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12/1/2015 3:35:47 AM
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I, a former hunter have defected to the warlock master race

After playing a hunter since the beta, I decided to make a warlock. After hitting level 40 with it and sticking with it, I've fallen in love! Voidwalker is the most awesome thing ever! Everything explodes and I feel like some sort of dark wizard. I can't wait to acquire Tlaloc (I love scout rifles). Sorry hunter, but you probably won't be played any time soon. Fellow warlock brothers and sisters, please share class setups, opinions, weapon synergies, etc.

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  • Woo, bump for warlock love!

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  • Need more feedback and salty hunter tears!

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  • Edited by All Seeing Sage: 12/2/2015 4:14:31 PM
    [i]I am Toland the Shattered master of hive arcana and this is some advice from a very experienced warlock...[/i] [b][u] ..::PVE::.. [/u][/b] I use bad juju A LOT on my warlock my main pve build is... [spoiler][b][u]Stormcaller[/u][/b]([i]Impossible Machines[/i]): - storm grenade - focused burst - super conductor - rising storm - feedback - arc web you will be surprised at the devastation storm grenade causes when paired with arc web and use feedback to your advantage you can purposely let thrall hit you to get a free super charging melee off and rinse and repeat until you're completely charged.[/spoiler] Another stormcaller option is a chain lightning build utilizing Zhalo Supercell... [spoiler][b][u]Stormcaller[/u][/b]([i]Claws of Ahamkara[/i]): - arcbolt grenade - focused burst - superconductor - chain lightning - feedback - arcweb This build is also very good at clearing adds all of your offensive abilities DMG more than one target at a time and any double kill with zhalo adds a chunk to your super bar it doesn't have to be a result of the random chain lightning so you will be getting regular supers with this build as well so this is a good alternative to bad juju.[/spoiler] My go to voidwalker build I use is... [spoiler][u][b]Voidwalker[/b][/u]([i]Obsidian Mind[/i]): - scatter grenade - blink - shatter - soul rip - annihilate - bloom with this build you want to be using your nova bomb whenever you have it because the quicker you use it the quicker you'll have another because this build just rolls with the devastation and combining annihilate with bloom makes scatter grenade from kinda good to amazing its almost like having another super. [/spoiler] As for sunsinger I avoid self res because the more you play without it the less you need it or rely on it the only time I would use it is in raids with instant wipe mechanics such as Oryx's clap or if you're going for a tlaloc build. Other than that I run two sunbro pve builds one for bosses or higher health and higher level enemies and the other is for clearing adds and doing lower level content or quick orb generation. [spoiler][b][u]Sunsinger[/u][/b]([i]Heart of Praxic Fire[/i]): - firebolt grenade - focused burst - radiant skin - flame shield - radiant will - gift of the sun/touch of flame This build makes for an easy to use and long lasting strong super that can clear low ranking enemies out quickly. Depending on your discipline you can get away with not using gift of the sun and instead use touch of flame for some extra DPS.[/spoiler] [spoiler][b][u]Sunsinger[/u][/b]([i]Starfire Protocol[/i]): - fusion grenade - focused burst - radiant skin - flame shield - radiant will - touch of flame This build has crazy single target DPS it keeps constant damage on while chipping away huge chunks of health it is a great boss killer and has high soloing potential.[/spoiler] All of my warlock builds use a int disc focused stat spread the only time I can think of using a disc str stat spread would be on a sunsinger if you do opt for a tlaloc self res build because you will rarely be using your super so the stats are better spent in str. I recommend using bad juju to start until you are completely supercharged then swapping to tlaloc afterwards. A quick view of a tlaloc pve/pvp build would be something like... [spoiler][b][u]Sunsinger[/u][/b]([i]Claws of Ahamkara[/i]): - firebolt grenade - focused burst - fireborn - flame shield - viking funeral - touch of flame[/spoiler] [u][b] ..::PVP::.. [/b][/u] As always I use bad juju it essentially gives you a 27 bullet per kill budget because it will instantly refill and also gain a crowd control style DMG buff on each kill allowing you to mow through multiple targets all while charging your super, and preferably a sniper my favorite being Defiance of Yasmin due to it's generous aim assist and it's amazingly open scope. I've gotten 39 kills with this set up before and almost never have less than 25 while using this... [spoiler][b][u]Stormcaller[/u][/b]([i]impossible machines/voidfang vestments[/i]): - storm grenade - focused burst - ionic blink - rising storm - transcendence - electrostatic mind this is my power house, storm grenade is one of the hardest hitting grenades in the crucible and covers a large area and it strikes in two waves giving it a sense of erratic and surprising behavior. Most people won't know which way to run if you land it right behind them or at there feet and the second wave cleans up the mess making for an easy kill. Ionic blink is the only viable PvP choice in my opinion the mobility it provides makes up for all of this supers weaknesses most people will either run or try to burst you but a lateral blink is very disorienting giving you the opportunity to melt them. All of this coupled with transcendence brings your super from 15 seconds up to 23 seconds giving you ample time to blink around and clear a whole section of any map. Impossible machines have a secret blinding effect built into them and landfall is like a free fist of havoc using these will allow you to safely pop your super in a crowd of enemies while at the same time causing some splash damage. You can use landfall while hovering high above someone to get some unexpected aerial kills with it. It would also be totally viable to run voidfang vestments with an int str stat spread to achieve transcendence as well. Its all personal preference or whatever is available to you.[/spoiler] Stormcaller is not all about the super though they have possibly the best neutral game out of all of the classes, boasting the longest range melee in the game and very solid grenade options. Which brings me to my CQC build, for this particular build you will need a decent shotgun with a perk called "up close and/or personal". [spoiler][b][u]Stormcaller[/u][/b]([i]claws of Ahamkara[/i]): - arcbolt grenade - focused burst - ionic blink - amplitude - feedback - perpetual charge This build is all about the neutral game. The premise is that the perk up close and/or personal will trigger on ANY DMG done by that shotgun including if its an out of range shot that only does 1 measly DMG per pellet it will still give your melee more of a kick about 25% more to be precise and with amplitude that allows you to pull off ridiculous long range shotgun melee combo kills that not even a conspiracy theory-D can compete with you will rule the mid to close ranges and perpetual charge will feed your grenades along the way which with arcbolt are incredibly easy to land hits with and thus charge back up that op melee. With this build you do have the option of using tlaloc to great effectiveness if you don't mind holding off on your super and tlaloc will cover your long ranges really well or what I prefer to use is Monte Carlo with this build when combined with claws of Ahamkara there is no reason you shouldn't have a melee charge up at all times.[/spoiler] Before ttk I was a die hard fan of voidwalker and its time for it to shine again with the return of a few exotics primarily the ram and universal remote, voidwalker is an awesome fast paced PvP experience if your not getting in the enemies face and playing super aggressive with it your not using it right voidwalker is one of two classes with blink and no this doesn't mean blink shotgun everyone all it means is your very evasive and mobile... [spoiler][b][u]Voidwalker[/u][/b]([i]the ram[/i]): - axion bolt - blink - lance - surge - angry magic - embrace the void This is another build all about the neutral game blink makes you fast so staying in very close range is easy and having the ram makes it favorable the beauty of this exotic is not the armor bonus but the guaranteed heal on any melee in a close range fight you can stay rolling with the punches without losing any of your momentum. Universal remote is actually the best shotgun in the game... To the trained eye that is, you will always spawn with ammo and it's unique perk actually provides twice the range buff of the normal rangefinder and the bonus precision DMG can cause some ridiculous one hit kills. If it doesn't kill in one shot you follow up with a melee bringing yourself back up to full health and getting a temporary speed boost to move onto the next enemy. Most people will do all they can to avoid being rushed so always couple universal remote with a sidearm and don't forget you have it a stubborn shotgunner is an easy kill so if they stay out of range then you pull out a sidearm I recommend havoc pigeon. All the while your drain will be giving you axion bolt after axion bolt to use to herd the enemy giving you the control in the encounter. Lance with angry magic is capable of cross map kills, angry magic will make up for any error or movement and lance leaves your opponent with very little reaction time. If you blink while starting up nova bomb you will essentially skip your wind up animation and come out of blink as your lance launches.[/spoiler] For sunsinger I use the tlaloc build listed above it is one of the few builds that is versatile enough that it can perform the same in PvE as it does in PvP without needing any changes. As far as Trials goes most of these build will be just as effective with the stag or light beyond nemesis and you should always swap to your lingering grenade in trials when faced with a team that is sniping ie. pulse grenade, vortex grenade, and solar flare. These grenades when thrown on an orb cause the revived teammate to not spawn at their orb but at a random point around the grenade so you can avoid being revive sniped.

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    • Good for you! You have left the basement and seen the light. Wait there a while and then climb all the way up to us Titans. All the way from hunter to Titan in one go would have killed you. ;)

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      • I play and highly enjoy all 3 classes... does.... does that makes me a master of all races? @.@

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        • Edited by Starkweather: 12/7/2015 5:40:58 PM
          Not only a defector to our class but a Voidwalker as well! Welcome, Walker of the Void, may your Bombs strike true. Firstly, always adapt your grenades to your situation but never rely on them killing anything directly. Secondly, Vortex Mastery or Bloom are awesome! Thirdly, if you want to generate more Nova Bombs you need to have Soul Rip equipped with the Obsidian Mind and Bad Juju. The more you kill the faster your super recharges. Fourthly, we are an area control subclass: remember this in PvE and in PvP. As for Nova Bombs in general practice in Patrol as to understand the mechanics. You will drift when activating your super and you can hit a wall and kill yourself if you're not careful. Switch between Vortex, Shatter and Lance to better understand which perk is best for your situation or map. Don't assume one is better than another.

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        • One of the best things to do is get a sunsinger with claws of ahamkara and use the double grenade skill tree perk Then use tlaloc You get 2 grenades and 2 melees and are using the best scout in the game when you have a super

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          • Edited by DeusDominus: 12/7/2015 5:37:53 PM
            First I would like to say welcome to enlightenment may knowledge and light fill you. Secondly I play all sub classes and they all have their uses and are great sure they could be better but trust me when I say you'll feel like a master multi tool capable of solving any situation. Any question asked you will answer if you spend time learning each sub class. Edit:That scout rifle is beautiful by the way.

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          • [quote]What if all you ever wanted was to... WAS TO KICK SHIT IN THE FACE!? FOREVER! THEN YOU NEED PEREGRINE GREAVES!!! PUT THESE SWEET-ASS LEGS ON YOUR TITAN AND YOU WILL F***ING DECIMATE THINGS WITH YOUR POWERFUL KNEES. THEY ARE GEMS. YOU WILL LOOK GLAMOROUS LIKE A STYLISH LADY WHILE YOU KNEE SOMEONE IN THE THROAT SO HARD THEIR TEETH GO FLYING OUT OF THEIR ASSHOLE! YOUR LEGS ARE BEDAZZLED! BEDAZZLED WITH THE STRENGTH OF 1,000 KODIAK BEARS IF KODIAK BEARS GAVE ZERO F***S ABOUT GRAVITY AND EVOLVED TO DO SWEET JUMPKICKS! YOU WILL SET YOUR CHILD ON YOUR KNEE TO GIVE HIM SOUND FATHERLY ADVICE AND THAT CHILD WILL F***ING EXPLODE BECAUSE YOUR KNEES ARE INSTANT DEATH! YOUR SON WILL DIE! YOUR WIFE WILL DIVORCE YOU! YOU WILL DIE ALONE ATOP THE MOUNTAIN OF CORPSES PERIGRINE GREAVES!!!!!!!!!![/quote]

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            • I've been a Warlock since the Beta - welcome to the Master Race friend! I do have a Titan and a Hunter, but something about the Warlock seems right. When done right you can almost always save the show with your Sunsinger. It's also a lot more fun to play as a Sunsinger in the raids in case you die, because you can be brought back and have more play time. The jump is not as bad as the Hunter jump. I guess my only complaint is how squishy the Warlock can be. But even that is not a horribly bad thing due to the amount of sheer power you have.

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              • Obsidian Mind with your Voidwalker ;)

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              • You chose wisely

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              • Welcome. May the rng bless you Warlock.

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              • My hunter will always be my main as it had been always But my god voidwalker is so good! That I can agree :)

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              • Walking the Void is the mark of the truly powerful. Welcome to The Order.

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                Welcome brother/sister be sure to disinfect before fully joining

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              • Welcome brother!

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              • *snatches your knife and cloak* You enjoy yourself... Warlock. In the meantime I'll hold onto these...

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              • Titan here. Titan since day 1. Will never change. #Titanmasterrace

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                • Edited by Phi-7: 12/4/2015 2:17:12 AM
                  Welcome to the club. Defected from Defender Titans due to the IB playlist changes, and the Stormcaller just feels so much better to play as all perks are relevant.

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                • Traiter you will never be a true warlock

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                • Use max discipline nothing manacles with scatter grenades. You will thank me.

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                • Just figured out how the stormtrance blink works. Now sunbreakers die in crucible easy

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                  • Cool! Was it hard getting used to the warlock jump? XD

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                    • You'll probably cycle through them if you have all 3 like I do, I was maining my hunter for ages then moved on to my Titan then warlock. Eventually you'll come back to your hunter only to begin the cycle again.

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