Side arms spawn with ammo (Some for sure, not sure if all. Don't use them enough)
Icebreaker generates ammo.
Invective generates ammo.
If you switch weapons while dead, your new weapon has a lot of ammo in it, not 0 like when you'd switch while alive. Tell me how they've fixed special, when all they did was create incentive to use specific guns so they can probably nerf those under the pretense of 'overuse'?
It won't take long before people figure this out themselves.
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