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Edited by OurWildebeest: 1/7/2016 1:30:26 PM
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Warpriest damage comparison (Black Spindle dethroned?)

Edit: Let me get a few recurring responses out of the way ... - We weren't uniquely terrible shots with Spindle (yet crack shots with other weapons). The guy with the highest DPS missed one crit. - We weren't using 280 Spindles and 320 other weapons. All weapons were close to 320 (most were 320). - We all had "extra special" for Spindle and "extra heavy" for Sleeper. We had full ammo for each run. A group of five players tested damage on Warpriest, using Sleeper Simulant, Black Spindle and Touch of Malice. A sixth player joined, but did not have those weapons, so he did not DPS Warpriest, instead assisting with adds and plates. The six players were: lntimidating Chlzz The Kid killah MetDiamond263 OurWildebeest Buyou (no DPS on Warpriest) Our test wasn't scientific, but we did our best to remove variables with a genuine goal of seeing which weapon did best. We did not have an agenda pro or con any weapon. And, all six of us left the test convinced of the general results. Note: all damage numbers are with no tether, WoL or Melting Point. Best potential, but tricky: ToM with BoL. This has the highest damage potential of the three weapons, but overall damage for the team wasn't better, because some people weren't as good at keeping BoL active, we bumped into each other more, etc. But with practice, this would be the best weapon of the three we tried. Damage drastically improved the second try, because this method was different enough that we needed practice. ToM first run - Best damage: 387,078 Average: 235,025 ToM second run - Best damage: 396,163 Average: 313,249 Second best (maybe best in real-world use): Sleeper. It was easier to get near max damage, maybe because the lower ROF led to more consistent crits. There was little range between best and worst damage on the team. Sleeper Best damage: 340,288 Average: 327,377 Spindle did not measure up to either. The difference was very noticeable. The highest DPS with Black Spindle on our team was worse than the lowest DPS on our team with Sleeper. Spindle Best damage: 287,167 Average: 240,709 Of the four doing DPS, three did their highest damage with Sleeper. One did his highest damage with ToM, which was the highest damage any of us individually did with any weapon. None of us did his highest damage with Spindle. General method and notes: We had five team members with the test weapons. We couldn't find a 6th with weapons, so a friend joined to help with adds and plates but did not DPS Warpriest. We always had the same guy grab aura. We did a Sleeper cycle, firing all heavy ammo, then using sniper if time remained. We did the same with Spindle (someone died so we did a second run for a valid comparison), using machine gun if time remained. Then the same with ToM and BoL. We always ran a bubble with BoL, to avoid deaths, and in the case of ToM, to let us use the weapon to its potential. lntimidating's screenshots and summary: [quote] So here are some screenshots. We didnt use any modifiers in the experiemnt (no WoL or tethers). Buyou was not part of the experiment because he didnt have the weapons (he was just helping us through totems) so he didnt shoot the warpriest at all. Killah was the aura holder every time so his damage isnt that relevant: Black Spindle: http://xboxclips.com/lntimidating/screenshots/cf4f1414-d753-4b6f-8c24-38bf80e060a9 This wasn't very consistent as you can see 197k at the low end and 287k at the high end. I only had to reload once, I had 25 shots because my exotic chest piece had bonus heavy ammo as well as my boots had bonus sniper ammo. I had just enough time to get out all my shots, if I didnt miss that one shot I couldve squeezed out some heavy ammo after making that number a bit higher. Sleeper Simulant+1000 Yard Stare http://xboxclips.com/lntimidating/screenshots/440d7d22-ce85-4b60-bc30-a4548beb2250 We were all pretty consistent here, and we were surprised to see that a combination of 12 Sleeper shots+as many 1000 Yard Stare shots afterwards led to far more damage than just dumping all your Black Spindle ammo into him. Touch of Malice, with Blessing of Light for infinite overshields: http://xboxclips.com/lntimidating/screenshots/e6e35137-4a91-46ab-becb-eb7857036a04 There's obviously a technique to doing this right, but the damage is there, and we all agreed that ToM wins the competition. Here's another screenshot of ToM damage, with only three of us doing it: http://xboxclips.com/lntimidating/screenshots/f0cb12e6-d178-4601-a0e4-975cd8954e64 Might I add this brought him down to about 40% with only three of us and NO MODIFIERS. It looks really do-able to kill him in one phase with ToM. [/quote] My advice: If you run the raid with a consistent team, you should all practice ToM/BoL. If you run the raid with LFG teams, I recommend Sleeper. Q&A Q: Why don't you just multiply damage by capacity? Did you see the Reddit thread where someone did that? You wasted your time! A: Calculations like that are good data points, but when tested in realistic settings, you learn there are hidden factors. Our goal was to see how weapons actually perform as teams use them. When theory and reality disagree, that shows gaps in the theory. Q: What are the averages? A: The average of damage done by the four people DPSing. In one case (second ToM run), it is three people. The aura holder (always killah) did some DPS, which is excluded from the average. Q: Why did you snipe and use machine guns after running out of test weapon ammo? Doesn't that cloud the numbers? A: Our test was intended to give realistic guidance about how the weapons perform. In actual use, this is what people will mostly do. Leaving it out could be deceptive - mainly, it would favor weapons that exhaust their ammunition in the same time as the aura lasts, and penalize weapons that exhaust their ammunition faster. This would lead to a skewed recommendation that might prove wrong in actual use. Q: Why didn't you test 1000YS or NTTE or SGA or ? A: We had five testers who met via this thread, had limited weapon selections, and did not commit unlimited time to the test. People were ready to leave after taking a fresh raid to warpriest and running half a dozen test cycles. Q: Why are your numbers low? I do better than that! A: Most people are used to seeing numbers with WoL and tether, and may not always remember when they saw one, two or three damage cycles' worth of numbers. Our test numbers are with no modifiers and are always one damage cycle. Q: The test isn't valid unless you are all 320, and all weapons used are 320, or at least, are all the same attack rating. A: The Warpriest is 300 light. Character light between 300 and 320 has no effect at all on weapon damage vs a 300 light NPC. Weapon attack rating can affect damage, but there was no large or intentional bias there. Weapons that weren't 320 were generally close, say 318, without any particular weapon always being lower. (We didn't compare 320 Sleepers with 280 Spindles.) In my case, all three weapons are 320. In any event, this is a smaller difference than I think is widely understood. It is linear - a 320 weapon does 3% more damage than a 310 weapon, and 0.6% more than a 318 weapon, comparing apples with apples. Q: You are just bad shots! A good shot will do better with Spindle. A: lntimidating's 287k with Spindle reflected a near-perfect sniper run. I think he said he missed one crit. It is fair to point out that actual teams vary in ability and luck. If your team is perfect, extrapolate lntimidating's number across five people. If you use LFG, our team average is realistic. Note that every DPSer on our team had Spindle, Sleeper, ToM, and was willing to run half a raid to test weapons. ie if anything, this would be above LFG average. Original post: I would like to run Warpriest with a team of six using Sleeper, as close to 320 as possible. Then run it again, everyone using Black Spindle, as close to 320 as possible.
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  • Dang. Quite the grouping of curious people. Thanks for taking the time to get all this on record

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  • I've been using sleeper on all bosses since it dropped. The extra 5 shots it can now hold makes it even better. They should replace the extra ricochet for triple tap or something

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  • How did ToM do as far as stagger i know thats why alot of people like the spindle so they can have the consistent stagger

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    • Good effort

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    • Edited by Leviathan2552: 1/6/2016 5:30:36 AM
      I cried tears of joy the first logical post I've seen in awhile Props to you

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    • I mean anyone who actually knows what's going on is aware that spindle isn't that high dps, it's not even the highest dps sniper you can attain, I find it funny when people specifically ask for it, it shows their complete lack of understanding and knowledge.

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    • I hope you know that there is a two minute.youtube video that was uploaded before this

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    • Meh. I have tried to point out the massive damage the ToM does to groups in the past. They simple believe the black spindle is king at Warpriest.

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    • Edited by Spartanbreaker: 1/6/2016 5:48:39 AM
      What was the attack stat of his spindle I hope the exact same as 1000 yard stare and ss or the numbers would be wrong, also what was that guy's light and why should I believe him when he said he only missed one hit stats say spindle>all so...

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      • Time to convince my raid team to use ToM

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      • Edited by bcmatt13: 1/5/2016 2:23:40 AM
        Dattos team beat the war priest challenge in one damage cycle with ToM and blessing. I could have told you it was the best without any of this experimentation Edit: but still pretty cool that you got some numbers on it

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        • I think its pretty obvious that sleeper plus yardstick would outdo spindle plus machine gun. Snipers out dps machine guns bro. This is not very conclusive.

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        • Edited by JoeyJoeJoeJr45: 1/6/2016 5:27:38 AM
          Damn id volunteer but im on psn, got a 320 spindle and sleeper. And a tip, just have people leave and switch to another character at the warpriest so they get the checkpoint, that way instead of running it all over again they just load it up on that character and invite everyone back.

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        • Don't forget to factor in the chance of taking a Sleeper shot to the face.

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        • Wow dude. Too much time on your hands.

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          • In this time he could of found a life and a girlfriend nope he spent his time with a calculator well as much as I appreciate a generation with a brain you probably spend that time as well with a girl or a guy your preference....

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            • Great data, however there are still a lot of variables and inconsistencies such as using other weapons after out of ammo. For example, using all the sleeper shots then adding 1000 ys on top of that, of course it would out damage the spindle plus a machine gun. Depending on the machine it would suffer falloff damage at that range. Data has already been recorded that the 1000ys is close in total damage to the black spindle, and adding a full sleeper inventory would of course trump it. To achieve an actual test, the guns would have to be the only weapons firing at the target, as well as each guardian being equivalent light level along with the guns all being of equivalent light level. There are minute differences, but when dealing in terms of 100k+ the damage gap increases exponentially. TL;DR: It was a good test and ToM is clear winner, but the testing environment was not controlled enough to achieve proper results.

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              • Props to anyone who read the whole thing

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                • Give it a shot with raid snipe and no time to explain. Fire off snipe switch aim for crit, wait to hear reload click swap back repeat. I tend to run out of sniper ammo quickly using it and then its all luck whether I get more for second wave

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                  • I still use my Fatebringer. Then switch to Gally when shooting the Warpriest.

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                  • I actually just use 1000 yard stare and exotic sword Cuz it dies in 2 runs anyway and sword is badass

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                  • I agree those BS DPS numbers are low.

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                    • This is neat. Thanks

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                    • As cool as raw damage is. Spindle has the most important ability for warpriest and that is stagger.

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                      • would be fun to try an SGA run I've used it on the taken bosses during patrols and with the return to ammo for hits the entire gun empties without reloading - pretty massive damage and if your synth is available to refill it keeps on destroying

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                        • Sleeper + 1000 yard stare. Been trying to get it through people's mind.

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