included gear down to 95%, since that difference can be made up with another piece of gear that has a higher roll. [/b] As always, take these numbers with a grain of salt, as they're fairly accurate, but can be off by 1 or 2 in some places. It's not an exact science, but we're doing the best we can with the info we have.
[b]Your average % of Max at 335 should be over 96.9 to hit Tier-12 with an Intellect/Discipline Artifact, and over 98.6 to hit it with any other type of Artifact. To find this, simply use the stat calculators below to figure out the percentages for your own gear, and then average them with any Vendor gear you want to use. Having the required percent only shows that you will have more than 720 stat points total, it's up to you to mix and match them to get the full 12 tiers.
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Let me know if there is anything that seems way off, or if there is something that could be changed. I tried to make it as easy to read and figure out as possible, and this ties in to the stat calculators I made earlier, which are here:
* [Hunter](https://docs.google.com/spreadsheets/d/1GfomNLzu23L7GBx3YVyP3yTQZf1aYD4EVJXunOg_qEA/edit?usp=sharing)
* [Titan]
(https://docs.google.com/spreadsheets/d/1sALKMmR99m3rFiOdlDNgypXAZRqpg5t4rlQ3TuIPtfY/edit?usp=sharing)
* [Warlock]
(https://docs.google.com/spreadsheets/d/1Zrjw2y08YUB4JaRVzniLs_0Mt4JhrAlPJBcRQlRLEJg/edit?usp=sharing)
[b]Edit[/b] - If you haven't used the stat calculators before, please read the instructions on the first page. The Tier-12 capable vendor gear is also listed in each calculator, and you can use the calculator itself to figure out how you want to apply your bonuses to reach tier-12, or whether you will even be able to.
[b]Edit 2[/b] - For those of you who are lost, here is a response I made to someone else asking what in the hell was going on:
All armor comes with stats for Intellect, Discipline, and Strength. As your numbers for each stat get higher, you pass certain "tier" thresholds, thus decreasing your cooldown for the related ability by a set amount. The maximum "tier" for any stat is 5, and the total tier number is where we are getting "tier-12" from. Tier-12 means that you have some combination of tiers reached that adds up to 12. It could be 5-5-2, 4-4-4-. 5-4-3, etc. The purpose is basically to get your abilities literally as fast as possible, and when coupled with a perfect perk set, is a great thing to chase in the end game once you've hit 335.
Basically, what you want to do is open one of the stat calculators at the bottom, whichever class you want to work with.
Then, read the instructions on the front page, and basically follow it step by step. If you want to enter your own gear, instead of using any of the pre-entered gear, simply type in your current stats in the space provided. Make sure you put the numbers in without the stat bonuses applied, if possible, because it will make it more accurate and easier to use.
Once you've done that for whatever gear you want, go to the Loadout page, and it should give you your stats as if you were at LL 335. It will tell you your percentage of Max stats, as will as your total numbers for Intellect, Discipline, and Strength, and their tiers.
You can use the calculator to figure out what combination of stats or perks you would like, as well as your average percentage of max stats. If you're below 96.9 (what it takes to hit tier 12 at bare minimum) then you can go to the vendor gear list at the end and see if there is a piece you could plug in that would bring your average max stats up. Hope this helps!
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theres no leg armor for titans?
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BUMP FOR LATER
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thank you so much for this!
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Bumpity bump
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Forever tier 11
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1 ReplyBump for Later
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3 RepliesNot sure I quite understand lol. I literally focus on intellect & mainly use bad juju. Who needs weak ass grenades when I have easier to aim & equally shitty hammers to fling more of lol.
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This is cool, but tier 11 will have to suffice. I've been at that for both pvp and PvE, gotten the look I want (except gloves), and the perks I find ideal, on my hunter. Tier 12 requires a lot of work, and the cost benefit isn't there for me.
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1 ReplyTier 11 is just fine as perks are more important to my builds. However maintaiing a good 11 tier is frustrating when changing loadouts
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Can someone make me a tier 12 5/5/2 build for my hunter? and if you're generous enough a 2/5/5 for my warlock?
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1 ReplySo what makes these armor pieces unique? Is it cause the high base stats?
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1 ReplyBump me for later please...
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https://youtu.be/V9MscreLAq8
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4 RepliesThis seems to be the next thing peolpe are working at, most people are generally unaware that tinkering around with your armor and stats really helps out, nevermind the fact that most don't even ever pay attention to looking for better stated armor. The mentality is, you own and thats all you need. Xur was selling a Heart of the Praxic fire with 106 INT. Man I missed out, but those single triple digit stat armors are what I am looking for.
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Edited by JFH3: 5/12/2016 6:00:30 AMCan someone tell me which of my armor stats need to be higher to achieve tier 12? (5-2-5) Thanks
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1 ReplyYou still got to get the perks you want on those...perks far outweigh an extra tier or two...almost every setup I have is tier 10 with perks that work best for me...
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Its a good thing nothing in this game is a challenge and maxing your gear is just an ocd inspired thing, Dont think i've cared about my armour stats since day one. as long as i dont over cap a stat and i've increased rocket ammo on my boots, then jobs a gud-un!
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Tier 12? What is this lol
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I want to hit tier 12 so bad, but after taking a look at my gear on DiM, none of my good gear rolled especially well. Oh well I'll just have to keep an eye out from now on.
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1 ReplyUser name checks out, nice work OP