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#feedback

4/15/2016 9:31:50 PM
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So.....shoot boss shoot adds is too complicated for matchmade teams?

You're giving your content way too much credit if you think a matchmade team would have anything other than success in the Challenge of Elders. Now, I'm of the opinion that all endgame activities, even is success is not likely, should have optional matchmaking. Those who are experienced and want to make sure they have a good team can still do so, and those who don't normally experience the endgame can also do so. Though I disagree with Bungie, I know their reasoning for keeping matchmaking out of endgame -- difficulty. However, I can't even begin to understand why they thought matchmade teams would be unfit for Challenge of Elders. It's no more complicated than regular prison of elders; actually, it might be less complicated because you're always fighting bosses. Now, I was hoping it wouldn't be like this, seeing as how it's an [b]endgame activity and not some story mission[/b], but these bosses have absolutely no mechanic. One might say that in future weeks we might see tougher bosses that actually do something, but I wouldn't count on it. What we see in the stream is usually what we get, nothing more. Each boss fight plays out the exact same way: shoot the boss, shoot some adds, shoot the boss, shoot some adds, shoot the boss, shoot some adds, shoot the boss. But wait there's more; this boss shoots fire at you, in which case the fight proceeds as follows: shoot the boss, shift over 5 feet, shoot some adds, shoot the boss, shift over 5 feet, shoot some adds. Now, CoE is still kind of fun, because you don't have to deal with the same monotonous bullshit that one finds on their shoes when playing the normal Prison of Elders. The point system makes it more engaging, and incentivizes shooting the adds. Nonetheless, Challenge of Elders is so simple. It requires just about the same amount of tactic as vanguard strikes, which begs the question: Why can heroic strikes be matchmade, and Challenge of Elders not be? Better yet, why can regular Prison of Elders be matchmade, and Challenge of Elders not be? Normal PoE has much more potential for failure; baboons who don't know how to dismantle mines, pricks who open the chest when teammates are still at the top, etc. The closest to failure you come in Challenge of Elders is an ever so slight point reduction once in a while.
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  • Edited by LiamCDM: 4/16/2016 3:27:44 PM
    For the last time. [u]Optional Matchmaking should not and will not happen.[/u] 1. [b]The only people that would use this feature would be the ultra-casual and the offensively inexperienced. [/b]Imagine 6 295's with barely 3000 grimoire trying to beat King's Fall, without a mic. It's impossible. 2.[b] No one uses their mics in matchmade games.[/b] Trust me, they don't. I have never heard a single person use their mic in matchmade activities since the feature was introduced. 3. [b]It's a total waste of time and money.[/b] Why do you expect Bungie to do something that won't even work properly? If you've never beaten a Raid or PoE before, the only person that is to blame is yourself, for not taking the necessary steps to get a group (LFG, Join a clan advertise on forums etc) I have beaten VoG, Crota and King's Fall collectively, nearly 200 times. I have completed almost everything this game has to offer. I also know the struggle to find teams. I used to only be able to do the raid a few times a month due to poor groups and lack of players. Then I joined a decent clan, deleted all the bad players off my friends list and made friends with hundreds of talented players. I took steps to maximize my chances of finding a decent group ever week. The problem here isn't Bungie, it's lazy casuals wanting everything to come easily to them.

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